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1141. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
ChromeBreaker wrote: trollsroyce wrote: Contest this thought, please: GÇó ringers are allowed GÇó you don't need to flip districts for mother corp GÇó mother corp just means the ringer community for split corps GÇó results in that splitting...
- by CCP FoxFour - at 2013.03.15 14:49:00
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1142. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Sentient Archon wrote: A quick question about the player owned districts;- will they be in 0.0 or will we have some in high sec? For now they are going to be in one low security region. We will expand it as needed and hope that when we get t...
- by CCP FoxFour - at 2013.03.15 14:44:00
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1143. Good job CCP - in General Discussions [original thread]
The dark cloud wrote: CCP FoxFour wrote: Oh oh I know! They are posted in the wrong forum! :P In all seriousness though thank you for posting this. If you know how to reproduce it and make it happen it would help us a lot in fixing this. A...
- by CCP FoxFour - at 2013.03.15 14:35:00
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1144. Good job CCP - in General Discussions [original thread]
Oh oh I know! They are posted in the wrong forum! :P In all seriousness though thank you for posting this. If you know how to reproduce it and make it happen it would help us a lot in fixing this. Again, thank you for bringing it up! :D
- by CCP FoxFour - at 2013.03.15 14:28:00
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1145. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Moving clones to any district that does not belong to your corporation will start a conflict. There is no way to "donate" clones to someone else.
- by CCP FoxFour - at 2013.03.15 11:52:00
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1146. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Mr Gloo Gloo wrote: Well, that's true when you add all the ISK you need for SI, management, etc... it's a lot of work and money... But it looks like an issue. You avoid direct conflicts, you're working on economy without deploying expensive cl...
- by CCP FoxFour - at 2013.03.15 11:47:00
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1147. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
VINGTHOR LYNN wrote: Django Quik wrote: VINGTHOR LYNN wrote: Sadly my question from p15 was omitted so I doggedly try again Do you plan any link between PC and FW? PC is outside FW space. I know, that is why I asked are there a...
- by CCP FoxFour - at 2013.03.15 11:40:00
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1148. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: CCP FoxFour wrote: We are currently thinking PI bonuses, POS fuel reduction, POS manufacturing bonus, and more but only for corporation and alliance members on the planet or the moons of that planet. Would love to hear mo...
- by CCP FoxFour - at 2013.03.15 11:39:00
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1149. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
5Y5T3M 3RR0R wrote: Mr Gloo Gloo wrote: Possible scenario : Corp A with 100 members split and make 100 corp. They put in the same alliance. Each corp take a distric. Then, they all going back to the 1st corp --> they own 100 district t...
- by CCP FoxFour - at 2013.03.15 11:36:00
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1150. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Winsaucerer wrote: Apologies if this has been addressed. My main concern or question is about the income being balanced with EVE Online. I want this balanced so that we can hurry up and allow ISK transfers between the economies! It seems that ...
- by CCP FoxFour - at 2013.03.15 11:33:00
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1151. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: R F Gyro wrote: CCP FoxFour wrote: If you send 100, 60 make it to the planet, then you lose the battle you lose all 60. In the end our goal of ensuring a minimum of 100 clones lost is met, so we will not enforce 100 clo...
- by CCP FoxFour - at 2013.03.15 11:15:00
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1152. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: R F Gyro wrote: CCP FoxFour wrote: If you send 100, 60 make it to the planet, then you lose the battle you lose all 60. In the end our goal of ensuring a minimum of 100 clones lost is met, so we will not enforce 100 clo...
- by CCP FoxFour - at 2013.03.15 11:14:00
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1153. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Can I get short clarification on the worth of specific planets, or how to combat exponential growth? Since the ISK generator mechanics is equal to districts, it only makes sense to try and control as many of possible, instea...
- by CCP FoxFour - at 2013.03.15 11:11:00
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1154. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Axirts wrote: Tried to read the whole thread and I didn't see it here or the wiki pages but I may have just missed it: Conquest will be in the next build. Will we be notified long before the update or will it be more of a "Extended server down...
- by CCP FoxFour - at 2013.03.15 11:00:00
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1155. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
R F Gyro wrote: 5Y5T3M 3RR0R wrote: What I just want to confirm is: If I get one spy into another corp he could pull in 5 other guys for my side and because of friendly fire make it essentially 22 vs 10 and any kills they got on my 'command...
- by CCP FoxFour - at 2013.03.15 10:59:00
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1156. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
dust badger wrote: trollsroyce wrote: dust badger wrote: it states if you loose you get no isk But what about loot ? Salvage should go to the winner, the one left on field. It's generated from the items equipped with a twist of addi...
- by CCP FoxFour - at 2013.03.15 10:57:00
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1157. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: R F Gyro wrote: If you move 100 clones to attack a district on a planet 2 jumps away, but only 60 survive the travel, then you lose the battle, what happens? You are supposed to lose a minimum of 100 clones. Do you only ...
- by CCP FoxFour - at 2013.03.15 10:50:00
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1158. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Hey guys sorry about the slacking in response to the thread. I am back in the office and will be responding to posts now. Since I am so far behind though I am probably going to work backwards from this point, so sorry if I miss your question.
- by CCP FoxFour - at 2013.03.15 10:41:00
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1159. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
I am heading out to get some food. I shall return to the keyboard in a while and continue answering questions. Take care guys and keep the discussion going.
- by CCP FoxFour - at 2013.03.14 20:18:00
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1160. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
gbghg wrote: CCP FoxFour wrote: gbghg wrote: A question It states that a "Surface Research Lab Decreases the attrition of moving clones by 50%" does that apply to just the district that houses the infrastructure or all of a corps district...
- by CCP FoxFour - at 2013.03.14 20:02:00
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