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1. Sticky:Server issues 2014-01-18 - in General Discussions [original thread]
FrozenChaos wrote: its back up woot confirmed
- by bcs1a - at 2014.01.18 15:29:00
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2. Sticky:Server issues 2014-01-18 - in General Discussions [original thread]
CCP Logibro wrote: Hey guys "Due to some Node Deaths" Thank you for your patience. o/ Logibro... Some?, exactly how many is "some" and why doesn't failover just allow us to go to another one automatically? in any case, the info is appr...
- by bcs1a - at 2014.01.18 15:28:00
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3. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
CharCharOdell wrote: Dovallis Martan JenusKoll wrote: CCP Wolfman wrote: Blaze Ashra wrote: of the Assault Swarm Masslock? Not yet I'm afraid, it's still a work in progress. We did some playtesting and found that it didn't produce...
- by bcs1a - at 2013.09.13 03:58:00
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4. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Jaysyn Larrisen wrote: bcs1a wrote: Well, I love reading all this cool stuff and even with my good internet connection, I won't be able to do anything for another 422 minutes because just like the EvE patch on several people's computers, the...
- by bcs1a - at 2013.09.05 01:04:00
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5. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Xender17 wrote: Try deactivating all other wifi devices in your residence. Move your ps3 to your router. If you have a router with an antenna google tin foil booster for router. Work to a lesser effect when the router doesn't have one. I also...
- by bcs1a - at 2013.09.05 01:03:00
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6. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Well, I love reading all this cool stuff and even with my good internet connection, I won't be able to do anything for another 422 minutes because just like the EvE patch on several people's computers, the download speed sucks balls... and no, i...
- by bcs1a - at 2013.09.04 04:50:00
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7. Modded controller users are rampant - in General Discussions [original thread]
TODDSTER024 wrote: Can you prove it? Maybe they are stacking complex damage mods... Or getiing headshots and causing more damage. I don't know what proof anyone could want, but if you get killed by something that resembles a laser beam and...
- by bcs1a - at 2013.05.18 02:59:00
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8. How much do the Losers Of Planetary Conquest make in isk? - in General Discussions [original thread]
Eltra Ardell wrote: CCP Nullarbor wrote: The losers get no ISK but they do get salvage based on the items lost by the attackers. Losing sucks, but that is what makes winning so much more awesome Mind fixing it so that we can actually s...
- by bcs1a - at 2013.05.18 02:23:00
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9. Dust 514 VETERAN PACK GIVEAWAY - in General Discussions [original thread]
ElitePixelEnemy wrote: Dust 514 VETERAN PACK GIVEAWAY How To Enter Go To Youtube Click This Link http://www.youtube.com/watch?v=lZY8RN84b0k 1.Sub to my channel 2.like the video 3.leave your comment that is all XD and Twitter https://tw...
- by bcs1a - at 2013.05.17 02:35:00
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10. How many of you use the Flaylock? - in General Discussions [original thread]
played with it, liked it, put it on some suits...
- by bcs1a - at 2013.05.15 06:54:00
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11. Launch day predictions - in General Discussions [original thread]
CCP FoxFour wrote: Several people at the office walk in with normal hair and walk out with either gray or no hair. >.< as an IT guy myself, I know how true that statement is, or can be... o/ GL tomorrow... I for one will simply wait ...
- by bcs1a - at 2013.05.14 00:16:00
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12. Who else plans to sit out the Planetary Conquest for now? - in General Discussions [original thread]
GM Vegas wrote: Fighting for Skill Points is nice but fighting for ownership of a district is a whole new level of amazingness (Is that even a word?!) within the game!!! Why would you not want be a part of that? That's a more plausible quest...
- by bcs1a - at 2013.05.14 00:00:00
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13. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
CCP FoxFour wrote: ... I hear what you are all asking and say. I consider it. I reject it. If my name ever gets changed I am going through this thread, finding everyone who supported it, and changing your name to whatever I feel like changing...
- by bcs1a - at 2013.05.13 23:16:00
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14. 6 imperfects to a squad? Not even fair! - in General Discussions [original thread]
Ric Barlom wrote: I dont' even know what the hell PFBHz means! P ink F luffy B ounty H unter z o/ Bill
- by bcs1a - at 2013.05.13 22:27:00
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15. I felt awful for a heavy tonight - in General Discussions [original thread]
Dante Dragonsguard wrote: Quote: I too run heavy and have had several similar experiences such as that, along with getting torn to shreds from longer ranges as well. lvl5 gun skills and about 1k hp on my suit. Now, I'm not the best playe...
- by bcs1a - at 2013.05.13 16:35:00
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16. Sticky:Instant Battle Academy - in General Discussions [original thread]
CCP Nullarbor wrote: Laurent Cazaderon wrote: Good news ! Especially the part regarding working on a more strict matchmaking based on SP. Until then, a tighten playerbase for new players doesnt sound like a bad idea. Just be very informativ...
- by bcs1a - at 2013.05.13 16:15:00
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17. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Talruum Tezztarozza wrote: https://www.youtube.com/watch?v=EitZRLt2G3w Someone posted this awhile ago in HMG is OP thread. It is also as (if not more) appropriate to MD issue. Everyone should watch if you haven't already. good video..
- by bcs1a - at 2013.05.13 13:33:00
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18. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Himiko Kuronaga wrote: LittleCuteBunny wrote: Sponglyboy Squaredoo wrote: Heavies need to match the range of ARs period A weapon with a zillion rounds and damage to scale incrementing over time at a point in time should have the same r...
- by bcs1a - at 2013.05.13 09:52:00
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19. Who would win? - in General Discussions [original thread]
Schalac 17 wrote: Actual player skill in this game is about 5% of the total needed to win. Skill points and gear are the other 95%. I can agree that skills and gear account for allot, but, my son and some other players I know do quite well...
- by bcs1a - at 2013.05.12 21:36:00
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20. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
God Anpu TheImmortal wrote: These changes sound nice but you still increased the damage of all weapons and heavys still can kill a militia scout enclose . U guys said that this is a futuristic shooter. Hah. Makes no sense in this present time o...
- by bcs1a - at 2013.05.12 20:19:00
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