Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Logi Bro
Greatness Achieved Through Training EoN.
1517
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Posted - 2013.05.15 04:36:00 -
[1] - Quote
I didn't see a single person using the Flaylock all day. Plenty of SRs and PCs, but not a single FP all day. Are they so horrible that no one wants to use them or was the allure of using the PC and SR just greater than that of the FP? |
crazy space 1
Krullefor Organization Minmatar Republic
1141
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Posted - 2013.05.15 04:37:00 -
[2] - Quote
I think it used to be 3.0m radius, now it's 1.0m....
I think the nerf from the fanfest build was excessive |
Shady IceCream Truck
Krullefor Organization Minmatar Republic
4
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Posted - 2013.05.15 04:40:00 -
[3] - Quote
They nerfed a gun BEFORE releasing..
Nerf wars GONE WILD |
KEQ Harbinger
KILL-EM-QUICK RISE of LEGION
24
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Posted - 2013.05.15 04:41:00 -
[4] - Quote
crazy space 1 wrote:I think it used to be 3.0m radius, now it's 1.0m....
I think the nerf from the fanfest build was excessive
Yeah the top end is 2.0 i think. It does seem nerf'd the base one is almost useless, but I only have a 1 game worth of trigger time with it... I'll see if it's even useful after about 5 games. |
copy left
SyNergy Gaming EoN.
166
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Posted - 2013.05.15 04:44:00 -
[5] - Quote
Logi Bro wrote:I didn't see a single person using the Flaylock all day. Plenty of SRs and PCs, but not a single FP all day. Are they so horrible that no one wants to use them or was the allure of using the PC and SR just greater than that of the FP?
I do, I love it. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
191
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Posted - 2013.05.15 04:45:00 -
[6] - Quote
The hit detection is the larger issue. Well, that and the clip size. If you're in close quarters trying to kill someone, and your single-shot projectiles can't hit them... and you have to reload after 3 shots.... messy.
I thought higher level ones might have larger clips. Breach-type ones actually have SMALLER clips and a smaller blast radius. So... two shots. The trade off isn't really worth it considering the wonky hit detection anyhow. |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
171
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Posted - 2013.05.15 04:49:00 -
[7] - Quote
crazy space 1 wrote:I think it used to be 3.0m radius, now it's 1.0m....
I think the nerf from the fanfest build was excessive
I would agree. The splash on it is non-existent, and even if someone is in the blast radius the damage doesn't seem transfer to the victim.
Don't know what is going on with it, but I am sad it is not what I thought it would be. |
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CCP Frame
C C P C C P Alliance
883
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Posted - 2013.05.15 05:00:00 -
[8] - Quote
crazy space 1 wrote:I think it used to be 3.0m radius, now it's 1.0m....
I think the nerf from the fanfest build was excessive Actually, Fanfest flaylock pistols and Uprising (current) flaylock pistols are exactly the same. :) |
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Summer-Wolf
Molon Labe. League of Infamy
44
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Posted - 2013.05.15 05:03:00 -
[9] - Quote
Its not for everyone. But I love it. |
Aoena Rays
Bragian Order Amarr Empire
22
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Posted - 2013.05.15 05:03:00 -
[10] - Quote
CCP Frame wrote:Actually, Fanfest flaylock pistols and Uprising (current) flaylock pistols are exactly the same. :) FAMETALITY. |
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crazy space 1
Krullefor Organization Minmatar Republic
1141
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Posted - 2013.05.15 05:03:00 -
[11] - Quote
CCP Frame wrote:crazy space 1 wrote:I think it used to be 3.0m radius, now it's 1.0m....
I think the nerf from the fanfest build was excessive Actually, Fanfest flaylock pistols and Uprising (current) flaylock pistols are exactly the same. :)
oh snap
maybe just the same as the bug effecting the MD then? |
Talruum Tezztarozza
Seraphim Auxiliaries CRONOS.
118
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Posted - 2013.05.15 05:06:00 -
[12] - Quote
ummm.........because it is sidearm ? I don't think that many people will run around with their sidearm out and primary weapon at their back. |
Mithridates VI
IMPSwarm Negative-Feedback
1430
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Posted - 2013.05.15 05:12:00 -
[13] - Quote
Aoena Rays wrote:CCP Frame wrote:Actually, Fanfest flaylock pistols and Uprising (current) flaylock pistols are exactly the same. :) FRAMETALITY.
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Delta 749
Maverick Security Consulting
91
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Posted - 2013.05.15 05:14:00 -
[14] - Quote
Talruum Tezztarozza wrote:ummm.........because it is sidearm ? I don't think that many people will run around with their sidearm out and primary weapon at their back.
Dont go bringing logic into this, EVE players demand that something only be useful against one thing and you need to haul around a bunch of stuff You know I saw someone earlier complain that they were able to kill an armor heavy player with a scrambler rifle |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
451
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Posted - 2013.05.15 05:16:00 -
[15] - Quote
Zeylon Rho wrote:Breach-type ones actually have SMALLER clips and a smaller blast radius. So... two shots. Breach shotguns use the two shot clip as well. Which makes one think of double barreled shot guns but it doesn't actually work like one. It mostly reloads constantly. So, consistent design for Breach type weapons is all I am saying.
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Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
309
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Posted - 2013.05.15 05:29:00 -
[16] - Quote
There's a few things going on here.
First of all, the Flaylock as we played it at Fanfest was ridiculous. No need to aim (except for at turrets/LAV's, which it carved down pretty nice if you unloaded all your ammo), just point in the general vicinity of someones feet and watch them go *poof* and die. I have zero doubt that if this was how it felt upon release, there would be a whole mess of threads screaming "noobtoob". The bottom line is that no one really enjoys a weapon that takes no skill to use, they're incredibly unpopular amongst the hardcore competitive types (who's opinion I favor, as I don't see much value in watering down Dust to suit the masses - if CCP can make this commercially viable without compromise than great).
This is what led to our recommendation that the Flaylock's splash be nerfed, so that it was a weapon that relied on direct hits more than splash. The reason for this is that the mass driver was almost completely outclassed by the flaylock in our playtesting, it stomped all over the mass driver's role because the mass driver couldn't kill much with its splash, the Flaylock could.
-THAT BEING SAID- The general performance, hit detection, and aiming controls were light years better at Fanfest that what we have here today, which seems to be simply because the game is running on the internet and not a LAN. This would lead one to believe that CCP went and nerfed the flaylock's splash damage and/or radius, which combined with the lower "real-world" performance resulted in an unsatisfying weapon to use.
The problem with this theory is that CCP has insisted (despite all of the changes in the way the game feels) that no changes were made* between the build we played and Fanfest, and what was deployed on Tranquility, including the performance of the flaylock pistol. When it comes to all of the perceived differences, apparently all we're dealing with here is "because of internet".
And who knows, maybe weapons DO need to be rebalanced (buffed) to compensate for the way the game plays over the internet, but I guess that depends on how long it'll take CCP to optimize the game's performance under realistic conditions. I think we'd all prefer they just put more time into getting the hit detection to the point where its razor-sharp before anything else.
I wish this added some clarity to the debate, but it doesn't. Clarity is in short supply these days. Those of us on the CPM are trying our best to get to the bottom of this stuff as much as you guys are.
*Other than the ones listed in the announcements made in the interim between Uprising's deployment and today |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
614
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Posted - 2013.05.15 05:39:00 -
[17] - Quote
Hit detection nerfed the Flaylock more the CCP could have.
You pretty much have to go for direct hits, or get them while they stand still.
I wouldn't be opposed to having one more round in the magazine either. It would make the minmatar assaults bonus almost worth it, lol.
Otherwise, I think the flaylock is fine. I'd rather have a weapon that is UP, than something that is OP and everyone cries about it. |
Skyhound Solbrave
Rough Riders..
68
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Posted - 2013.05.15 05:39:00 -
[18] - Quote
The standard flaylock is trash apparently. You have to go advanced to see results, as it probably should be so there is no flaylock spamming. I assume its a great compliment to the SR, capable of finishing off the armor of the dude whose shields you melted. |
Icy Xenosmilus
Eyniletti Rangers Minmatar Republic
251
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Posted - 2013.05.15 05:44:00 -
[19] - Quote
I was using Standard AUR one, 0 splash damage right at their feet. Luckily, a direct hit took out a proto's shields and armor to 30. |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
33
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Posted - 2013.05.15 05:51:00 -
[20] - Quote
Hello,
I'm currently using the flaylock pistol and sticking to it because I Like to think of myself as an explosions kind of guy. That being said collision suck so does the mass driver which was horridly nerfed. I will keep using them because I like to think they will be fixed someday but if not ohh well. I don't play for K/D ratio but for the fun i have killing people and talking to people in squads and just having a nice time.
P.S. Flaylock is really good when the target is standing still as in hacking something. Boom Boom Problem solved. Aim for the feet or flaylock will have a high chance of missing because of collision detection |
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Sean Huntsman
Sebiestor Field Sappers Minmatar Republic
8
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Posted - 2013.05.15 06:00:00 -
[21] - Quote
CCP Frame wrote:crazy space 1 wrote:I think it used to be 3.0m radius, now it's 1.0m....
I think the nerf from the fanfest build was excessive Actually, Fanfest flaylock pistols and Uprising (current) flaylock pistols are exactly the same. :)
Does that mean the new weapons did not get the +10% dmg that all weapons recently got? So they were nerfed before they even came out. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
761
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Posted - 2013.05.15 06:04:00 -
[22] - Quote
I got blapped by a core flaylock.
Someone out there is using them. |
Rusty Shallows
Black Jackals
69
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Posted - 2013.05.15 06:50:00 -
[23] - Quote
Mithridates VI wrote:Aoena Rays wrote:CCP Frame wrote:Actually, Fanfest flaylock pistols and Uprising (current) flaylock pistols are exactly the same. :) FRAMETALITY. Did anyone else hear a distance voice scream out, "Moooortal Coooombat! |
bcs1a
ROYAL SQUAD Shadow of the Apocalypse
35
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Posted - 2013.05.15 06:54:00 -
[24] - Quote
played with it, liked it, put it on some suits...
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fred orpaul
The Tritan Industries RISE of LEGION
286
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Posted - 2013.05.15 07:04:00 -
[25] - Quote
not a big fan want the points back but what ever. If you are a good shot the FP does a good job of cleaning up what your main couldn't finish, but it has no carry on its own, if they bumped the pistol up to 5-6 rounds in the clip it would be ok. |
Bob Teller
The Unholy Legion Of DarkStar DARKSTAR ARMY
4
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Posted - 2013.06.27 16:34:00 -
[26] - Quote
fred orpaul wrote:not a big fan want the points back but what ever. If you are a good shot the FP does a good job of cleaning up what your main couldn't finish, but it has no carry on its own, if they bumped the pistol up to 5-6 rounds in the clip it would be ok. No need to be a (good shot) to own with the flaylock(2.5 blast radius on core flaylock).As for giving the most overpower wepon in the game double the clip size,,,no? |
Cody Sietz
Tritan's Onslaught RISE of LEGION
250
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Posted - 2013.06.27 16:38:00 -
[27] - Quote
Bob Teller wrote:fred orpaul wrote:not a big fan want the points back but what ever. If you are a good shot the FP does a good job of cleaning up what your main couldn't finish, but it has no carry on its own, if they bumped the pistol up to 5-6 rounds in the clip it would be ok. No need to be a (good shot) to own with the flaylock(2.5 blast radius on core flaylock).As for giving the most overpower wepon in the game double the clip size,,,no? His post was from a month ago, before people really started getting good with them. |
Aquinarius Zoltanus
0uter.Heaven League of Infamy
129
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Posted - 2013.06.27 16:38:00 -
[28] - Quote
Bob Teller wrote: No need to be a (good shot) to own with the flaylock(2.5 blast radius on core flaylock).As for giving the most overpower wepon in the game double the clip size,,,no?
Normally I don't approve of thread necromancy, but this one is just amusing. To think, players were complaining because they didn't see the flaylock. Oh how far we've come... |
Daedric Lothar
Onslaught Inc RISE of LEGION
747
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Posted - 2013.06.27 16:41:00 -
[29] - Quote
Aquinarius Zoltanus wrote:Bob Teller wrote: No need to be a (good shot) to own with the flaylock(2.5 blast radius on core flaylock).As for giving the most overpower wepon in the game double the clip size,,,no?
Normally I don't approve of thread necromancy, but this one is just amusing. To think, players were complaining because they didn't see the flaylock. Oh how far we've come...
FOTM |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
426
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Posted - 2013.06.27 16:41:00 -
[30] - Quote
Talruum Tezztarozza wrote:ummm.........because it is sidearm ? I don't think that many people will run around with their sidearm out and primary weapon at their back.
What about those of us who use a sidearm as a primary? |
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