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181. [Request] show us some fixes. - in Feedback/Requests [original thread]
Your matching system is crap. Everyone knows this. Whole team of proto vs whole team of lower level players does not work. A game that does not work does not last. Maybe if it was mixed a bit it might work, but it's usually not, and as I cannot ru...
- by bacon blaster - at 2013.04.26 07:50:00
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182. [Request] Points for counter hacking. - in Feedback/Requests [original thread]
GeneralButtNaked wrote: Yes please. I absolutely despise blues letting the hack roll over to wait to get points. It's a shame you have to motivate them so, but it has been shown to be needed. It's not just the war points/sp you get from hac...
- by bacon blaster - at 2013.04.22 11:50:00
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183. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
Wow, dude. Get over yourself. I don't do tanks, they are expensive and I have poor skills. I also don't have forge gun skills, really, either. The only points I will get out of turrets are from hacking them. That said, I have absolutely no proble...
- by bacon blaster - at 2013.04.22 11:41:00
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184. Why tanks are broken - in Feedback/Requests [original thread]
Tanks are fine, if not a tad op. I've been playing for a while, and in ambush, I frequently end up on the wrong side of one or two tanks that basically spawn kill my entire team across the map. No, it's not 'cause we suck, or what not, we simply d...
- by bacon blaster - at 2013.04.22 11:17:00
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185. [Feedback] Orbitals not being fired - in Feedback/Requests [original thread]
Thing is, the orbitals actually come from people in eve. You're giving them a target, so, if the shots didn;t come down, no one in eve did the shooting. This is not a glitch, just means you got screwed by the eve side. Happens to us all.
- by bacon blaster - at 2013.04.22 11:14:00
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186. We need AT. - in Feedback/Requests [original thread]
fred orpaul wrote: We had that until QQers cried that they were getting killed by swarm. I've been saying we need shotgun swarm back, even if we can hit personnel with them. This is why I'm suggesting one projectile instead of a **** storm o...
- by bacon blaster - at 2013.04.07 08:03:00
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187. We need AT. - in Feedback/Requests [original thread]
Ok, what I really want is dumb fire av that isn't too abusable, because I die too quick to lock/ spool
- by bacon blaster - at 2013.04.06 07:20:00
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188. We need AT. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: The Assault Forge Gun already does everything you request. Squeeze, point and it shoots in 2.5 seconds. I can put thousands of damage onto a HAV in 10 seconds. If I get position on it they are usually toast. The lock on an...
- by bacon blaster - at 2013.04.06 04:14:00
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189. [Feedback & Suggestion] Target data clutters view in sniper scope. - in Feedback/Requests [original thread]
you know, the chevrons cans tay, but otherwise, I don't care about all of the info concerning all of the red dots I see. I want info to pop up for the one I hit, so I know if it's worth my shots to keep shooting, that's about it. I don't care abou...
- by bacon blaster - at 2013.04.06 04:08:00
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190. We need AT. - in Feedback/Requests [original thread]
The av is fine. We now need antitank gear. The problem with the current stuff is firing time. Spool time on the forge gun and locking time on the swarmer is too long. Most of the tank fights against infantry happen at point blank, and you really ...
- by bacon blaster - at 2013.04.06 03:53:00
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191. [suggestion] anti-orbital artillery - in Feedback/Requests [original thread]
Well, it makes sense that we would be able to shoot back. Really, all of this tech, and no one thinks to come up with a way to shoot at ships from planetside? I think not.
- by bacon blaster - at 2013.04.04 19:42:00
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192. [feedback] I have something nice to say - in Feedback/Requests [original thread]
I've been watching some of your videos on how dust is going to change eve. As someone who plays on both sides, I want to say that I am really excited for the coming builds. They look like they will be dynamic and innovative. This will be the firs...
- by bacon blaster - at 2013.04.02 00:35:00
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193. Revised Introduction & Tutorial - in Feedback/Requests [original thread]
+1 and many bacons to you, dustmercblog! That said, Kevall, I am going to have to argue some of your finer points. First, your idea of an integrated web browser in the menu system. It sounds really nifty, but the menu system already lags a lot a...
- by bacon blaster - at 2013.03.31 19:35:00
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194. [Suggestion] Fix the kitten AFKing - in Feedback/Requests [original thread]
Get a lav, run them over.
- by bacon blaster - at 2013.03.30 09:40:00
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195. Does anyone really know what time it is? - in Feedback/Requests [original thread]
ADVENTURE TIME
- by bacon blaster - at 2013.03.30 09:38:00
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196. Heavy's are OP - in Feedback/Requests [original thread]
Cat, try putting some extra points into light weapon skills and ar. Their damage is not lack luster. Also, heavies are not op, and I say that as a sniper who has immense trouble popping them. They already move like a drunken, obese whale, and the...
- by bacon blaster - at 2013.03.30 09:37:00
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197. Sticky Bombs - in Feedback/Requests [original thread]
Remote explosives are generally fine, except that they stick to NOTHING as far as I have been able to tell. This is generally not an issue, except that it limits some of the strategic options we have and eliminates one of my favorite strategies ...
- by bacon blaster - at 2013.03.28 19:13:00
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198. Last night, I stole a tank. - in Feedback/Requests [original thread]
On purpose. I killed a redberry before his tank finished dropping in, hacked the tank, used it to kill some of his bros, got them to kill me in it. Man, that was just funny. CCP, of all of the things you may nerf over the years this game plays o...
- by bacon blaster - at 2013.03.28 18:38:00
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199. Material Gëá Materiel - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: A few places, like the Forge Gun description, I've seen the term "anti-material". The correct term is "anti-materiel": http://www.grammar-monster.com/easily_confused/material_materiel.htm I'm not trying to be jerk, ...
- by bacon blaster - at 2013.03.26 19:40:00
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200. scouts current uselessness and a fix - in Feedback/Requests [original thread]
Still, props for the nifty idea. Also, they could just give this to the scout in the equipment slot, and lock the mod so it's only useable on scout suits. That's not that hard to do.
- by bacon blaster - at 2013.03.26 19:36:00
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