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361. Flux nade - in General Discussions [original thread]
They do exactly what it says on the label. Melt shields like nobodies business.
- by arimal lavaren - at 2012.11.18 22:38:00
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362. Do i produce odor? - in General Discussions [original thread]
I've never had a problem finding good folks to play with in the room "LFSquad", if your searching in local not surprised you had crappy luck it's always quiet for some reason.
- by arimal lavaren - at 2012.11.18 20:07:00
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363. melee is op - in General Discussions [original thread]
Props to you for it Karhn, I've never seen a scout suit move that fast, and will no longer giggle at every ninja knifer that walks past.
- by arimal lavaren - at 2012.11.16 14:06:00
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364. Mass driver observations - in General Discussions [original thread]
Can't say I've ever fired blanks with it, hhmm I'll keep an eye out for that. I think the sights are fine we don't need a even more noobish sight that just shows you were it's going to land(like most games do with grenade launcher type weapons.)...
- by arimal lavaren - at 2012.11.15 18:35:00
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365. New Blog: Quickly Expand Social Aspects - in General Discussions [original thread]
I think these are all just suggestions, though mostly good ones.
- by arimal lavaren - at 2012.11.15 17:39:00
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366. Mass driver observations - in General Discussions [original thread]
Something I've begun to notice as I start to focus more on this weapon is that the Mass driver has tactical use for a squad outside of it's damage capabilities. The blast creates a pretty thick cloud of smoke(much more than any locus grenade) afte...
- by arimal lavaren - at 2012.11.15 16:52:00
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367. DUST 514: Diary of an Experienced Ninja Knifer - in General Discussions [original thread]
I love the kitten out of these threads, carry on.
- by arimal lavaren - at 2012.11.15 01:01:00
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368. How do mercenaries fit into the Dust ecosystem? - in General Discussions [original thread]
All we can do is speculate for the moment. Planetary and regional control are one of the key selling points of dust, at least for me. I understand CCP's nervousness in moving to quickly and possibly upseting the eve economy that as far I as I know...
- by arimal lavaren - at 2012.11.13 17:12:00
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369. Flux grenades - in General Discussions [original thread]
It's easier to escape a locus than a flux grenade. Simple as that. When in a solid group, catching 3 red dots in a flux blast before the rest of your squad turns the corner is almost certain doom for the enemy. This along with the enormous damage ...
- by arimal lavaren - at 2012.11.13 17:03:00
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370. Mass driver observations - in General Discussions [original thread]
I'm having quiet a bit of success with the flux and mass driver combo and my skills in it are not half as high yet. Just don't get caught in close quarters and don't get caught alone.
- by arimal lavaren - at 2012.11.11 22:59:00
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371. DUST Fitting Tool (pool) - in General Discussions [original thread]
This is a cool idea but probably not possible to do until the nda is lifted. As for the method the way I see it there are pros and cons to each. An app based approach needs no hosting or maintenance once distributed but is more difficult to keep ...
- by arimal lavaren - at 2012.11.03 13:57:00
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372. I think I just saw an all-vehicle team - in General Discussions [original thread]
I've seen a few instance of tanks using unmanned lav's just to give swarm launchers a hard time by making locks on the tank harder to get.
- by arimal lavaren - at 2012.11.01 23:51:00
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373. This is a general question - in General Discussions [original thread]
It's still around just rare, I think I've only seen it a few times these past few weeks.
- by arimal lavaren - at 2012.11.01 19:18:00
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374. make the heavy suit able to go toe to toe with vehichels - in General Discussions [original thread]
^ Probably more appropriate than adding a new mechanic.
- by arimal lavaren - at 2012.11.01 17:35:00
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375. make the heavy suit able to go toe to toe with vehichels - in General Discussions [original thread]
An module or equipment like that might be a good answer, turn the heavy into an immovable object of sorts for say 30 seconds.
- by arimal lavaren - at 2012.11.01 17:23:00
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376. is it cheating when i run ppl over with my lav? - in General Discussions [original thread]
If there dumb enough to be caught in the open they deserve to be roadkill, if a merc is that far out to field there just sniper bait anyway.
- by arimal lavaren - at 2012.11.01 12:22:00
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377. Dear CCP, where's the missing game mode from old beta build? - in General Discussions [original thread]
I can't source it but I believe I read ccp's reasoning was that all there data showed it heavily favored the defenders. So they had to rework it.
- by arimal lavaren - at 2012.10.19 13:17:00
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378. Salvage! - in General Discussions [original thread]
I would love to see this. seems to me it's a logical extension of the game systems already in place. If I get to keep my vehicle if it survives the match why shouldn't the dude that hacked it get to keep his spoils.
- by arimal lavaren - at 2012.10.18 22:53:00
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379. Star citizen eve rip off lol - in General Discussions [original thread]
http://scp.indiegames.us/ The Free space source project is alive and well. "Beyond the red line" is one of many mods for the engine. good stuff if you've got the rig to do it justice.
- by arimal lavaren - at 2012.10.10 23:29:00
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380. Dropships! what the fudge! - in General Discussions [original thread]
Way way too low. I feel like I can't dodge swarms as well (even with the improved handling), because I keep scrapping the ceiling and losing any momentum I may have had.
- by arimal lavaren - at 2012.10.02 18:13:00
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