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181. Imagine a map.. - in General Discussions [original thread]
Kallas Hallytyr wrote: al nize mk2 wrote: ADS pilots would love strafing them as well - so even vehicle crowd would be well into them. As soon as I have a turret capable of strafing, sure... fair point! chasing a train tho... oh boy..
- by al nize mk2 - at 2014.12.17 17:22:00
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182. Imagine a map.. - in General Discussions [original thread]
CommanderBolt wrote: robin williams' ghost wrote: Mortishai Belmont wrote: Underground CQC, low lighting and plenty of darkness. I'm sold It had better have corridors and hallways branching off quite often otherwise it would just be...
- by al nize mk2 - at 2014.12.17 17:18:00
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183. Imagine a map.. - in General Discussions [original thread]
robin williams' ghost wrote: I'm already picturing myself surfing the roof of this train with my swarm launcher, mass driver and a pile of nanohives. ADS pilots would love strafing them as well - so even vehicle crowd would be well into them...
- by al nize mk2 - at 2014.12.17 15:36:00
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184. Imagine a map.. - in General Discussions [original thread]
King Bolly wrote: al nize mk2 wrote: .. with a monorail going all the way around it. Or straight down the middle. Or two of them starting from both mcc's then crossing paths. windows to shoot from. Trap doors to deploy from. Could result in ...
- by al nize mk2 - at 2014.12.17 15:35:00
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185. Imagine a map.. - in General Discussions [original thread]
Jack Boost wrote: Long and forgoten dream https://forums.dust514.com/default.aspx?g=posts&t=183976&find=unread But yea.. trains will do too Good post thanks for the links. Moving objects/platforms - just love the idea of these in...
- by al nize mk2 - at 2014.12.17 13:44:00
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186. Imagine a map.. - in General Discussions [original thread]
.. with a monorail going all the way around it. Or straight down the middle. Or two of them starting from both mcc's then crossing paths. windows to shoot from. Trap doors to deploy from. Could result in some superb tactical battles. Any other id...
- by al nize mk2 - at 2014.12.17 13:00:00
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187. New Model of 'free to play' for Dust? - in General Discussions [original thread]
Banjo Robertson wrote: Keep the free version, the version everyone has now, where people can spend bits of money on aurum and other stuff if they want, but also add in the 'supporter' version of the game. the "supporter' or whatever else you w...
- by al nize mk2 - at 2014.12.17 12:47:00
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188. It Appears the Gallente are Evil. - in General Discussions [original thread]
DeadlyAztec11 wrote: GÇ£Equality is a lieGǪa myth to appease the masses. Simply look around and you will see the lie for what it is! There are those with power, those with the strength and will to lead. And there are those meant to follow GÇô ...
- by al nize mk2 - at 2014.12.17 09:23:00
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189. Should I charge fees for Logi Support? - in General Discussions [original thread]
Vektus Alvoraan wrote: So is it acceptable to charge a small fee for logistics/medic support for the team? I'm really on the fence about this. Should I charge fees for shooting the enemy in massive numbers?
- by al nize mk2 - at 2014.12.16 16:03:00
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190. A long forgotten article - in General Discussions [original thread]
I still maintain a PS Vita application would make me buy a handheld. I've been looking for an excuse!
- by al nize mk2 - at 2014.12.16 10:42:00
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191. Is the money going to legion? - in General Discussions [original thread]
Breakin Stuff wrote: Updating DUST to the PS4 would give CCP a LOT of wiggle room. Especially if they can keep the PS3 players in the sandbox so they aren't automatically flushed. If CCP can figure out how to connect EVE to DUST they can brid...
- by al nize mk2 - at 2014.12.05 11:42:00
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192. Building an isk free merc.. - in General Discussions [original thread]
Leadfoot10 wrote: I've had a completely free BPO suit for a very long time -- it absolutely can be done. mind sharing the way you've fitted it?
- by al nize mk2 - at 2014.12.03 15:17:00
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193. Building an isk free merc.. - in General Discussions [original thread]
jordy mack wrote: yer most bpo suit/mod combinations work in terms off cpu/pg if thats wat ur asking. they should also have the bonus side effect of making u a better player. if prettymuch everyone out there has better gear than u, every kill/...
- by al nize mk2 - at 2014.12.03 11:41:00
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194. Encrypted Strongbox - moving closer to P2W - in General Discussions [original thread]
Jebus McKing wrote: So, since you can purchase keys for AUR one could say this essentially means: pay money -> receive officer weapons I have my concerns about this and I sure hope CCP will monitor the effects very closely. I really don'...
- by al nize mk2 - at 2014.12.03 11:38:00
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195. Building an isk free merc.. - in General Discussions [original thread]
Apothecary Za'ki wrote: al nize mk2 wrote: So I was browsing the various blueprint stuff and wondered - if I have the blueprints for the dragonfly assault plus the blueprints for the rr, smg, shield extenders, uplinks, armour repairer (or pl...
- by al nize mk2 - at 2014.12.03 11:36:00
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196. Why do people fear MCRUs? - in General Discussions [original thread]
TYCHUS MAXWELL wrote: I've been toying around with MCRUs again lately since they added WP to them and I've been amazed how adverse players seem to be towards either fielding or spawning in them. I've been toying with builds and think I've decid...
- by al nize mk2 - at 2014.12.03 11:09:00
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197. Should I feel bad - in General Discussions [original thread]
calvin b wrote: when I kill a player 5 times only to see at the end of the match they went 0-9 with 0 WP. At first I was OK with the kills but by the 3rd time I did not even want to kill them anymore. I hate matches where the other side is at s...
- by al nize mk2 - at 2014.12.03 11:04:00
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198. Building an isk free merc.. - in General Discussions [original thread]
Lynn Beck wrote: Of course you can spend all of your SP into that one combination to make a super efficient grinding fit that costs 0 Isk, Or you could learn to play better, have 4 different fittings(say, a Shield Tank MinAssault, an Armor Tank...
- by al nize mk2 - at 2014.12.03 11:00:00
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199. Breach AR - in General Discussions [original thread]
An incoming BAR nerf doesn't worry me too much. The RR got nerfed (ultra-nerfed according to the forum) but I kept using it and guess what? It still works!
- by al nize mk2 - at 2014.12.03 10:34:00
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200. Building an isk free merc.. - in General Discussions [original thread]
So I was browsing the various blueprint stuff and wondered - if I have the blueprints for the dragonfly assault plus the blueprints for the rr, smg, shield extenders, uplinks, armour repairer (or plates) and damage mod... can I fit them all in to ...
- by al nize mk2 - at 2014.12.03 10:32:00
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