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61. Promised vs Delivered - in General Discussions [original thread]
This is what was promised back in 2009 https://www.youtube.com/watch?v=jzVjggarRns Now boot up dust on your PS3... .... .... .... Still loading ... That was what was delivered. I want to play the game in the video. Where is that game CCP? ...
- by Zombie Supreme - at 2013.09.04 06:45:00
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62. New (and old) Tankers temporary solution to AV ( Teamplay required) - in General Discussions [original thread]
CCP Needs to start giving Logi LAV's at least guardian points, they should get rep points as well, for the games. If you run with a great logi lav like X-eon, you get all the points and they don't get anything.
- by Zombie Supreme - at 2013.08.30 20:55:00
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63. Tanks: I like to be wined and dined before I get ... - in General Discussions [original thread]
I guess you think you didn't quite fist F*@^ tanks enough last update. I guess CCP's new motto is "Use Tanks get a few kills lose a million ISK" Our tankers suppose to dream about the new suits you gave us a glimpse of? Assault dropships Aim is st...
- by Zombie Supreme - at 2013.07.06 03:25:00
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64. HAV HP Buff Clarification - in General Discussions [original thread]
Harpyja wrote: Only difference now is that AV gets free 10% more damage while we have to spend valuable SP to get our 10% resists. Also, you're dealing only 1% less damage on a max skilled tanker, and you're crying that to be OP? We are ac...
- by Zombie Supreme - at 2013.05.18 15:32:00
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65. Another HAV Stealth Nerf - in General Discussions [original thread]
ShwerShwerShwer wrote: You got an HP buff so why are you complaining? I am so tired of hearing this, yes Tanks got a 25% hp bonus, but they also took away the 25% shield bonus skill, and the 25% armor bonus. They replaced them with a 10% res...
- by Zombie Supreme - at 2013.05.18 15:13:00
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66. PXRX0 / Internal Uprising Advisement - in The War Room [original thread]
Government CheeseBurger wrote: Just to set to record straight here. Yes Thunder Nick was kicked. Please keep in mind that I did kick him after listening to him on the sand castle channel. . So what you just said was the JOE flat out lied whe...
- by Zombie Supreme - at 2013.05.16 00:07:00
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67. PXRX0 / Internal Uprising Advisement - in The War Room [original thread]
Government CheeseBurger wrote: listen to the lyrics and ask why , why now, who, New Eden is a place for all kinds of shenanigans. Mega corp lotto was 1 day prior. Who left? where is your isk now? and now who is to blame. And most important who ...
- by Zombie Supreme - at 2013.05.15 14:03:00
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68. Guess what Boys Forge is not OP enough. Look at CCP future plan for weapons. - in General Discussions [original thread]
I'll wait to see what CCP does to help Vehicles by/on May 14th, before I go all doom and gloom. Maybe last night was HMG night and we will have a tank night, soon. But I am seriously not wasting 1mil a tank to have it blown up by super powered av,...
- by Zombie Supreme - at 2013.05.10 16:19:00
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69. CCP do you not fully look at your **** before you do it. - in General Discussions [original thread]
I love how CCP made it seem like they fixed vehicles (or helped them out in anyway) in last nights update notes. "Fix to PG/CPU skills for vehicles not applying properly Fix to vehicle upgrade skills not correctly applying bonuses to vehicles"
- by Zombie Supreme - at 2013.05.10 16:12:00
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70. Idea on how to balance logis - in General Discussions [original thread]
Nerf Logi's? Are you kidding? They already got a huge nerf when you have to pay 2.5 SP just to be a Basic logi, 6 mil sp for proto. All the other classes got it easy in the dropsuit department, they can just skill into basic, and stop at basic pr...
- by Zombie Supreme - at 2013.05.10 15:53:00
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71. Tanks have no more PG then they did yesterday. - in General Discussions [original thread]
"Fix to PG/CPU skills for vehicles not applying properly" What exactly does this mean? Because it doesn't mean that tanks have anymore PG or the possibility of anymore PG then they did yesterday (through use of SP or PG upgrade modules). Whatev...
- by Zombie Supreme - at 2013.05.10 15:41:00
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72. Tanks have no more PG then they did yesterday. - in General Discussions [original thread]
"Fix to PG/CPU skills for vehicles not applying properly" What exactly does this mean? Because it doesn't mean that tanks have anymore PG or the possibility of anymore PG then they did yesterday (through use of SP or PG upgrade modules). Whatev...
- by Zombie Supreme - at 2013.05.10 15:06:00
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73. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
For the record I'm on Dust right now. I have all PG related vehicle skills at max, and tanks still have the same amount of PG they had yesterday.
- by Zombie Supreme - at 2013.05.10 14:54:00
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74. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
Vyzion Eyri wrote: Jammer JAMS wrote: Medics needles don't work anymore Nano-hive is useless now Way to little ammo Logistics can't re-spec to a use full medic Injectors work, and the basic nanohives were nerfed so that there was an...
- by Zombie Supreme - at 2013.05.09 21:02:00
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75. This is what CCP was thinking, and a solution to their problem. - in General Discussions [original thread]
Kleanur Guy wrote: You need to understand that this sort of stuff isn't easy to code in to a game, you can't just click a button and POOF, starter suits only game modes. Actually changing existing gamemodes to follow certain basic rules, i...
- by Zombie Supreme - at 2013.05.09 17:00:00
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76. This is what CCP was thinking, and a solution to their problem. - in General Discussions [original thread]
They were thinking that no noob is going to Download this game, then join a match, and get trashed by a squad of the pink fluffies, or imperfects etc. then say "wow this is a game I want to invest some time, and possibly some money." So someone at...
- by Zombie Supreme - at 2013.05.09 16:48:00
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77. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
BobThe843CakeMan wrote: I demand we have a respec for all these false skill labels. and yes i have filed 1. I 2nd this, or maybe I 18th it, not sure too many pages to read. But I say yes and sign the petition. And for the people that don'...
- by Zombie Supreme - at 2013.05.09 16:09:00
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78. Say no to a 2nd respec - in General Discussions [original thread]
Phoenix Arakyd wrote: Zombie Supreme wrote: ... Then CCP (yesterday) decided that the description for "Vehicle Engineering" was not really what the skill was going to do. Instead of giving all vehicles a 5% PG boost per level, it will now d...
- by Zombie Supreme - at 2013.05.09 16:00:00
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79. Say no to a 2nd respec - in General Discussions [original thread]
Phoenix Arakyd wrote: LOL. So you want to be able to tank the shield AND run damage mods. You have no idea what you are talking about. To say this PG Skill change nerfed tanks would be an understatement. NTM they already severely nerfed ...
- by Zombie Supreme - at 2013.05.09 15:56:00
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80. Say no to a 2nd respec - in General Discussions [original thread]
Phoenix Arakyd wrote: I took the time to do my research before I dumped my SP. I shouldnt have to do it again because its too hard for you kiddies. Or, let them have a respec, but take half their SP away. I planned out my skills carefull...
- by Zombie Supreme - at 2013.05.09 15:49:00
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