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1. i dont understand why people dontnrun AV - in General Discussions [original thread]
Appia Vibbia wrote: because Large Blasters have longer range than swarms. This right here is a nice big problem. Seeing how long it takes to lock on with swarms, Large Blasters not only have better range, but more then enough accuracy to mak...
- by Ziero01 - at 2014.04.29 02:37:00
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2. Dust 360... - in General Discussions [original thread]
There has actually been at least *one* exception to that rule, and it's one that MS still seems to be kickin itself over. Final Fantasy XI can be played on the PS2, PS3 (sortakindabutnotreally), PC and Xbox360. And all players play on the same ser...
- by Ziero01 - at 2014.04.15 23:24:00
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3. Best/Worst Hatemail & Stupidest player in Dust - in General Discussions [original thread]
I recently got hate mail from a tanker who's tank I blew up. He was angry I snuck up on him and blew his tank up with REs instead of "fighting him like a man". Not exactly sure how one does that when one person is in a tank and the other isn't, b...
- by Ziero01 - at 2014.04.14 03:01:00
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4. More dynamic maps - in General Discussions [original thread]
CommanderBolt wrote: I know you could say "Why have gates when the enemy can drop in from the sky...." but we will go with the theory that main bases have jammers / sky shields. The enemy has to drop in from a location outside the main base. ...
- by Ziero01 - at 2014.04.07 20:31:00
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5. Something depressing about swarms - in General Discussions [original thread]
Actually yes, a Proto Swarm launcher with Pro 5 and complex damage mods should be able to solo a tank. Unlike every other weapon in the game, if you decide to use a swarm launcher you are specifically dedicating yourself to being anti-vehicle infa...
- by Ziero01 - at 2014.04.05 00:19:00
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6. More dynamic maps - in General Discussions [original thread]
From what I understand, Dynamic map elements were something that were supposed to be originally added into the game in the first place. At the very least, player deployed installations are something that will eventually be added, and doing so woul...
- by Ziero01 - at 2014.03.25 01:27:00
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7. Why Do Swarm Launchers Still Lock? - in General Discussions [original thread]
Personally, I'm a fan of the lock on feature as it allows me to bank shots around corners and over hills where tanks don't have a direct line of fire. It's literally the *only* advantage I have as a Swarm user (proficiency II iirc) as I do agree t...
- by Ziero01 - at 2014.03.22 02:04:00
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8. [Petition] CCP Remove MMO From Your Game Description - in General Discussions [original thread]
General Technique wrote: Back in MAG we called anything under 64 players a n00b map, only suitable for small-scale runnin gunnin TDM style newbie stomping (no platoon or company sized goodness). Then, the decent sized maps started at 96 players...
- by Ziero01 - at 2013.06.13 23:36:00
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9. Those who argue for no reset: what are your points? - in General Discussions [original thread]
Imo, the only reasons to allow respecs should be: 1) A massive change or addition to the skill system. When they add new gear, new skills, new vehicles and so forth, be should be able to access them to see if they work. It would be an infrequent ...
- by Ziero01 - at 2013.05.10 04:52:00
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10. Dont do it CCP!! - in General Discussions [original thread]
Cosgar wrote: I hope they don't lower it either, but the suits need an adjustment. 1.8 million just to get into the Chromosome version of a T-1 Logi is insane. Suits should have done dual prerequisites. 1lvl in basic suit frame unlocks level 1...
- by Ziero01 - at 2013.05.10 04:08:00
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11. Trouble switching to secondary - in General Discussions [original thread]
Th3rdSun wrote: Hate to bring up MAG,but they did it right,without any confusion or awkwardness.Dust really needs to adopt this format. I agree that MAG did the Gear/Weapon swap bit better. L2 should bring up the equip wheel with grenades b...
- by Ziero01 - at 2012.11.19 01:53:00
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12. IWANT TO LOVE THIS GAME BUT... - in General Discussions [original thread]
I never understood the complaint that people who've played more of the game being better at it is somehow a bad thing. The SP system is a basic leveling system, of course people who've played more will have better gear, better equipment and better...
- by Ziero01 - at 2012.11.09 19:16:00
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13. WP for repair =] - in General Discussions [original thread]
Guinevere Bravo wrote: Examples of a thin Logistic player base, would be the complete lack of "uplinks" as they are a necessary tool but noone runs them because everyone is using assault suits and the millitia variant requires a massive SP inve...
- by Ziero01 - at 2012.11.09 18:15:00
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14. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
Garrett Blacknova wrote: Skill in combat doesn't necessarily translate to skill at command. Good FPS players who are ONLY good FPS players tend to perform HORRIBLY when you hand the controls tot hem in multilayer RTS or TBS games. Doesn't matt...
- by Ziero01 - at 2012.11.08 18:39:00
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15. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
While I understand KDR is an important aspect of good leadership, it's not the only one that matters. Especially in a game like this where strong leadership will be make or break in matches that actually matter, despite how much one understands th...
- by Ziero01 - at 2012.11.08 17:19:00
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16. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
With Mag you at least A) Had to actually WANT SL and B) ...to some extent, had to level up and gain some sort of experience (in both numerical and actual gameplay) before you could try to be put in charge. Simply put, make it so that in random m...
- by Ziero01 - at 2012.11.08 16:43:00
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17. "Overpowered" Dropship Fix - in General Discussions [original thread]
Stile451 wrote: The speed of swarms should be increased by the swarm launcher operation or proficiency skill(a freebie shouldn't be able to hit a good pilot). The tracking is fine as is if there is the option of a speed increase. That's a su...
- by Ziero01 - at 2012.11.07 14:11:00
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18. Why no MELEE only or NOVA KNIFE CORP Contracts/Tourneys?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: I may get flamed but I was just wondering about contracts for fun type deals. CCP wants us to test then lets do so. Just wondering if next build folks are going to be up for contracts like this?? I.e. for kicks Blunt Obje...
- by Ziero01 - at 2012.10.29 07:37:00
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19. Strengths and weaknesses of the new build - in General Discussions [original thread]
Maken Tosch wrote: What do you mean by crashing into other clones? Are you talking about vehicles? If two clones run into each other or get stuck in a cramped space together, you'll actually get damage indicators and start shoving each other...
- by Ziero01 - at 2012.10.03 15:54:00
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