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GAGAH-BOY BRAZIL
Pink Fluffy Bounty Hunterz RISE of LEGION
12
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Posted - 2012.10.02 22:27:00 -
[1] - Quote
+ More Fluid gameplay + Hit Detction + Exchange tightens more quickly and intuitively + Striker Orbital changed + Effects of explosions and shooting + Less Bugs + Less Lag + Build most balanced + New Maps + Environments + Opening Game (EXPETACULAR) + Tutorial for noobs + Game more dynamic + Skills + New Weapons + AV
- Delay in reloading gun - Difficulty in exchange for an Equipment Support (Example: syringe nanohive) - Collision with other clones (it really annoys) - Lag ainda persist - Orbital Strike Very Fast. - Disconects
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steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2012.10.02 22:36:00 -
[2] - Quote
thats pretty spot on tbh, the clones thing is really anoyying, not had the dealy in reloading gun.
opening game is freaking spot on tbh and I WANT DRONES NOW DAMIT |

Xander Mercy
SVER True Blood Unclaimed.
91
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Posted - 2012.10.02 23:39:00 -
[3] - Quote
skill point gain is to slow |

Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.10.02 23:50:00 -
[4] - Quote
I agree with the above original post. The lag has reduced to minimal to the point that I think that all that remains is to simply move from singularity to tranquility so that more people can play more matches at once.
What do you mean by crashing into other clones? Are you talking about vehicles?
The orbital strike is getting annoying just from seeing people post. Perhaps CCP can send a hot fix to address it.
Overall, I'm happy with this new build and I would rather be with this than with the precursor build, which will forever be remembered as "infamous". |

Ziero01
KILL-EM-QUICK RISE of LEGION
11
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Posted - 2012.10.03 15:54:00 -
[5] - Quote
Maken Tosch wrote:What do you mean by crashing into other clones? Are you talking about vehicles?
If two clones run into each other or get stuck in a cramped space together, you'll actually get damage indicators and start shoving each other around. |

Lonewolf514
79
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Posted - 2012.10.03 16:02:00 -
[6] - Quote
they did squat to hit detection exept slow down the players so please stop sighting hit detection as a plus. |

Mira Adari
Villore Sec Ops Gallente Federation
79
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Posted - 2012.10.03 16:02:00 -
[7] - Quote
Xander Mercy wrote:skill point gain is to slow Skill points gain is OK...if anything it is too fast...I am playing for 1.5 days now and am already nearly halfway at the point where I was after a week or even 1.5 last build...sure, my personal skill is higher than then and it seems like my opponents all can't play without prototype gear, so I am doing much better, but still.
And hit detection is still bad...occasionally even worse than before. |
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