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1061. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Rei Shepard wrote: Exmaple Core wrote: Zero Harpuia wrote: I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailp...
- by Zero Harpuia - at 2013.08.15 08:40:00
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1062. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Exmaple Core wrote: Zero Harpuia wrote: I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them....
- by Zero Harpuia - at 2013.08.15 08:34:00
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1063. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Heathen Bastard wrote: Zero Harpuia wrote: I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on th...
- by Zero Harpuia - at 2013.08.15 08:29:00
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1064. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to g...
- by Zero Harpuia - at 2013.08.15 06:18:00
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1065. Where all the trolls at? - in General Discussions [original thread]
ThePlanetside2Bomber wrote: Im here only untill Planetside 2 hits the ps4! Just play a game/console that exists already, or invest in cryogenics :p As for Char, I've always wanted to know: If you could, would you paint your tank lightish red...
- by Zero Harpuia - at 2013.08.15 06:11:00
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1066. heads up for some armour and movement updates - in General Discussions [original thread]
Pandora Mars wrote: Don't misunderstand, I'm happy with better Armor plates, but... ... I thought Plates give you more HP because they slow you down also. A STD Plate gives you more HP than a PRO Extender. (Armor-Shield 1-0) Armor needs a ...
- by Zero Harpuia - at 2013.08.15 06:07:00
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1067. Observations on the Scrambler Rifle v Tactical Blaster Rifle - in General Discussions [original thread]
Rogatien Merc wrote: Halador Osiris wrote: I have a feeling when all the rifles are in, CCP will rein in the range on blasters. Dude how? Combat in this game is super short range in general lol. Probably by increasing spread, as the thi...
- by Zero Harpuia - at 2013.08.15 04:34:00
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1068. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
Forlorn Destrier wrote: Zero Harpuia wrote: Forlorn Destrier wrote: 1. Laser rifles are not spray - they are keep on target. They do not put out a lot of shells where some hit and others don't. If targets move, you don't hit. They are mor...
- by Zero Harpuia - at 2013.08.15 04:19:00
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1069. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
True Adamance wrote: Zero Harpuia wrote: True Adamance wrote: Zero Harpuia wrote: We have three kinds of weapons in this game. AOE, explosives that cover a wide range like the Mass Driver, the Grenades, the Missiles and Railguns. Spray...
- by Zero Harpuia - at 2013.08.14 21:23:00
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1070. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
Fire of Prometheus wrote: Leave my Kaalakiota alone!!!! I OHK head shots all the time....mind you some of those guys were already hurt by my squaddies, on the same note, I have OHK headshot full health militia/basic suits before using my Kaalki...
- by Zero Harpuia - at 2013.08.14 21:21:00
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1071. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
Pandora Mars wrote: TAR dedicated user / Scout Tac Sniper here. I would not trade some damage for a a headshot bonus, in any case. Sometimes i have to support my team in a gunfight and I can't lose precious time aiming for the head, I will mos...
- by Zero Harpuia - at 2013.08.14 21:20:00
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1072. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
Forlorn Destrier wrote: 1. Laser rifles are not spray - they are keep on target. They do not put out a lot of shells where some hit and others don't. If targets move, you don't hit. They are more precision. 2. I don't want a higher headshot mul...
- by Zero Harpuia - at 2013.08.14 21:18:00
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1073. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
Rogatien Merc wrote: Zero Harpuia wrote: We have three kinds of weapons in this game. AOE, explosives that cover a wide range like the Mass Driver, the Grenades, the Missiles and Railguns. Spray weapons, where accuracy over time is more impo...
- by Zero Harpuia - at 2013.08.14 21:02:00
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1074. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
True Adamance wrote: Zero Harpuia wrote: We have three kinds of weapons in this game. AOE, explosives that cover a wide range like the Mass Driver, the Grenades, the Missiles and Railguns. Spray weapons, where accuracy over time is more impo...
- by Zero Harpuia - at 2013.08.14 20:59:00
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1075. Observations on the Scrambler Rifle v Tactical Blaster Rifle - in General Discussions [original thread]
Mamertine Son wrote: Argon Gas wrote: If you had the range and the scope of the TAC AR the TAC AR would be useless. I feel like it already is. The only time I ever see it in use is the prototype version. I used to use it a lot but had to...
- by Zero Harpuia - at 2013.08.14 20:28:00
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1076. Observations on the Scrambler Rifle v Tactical Blaster Rifle - in General Discussions [original thread]
Argon Gas wrote: If you had the range and the scope of the TAC AR the TAC AR would be useless. That's kind of the point. The Tactical Assault Rifle, Burst Assault Rifle, and Breach Assault Rifle are all inferior models of their respective ra...
- by Zero Harpuia - at 2013.08.14 20:14:00
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1077. Observations on Tactical Assault Rifles, Sniper Rifles, Non-Assault Scramblers, ... - in General Discussions [original thread]
We have three kinds of weapons in this game. AOE, explosives that cover a wide range like the Mass Driver, the Grenades, the Missiles and Railguns. Spray weapons, where accuracy over time is more important than accuracy at any one time like Assaul...
- by Zero Harpuia - at 2013.08.14 20:11:00
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1078. Observations on the Scrambler Rifle v Tactical Blaster Rifle - in General Discussions [original thread]
I was just curious if anyone else followed this train of thought, but here we go. There are to be 4 kinds of racial Rifle class weapons. Blaster(Assault), Rail(Breach), Combat(Burst), and Scrambler(Tactical). The Blaster Rifle has one of each as ...
- by Zero Harpuia - at 2013.08.14 19:55:00
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1079. Substitute the Logi LAV for a Logi tank - in General Discussions [original thread]
Sounds kinda dumb... all the special stuff CCP would have to implement just for one silly vehicle. Also, tanks aren't what people say are too hard to kill, stop being butthurt over nothing. People are rightly upset over the rediculous level of def...
- by Zero Harpuia - at 2013.08.14 05:38:00
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1080. Complete Redesign of Null Cannon interaction point. - in General Discussions [original thread]
Scheneighnay McBob wrote: Support, but your issues aren't that big. The biggest issue is the hack progress (while you're still on the console, not the virus upload) resetting for no reason. I'll add that to the OP. Also, although these iss...
- by Zero Harpuia - at 2013.08.14 00:47:00
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