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601. How a gallente HMG would be in dust - in General Discussions [original thread]
Exmaple Core wrote: Godin Thekiller wrote: No, that wouldn't make any sense to have 2 weapons that covers the same role, only one is weaker (the Gallente one). RAther, the Gallente Heavy AI weapon could be something on the lines of a M2 HMG,...
- by Zero Harpuia - at 2013.09.24 03:58:00
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602. Ammo/Reload - The AR's weakness - in General Discussions [original thread]
Athena Sentinel wrote: RA Drahcir wrote: Athena Sentinel wrote: I believe that players are dumping more SP into AR then other weapons. A player with level 3 in Laser rifles is complaining that a AR player is winning with more damage. That...
- by Zero Harpuia - at 2013.09.24 00:11:00
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603. Ammo/Reload - The AR's weakness - in General Discussions [original thread]
Rudy Vandersario wrote: Benjamin Ciscko wrote: Zero Harpuia wrote: Athena Sentinel wrote: Zero Harpuia wrote: so you are kindasortatechnically 'right.' Ya, your comparing militia rifles to the non-militia AR. You are a perfect ...
- by Zero Harpuia - at 2013.09.24 00:05:00
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604. what are we dieing for .. - in General Discussions [original thread]
True Adamance wrote: Aeon Amadi wrote: Nyra Volki wrote: Aeon Amadi wrote: Yeah, the half million people who play Eve Online TOTALLY needed someone to give them purpose, let me tell you. Miners have more purpose than half of the Dust ...
- by Zero Harpuia - at 2013.09.23 23:13:00
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605. what are we dieing for .. - in General Discussions [original thread]
Sgt Kirk wrote: Zero Harpuia wrote: Gallente society is ridiculously paranoid. Damn this sounds so familiar.... There's a reason so many people think Gallente is Space-MURIKAH until told otherwise...
- by Zero Harpuia - at 2013.09.23 06:30:00
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606. To all the EVE vets. - in General Discussions [original thread]
EVE runs on my craptop, three years old and been through 'surgery' but it can take the stresses of mining and small scale fights.
- by Zero Harpuia - at 2013.09.23 06:29:00
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607. what are we dieing for .. - in General Discussions [original thread]
Iron Wolf Saber wrote: Zero Harpuia wrote: Thumb Green wrote: Zero Harpuia wrote: Caldari, space-corporate. They used to have the Gallente as part of their nation. Gallente, space-French. They left the Caldari for more personal fre...
- by Zero Harpuia - at 2013.09.23 06:25:00
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608. what are we dieing for .. - in General Discussions [original thread]
Thumb Green wrote: Zero Harpuia wrote: Caldari, space-corporate. They used to have the Gallente as part of their nation. Gallente, space-French. They left the Caldari for more personal freedoms. The Caldari used to be in the Gallen...
- by Zero Harpuia - at 2013.09.23 05:59:00
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609. So the amarr scout - in General Discussions [original thread]
OZAROW wrote: Personally I think if the amar scout is gonna be slower with less slots maybe it can have 3 equipment slots if the other scouts get 2 if they ever buff the damn things Ammar seem to have the lowest number of equipment slots as ...
- by Zero Harpuia - at 2013.09.23 05:03:00
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610. So the amarr scout - in General Discussions [original thread]
Cosgar wrote: Going with how Amarr suis are designed, I think it might wind up having the highest base HP, CPU/PG, but the lowest slot layout of all the scouts. Not sure what the racial bonus would be though. Maybe a movement penalty reduction ...
- by Zero Harpuia - at 2013.09.23 04:43:00
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611. what are we dieing for .. - in General Discussions [original thread]
Xaviah Reaper wrote: 21yrOld Knight wrote: If you learn the Eve lore it can get really interesting. :o i'd like to know more. also think a campaign version of dust514 would be cool in the future. as a separate game i mean The basics....
- by Zero Harpuia - at 2013.09.23 04:37:00
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612. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
Cosgar wrote: Zeylon Rho wrote: Cosgar wrote: I'd rather have a MD variant that does that. So... like the demoman in Team Fortress. Do we get to grenade jump? Considering how much we don't get kicked around when we are shot at by M...
- by Zero Harpuia - at 2013.09.23 03:45:00
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613. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
Zeylon Rho wrote: Cosgar wrote: I'd rather have a MD variant that does that. So... like the demoman in Team Fortress. Don't think it would have a role, honestly. The Grenade launcher and Stickybomb Launcher only work in TF2 because of ...
- by Zero Harpuia - at 2013.09.23 03:42:00
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614. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
Godin Thekiller wrote: I wish we could have some sort of access to our cortex and pick the one we want to go off. Oh wait, we could, if this was on PS4..... The PS4 has a neural scanner? Or are you parodying all the 'PS4 is da bezt' threads?
- by Zero Harpuia - at 2013.09.23 03:39:00
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615. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
Xocoyol Zaraoul wrote: What if I'm not "looking at anything" and notice some objective being hacked, and want to detonate my REs at that location even though I'm 800 meters away? You look in the direction of the objective, hit the button, +5...
- by Zero Harpuia - at 2013.09.23 03:33:00
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616. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
Like the Scottish Resistance. If we put down multiple Explosives, there seems to be an odd delay, and then they explode in order of placement. Why not just detonate the one we are 'looking' at?
- by Zero Harpuia - at 2013.09.23 03:27:00
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617. Ist that stupid?[FG] - in General Discussions [original thread]
It's abit unfair to bring the Gastun into this as a balance complaint, everything with his name on it is ungodly. It does have to reload though, and be mounted on a much-squishier-than-a-tank frame, so I think it's pretty fair. Plus, the Assault ...
- by Zero Harpuia - at 2013.09.22 23:55:00
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618. Ammo/Reload - The AR's weakness - in General Discussions [original thread]
Iron Wolf Saber wrote: Reserve Ammo and magazines never felt like a drawback on the AR. I rarely get killed reloading an AR as well. The ammo reserves and clip size of the AR make it feel like an LMG, but the appearance and reload are mor...
- by Zero Harpuia - at 2013.09.22 21:53:00
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619. Ammo/Reload - The AR's weakness - in General Discussions [original thread]
Athena Sentinel wrote: Zero Harpuia wrote: Athena Sentinel wrote: Zero Harpuia wrote: so you are kindasortatechnically 'right.' Ya, your comparing militia rifles to the non-militia AR. You are a perfect example of the OP post. ...
- by Zero Harpuia - at 2013.09.22 19:48:00
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620. Ammo/Reload - The AR's weakness - in General Discussions [original thread]
Athena Sentinel wrote: Zero Harpuia wrote: so you are kindasortatechnically 'right.' Ya, your comparing militia rifles to the non-militia AR. You are a perfect example of the OP post. Excuse me, but what the F*&K are you talking ...
- by Zero Harpuia - at 2013.09.22 19:26:00
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