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41. Why does KDR matter so much to people? - in General Discussions [original thread]
Because K/D is a measurement of how well you've preformed against other players in the game. Most people in a competition like to perform well. I tend to like having a positive k/d much better than a negative, and hate dying despite the fact that ...
- by Zeran Haggai - at 2012.07.31 19:26:00
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42. Which skill path will you be taking when game launches ? - in General Discussions [original thread]
I'll likely stick with heavy as there is just something satisfying about fighting enemy vehicles. I still need to try out the other suits though, shotgun scout interests me and when laser rifles get added I'd like to try them as well. I'll probabl...
- by Zeran Haggai - at 2012.07.31 16:53:00
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43. When Is The August Update? - in General Discussions [original thread]
August update will be in September.
- by Zeran Haggai - at 2012.07.31 16:47:00
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44. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Mo Gallas Gentralde wrote: Jesse Jayne wrote: Alright man post a couple links to these threads. There is millions so you can at least come up with ten right? An what ******* swarm launcher are you using that can blow up the strongest tanks ...
- by Zeran Haggai - at 2012.07.31 03:57:00
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45. insurance - in General Discussions [original thread]
Debo Galaxy wrote: Things that could stop a flood of blood: Wall of band-aids Flood of sponges Hoover dam Massive swarm of mosquitos Swarm of vampires Forgot platelets
- by Zeran Haggai - at 2012.07.31 02:21:00
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46. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Agreed completely. I actually posted as much in a "vehicles are OP" whine thread in the feedback forum a while back. It's really the only thing about the current state of vehicles that bothers me. It's ridiculous that vehicle gunners can just hold...
- by Zeran Haggai - at 2012.07.31 01:10:00
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47. What's up with fanboys catching feelings - in General Discussions [original thread]
Same thing that's up with haters hatin'
- by Zeran Haggai - at 2012.07.29 22:39:00
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48. Forge is Balanced - in General Discussions [original thread]
not that i'm aware of, just gotta do the math. Only stat i know of currently that shows a visual change as you skill up is PG/CPU in the fitting screen.
- by Zeran Haggai - at 2012.07.29 21:26:00
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49. Forge is Balanced - in General Discussions [original thread]
Gyrnius wrote: Well, I have my forge gun operation at level 5 and proficiency at 5, yet the stats reported on the gun fitted on the suits are still as the default. There's either a display bug showing the max stats or a bug NOT showing the curr...
- by Zeran Haggai - at 2012.07.29 21:15:00
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50. Forge is Balanced - in General Discussions [original thread]
Gyrnius wrote: Zeran Haggai wrote: Gyrnius wrote: Zeran Haggai wrote: Gyrnius wrote: Base assault forge guns charge is 5 seconds iirc, not 2.5. 2.5 is when you have the forge gun skill trained to 5. No normal forge is 3 second...
- by Zeran Haggai - at 2012.07.29 20:48:00
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51. Forge is Balanced - in General Discussions [original thread]
Gyrnius wrote: Zeran Haggai wrote: Gyrnius wrote: Base assault forge guns charge is 5 seconds iirc, not 2.5. 2.5 is when you have the forge gun skill trained to 5. No normal forge is 3 seconds, assault variant is 2.5. That is a d...
- by Zeran Haggai - at 2012.07.29 20:29:00
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52. Forge is Balanced - in General Discussions [original thread]
Gyrnius wrote: Base assault forge guns charge is 5 seconds iirc, not 2.5. 2.5 is when you have the forge gun skill trained to 5. No normal forge is 3 seconds, assault variant is 2.5.
- by Zeran Haggai - at 2012.07.29 19:47:00
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53. To everyone who thinks the HMG and Heavy Armor are underpowered... - in General Discussions [original thread]
Entruv wrote: I have maxed out AR skills for dmg and run with 2 dmg mods 90% of the time. Heavy suits are incredibly hard to take down. I've emptied an entire AR clip into them and they have still killed me and I'm sure most of my shots hit. ...
- by Zeran Haggai - at 2012.07.29 18:08:00
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54. To everyone who thinks the HMG and Heavy Armor are underpowered... - in General Discussions [original thread]
Once you get skilled up to proto it gets better, but at basic and even advanced level it's complete garbage. Also when you run up on that heavy and spray him in the back with your smg try strafing as he turns, if your a proper fit scout theres no ...
- by Zeran Haggai - at 2012.07.29 17:30:00
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55. Should we nerf the Forge? - in General Discussions [original thread]
Dillan NightStorm wrote: Garrett Blacknova wrote: My girlfriend uses Forge Guns. She's used one at range against a tank. You still have to lead the target. It's not instant hit. And against fast-moving Dropships, it ISN'T easy to hit. Get ...
- by Zeran Haggai - at 2012.07.29 14:37:00
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56. Forge is Balanced - in General Discussions [original thread]
Dewie Cheecham wrote: Carilito wrote: Tired of Noobs whining about the forge without using it? Show the love of the forge gun the first balanced weapon... Stop whining about people wanting to create a levelled playing field, where one wea...
- by Zeran Haggai - at 2012.07.29 13:38:00
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57. Stop Underestimating Me - in General Discussions [original thread]
Garma QUDA wrote: VEGETA! Whats the scouter say about his power level? It says...
- by Zeran Haggai - at 2012.07.29 06:24:00
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58. Where do you guys play? - in General Discussions [original thread]
Grit Breather wrote: Zeran Specter wrote: In my living room mostly, sometimes in the break room at work while on lunch. You have Dust installed both at home AND at work? Cool! Yup, i get an hour for lunch so after i eat there's a lot of...
- by Zeran Haggai - at 2012.07.29 06:21:00
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59. WHAT?! 9000??! - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: I believe Special Beam Cannon is more appropriate. This, also Piccolo is way more boss than Goku.
- by Zeran Haggai - at 2012.07.29 03:27:00
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60. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Zeran
- by Zeran Haggai - at 2012.07.29 02:14:00
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