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1681. For fellow Dusties - in General Discussions [original thread]
burn them all.
- by Zekain Kade - at 2012.07.16 20:16:00
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1682. K/D Ratio is less important than W/L Ratio - in General Discussions [original thread]
Tony Calif wrote: Snakes right. Win/lose only important for clans W/L is important to competitive players. Clans are ******** casual kids who just play to die.
- by Zekain Kade - at 2012.07.16 15:35:00
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1683. Boundless Breach SMG= Your dead - in General Discussions [original thread]
Yes
- by Zekain Kade - at 2012.07.16 03:12:00
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1684. New DUST corp!! - in General Discussions [original thread]
Nellantar Ballsinya wrote: >MLG No thank you. No clan is MLG. MLG kids don't join clans, they form teams. this clan is just another fail casual clan.
- by Zekain Kade - at 2012.07.16 03:08:00
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1685. Lets nerf AR's - in General Discussions [original thread]
Ars do not need a nerf, Every other weapon needs to be buffed.
- by Zekain Kade - at 2012.07.16 00:04:00
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1686. Are skill points really being earned at 4x rate at the moment? - in General Discussions [original thread]
Southern1Cross wrote: Craig Greenway wrote: I have heard a few rumours that we are earning skill points at a rapid rate, 4X the rate it will be when the beta goes live. Is this true? This will really grate when we are used to earning between...
- by Zekain Kade - at 2012.07.15 17:24:00
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1687. Option to prone or increase the lateral movement speed - in General Discussions [original thread]
Lateral movement speed.
- by Zekain Kade - at 2012.07.15 02:00:00
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1688. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
i still have not been added. it's nearing 4 weeks now since I posted my info for this chat. Common guys.
- by Zekain Kade - at 2012.07.13 20:49:00
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1689. real men of genius - in General Discussions [original thread]
flying up there isn't that hard. But it's really easy to knock them off. I can kill just as many, if not more enemies by running around on ground level, then what he can rack up by sitting up there like a scrub.
- by Zekain Kade - at 2012.07.13 16:45:00
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1690. Keyboard/Mouse - in General Discussions [original thread]
Don't put it in. /thread.
- by Zekain Kade - at 2012.07.12 20:51:00
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1691. How many Skill points do people have? - in General Discussions [original thread]
I think I have around 8million.
- by Zekain Kade - at 2012.07.12 20:41:00
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1692. What's your favorite uptime drink to complement playing? - in General Discussions [original thread]
the virtual blood of my victims.
- by Zekain Kade - at 2012.07.12 04:27:00
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1693. What will your Dust policies be? - in General Discussions [original thread]
I'll do whatever, wherever, whenever.
- by Zekain Kade - at 2012.07.11 21:55:00
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1694. Gauss rifle and ammo ideas. - in Feedback/Requests [original thread]
Why give the Gauss ammo types when every other gun only has one type? just give the Gauss different weapon variants like everything else.
- by Zekain Kade - at 2012.07.10 21:23:00
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1695. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread]
Maximus Stryker wrote: Zekain Kade wrote: Ni4Ni Venix wrote: xprotoman23 wrote: mandatory 8 second bleed out is going to be abused. People are just going to camp bodies now to get more kills. Where is this stated? If it is true, th...
- by Zekain Kade - at 2012.07.10 20:39:00
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1696. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread]
Ni4Ni Venix wrote: xprotoman23 wrote: mandatory 8 second bleed out is going to be abused. People are just going to camp bodies now to get more kills. Where is this stated? If it is true, then that is f*&king ********. You already hav...
- by Zekain Kade - at 2012.07.10 20:36:00
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1697. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread]
More time to teabag.
- by Zekain Kade - at 2012.07.10 20:18:00
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1698. [Request] Hacking vehicles so the enemy doesn't realize you are foe and not ... - in Feedback/Requests [original thread]
No thanks. With the technology relative to the lore of EVE, we have the technology to identify a friendly vehicle from an enemy vehicle.
- by Zekain Kade - at 2012.07.10 18:27:00
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1699. [Request] Current MCC too small and slow! (Perspectively) - in Feedback/Requests [original thread]
if it was too big, and too high, you wouldn't be able to use the spawn map to find the location you're looking for.It would be so big, and so close the camera that it would block all view of the map.
- by Zekain Kade - at 2012.07.10 17:33:00
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1700. Spawn location glitch. - in Technical Support/Bugs [original thread]
If you pick a spot to spawn on, like a clone reserve, and it gets destroyed a split second before you spawn, it will not cancel the spawn in time. In-fact, you will spawn in a random location between the point that was lost, and the point where th...
- by Zekain Kade - at 2012.07.10 17:26:00
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