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621. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Regardless, we need to figure out a build that benefits everyone, benefits select races, but require trade off, like: Anvil Jacketing for minmatar projectile weapons, or Tungsten coating for caldari Hybrid (Rail), please note: Anvil Jacketing and ...
- by Zan Azikuchi - at 2013.08.31 05:31:00
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622. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
Bumped, Uprising 1.4, still no signs of PvE!
- by Zan Azikuchi - at 2013.08.31 05:25:00
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623. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Thanks Lewis, but I'm not a structure making guy, im just an ideas person, adding something to enhance gameplay and player experience, understanding the feasible laws of the weapon and scientifically making everything as close to reality as scient...
- by Zan Azikuchi - at 2013.08.28 00:02:00
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624. [Feedback] On Weapon Balance - in Feedback/Requests [original thread]
Bump
- by Zan Azikuchi - at 2013.08.27 23:53:00
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625. the reason why i think ppl hate mass drivers... - in Feedback/Requests [original thread]
I don't mind explosives of any kind, be it flash, frag, or other, MD's are doing what they're supposed to area denial and if its user intends, kill the Target, if you nerf a weapon that beats armor you'll force an even better trade off, which coul...
- by Zan Azikuchi - at 2013.08.24 08:34:00
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626. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
My idea's for weapon evolution, is that when you skill into say a rail weapon operation it would increase damage by 3% each level and unlock various weapons based on the level. Level 1: Pistol, SMG, various other possible sidearm Level 3: AR, S...
- by Zan Azikuchi - at 2013.08.23 06:27:00
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627. [Suggestion] Evolution Weapons (Generation 2 race weapons) - in Feedback/Requests [original thread]
(CPR)
- by Zan Azikuchi - at 2013.08.23 04:36:00
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628. [Feedback] Crouch Speed - in Feedback/Requests [original thread]
I agree and disagree while crouching does give a form of accuracy amp (Not as significant as it should be) increasing crouch speed would only be good for shotgunners and AR runners since a light would take 1/3 reduction ( assuming you ment runners...
- by Zan Azikuchi - at 2013.08.23 04:35:00
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629. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
I like the idea of open world, would be nice to have some wildlife that would be highly aggressive.
- by Zan Azikuchi - at 2013.08.23 04:14:00
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630. [Suggestion] Evolution Weapons (Generation 2 race weapons) - in Feedback/Requests [original thread]
[Begins CPR]
- by Zan Azikuchi - at 2013.08.21 04:36:00
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631. breach forge gun.. - in Feedback/Requests [original thread]
Why not just turn the AFG into an AA gun? 60 rounds, 330 DMG, 400 RoF, 3.5 AoE, over heats at 11 to 16 shots, 80 splash DMG, and shorter range like if your playing domination and your on the giant mushroom next to alpha objective the city and some...
- by Zan Azikuchi - at 2013.08.21 04:19:00
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632. What are the chances we could get mechs? - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: i don't see their purpose or where they would fit into dust. we are already walking around in mechanical suits and we already have heavy weapons and tanks. seems to me this only serves to replace tanks or heavys or both . wor...
- by Zan Azikuchi - at 2013.08.20 07:52:00
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633. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
Fire of Prometheus wrote: CLONE117 wrote: the problem is when u deal with thales..its always next to impossible to find them to counter snipe them... 1. Thales is is the best sniper in the game so those snipers will hurt 2. It's only avai...
- by Zan Azikuchi - at 2013.08.19 22:48:00
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634. [Suggestion] Evolution Weapons (Generation 2 race weapons) - in Feedback/Requests [original thread]
[Bumped] For the last time, thoughts anyone? (On Post 1)
- by Zan Azikuchi - at 2013.08.19 04:31:00
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635. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: i can do all classes.. im sick of damage mods in general. i think majority of the stuff should be left for skills only... this wouldnt push players into forge gun sniping, all it would really do is show the players where u r...
- by Zan Azikuchi - at 2013.08.19 04:29:00
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636. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: but this isnt halo and we rnt dealing with red and blue teams..with players wearing red and blue armor... we r dealing with dust 514 with players that can wear brown.black or even yellow armor.. and if the snipers armor colo...
- by Zan Azikuchi - at 2013.08.19 04:04:00
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637. PETITION: Assault Scrambler rifle at STD level - in Feedback/Requests [original thread]
D legendary hero wrote: make a version of the Assault scrambler rifle availible at STD level. make it weaker by about 20% less ammo, and 20% less damage. but put it at the same price ISK as the regular scrambler rilfe and make it STD. at least...
- by Zan Azikuchi - at 2013.08.19 03:45:00
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638. [DEMAND] Please fix game breaking melee exploit CCP! - in Feedback/Requests [original thread]
zzZaXxx wrote: I'm not going to inform even more people about how to do it here but CCP knows about it I'm sure. A scout with Kin Cats and melee mods can be an unstoppable force right now. If you don't fix this ASAP it's just a matter of time b...
- by Zan Azikuchi - at 2013.08.18 17:51:00
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639. [Suggestion] Evolution Weapons (Generation 2 race weapons) - in Feedback/Requests [original thread]
[BUMPED] For thoughts on this matter.
- by Zan Azikuchi - at 2013.08.18 17:37:00
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640. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
Cass Caul wrote: Snipers are annoying, therefor they need more nerfs Nerf scenario 1: Cass is about to be ganked by 2 Gallente Light shotgunners, >>PEW...PEW<< 1 shotgunner down - Shotgunner flanks and kills Cass - Sniper objecti...
- by Zan Azikuchi - at 2013.08.17 22:32:00
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