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141. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
2 Bolt Pistol (Proto) body shot's = 654.94, the clip does over 1k damage, but not a single bullet, however, ALL gun's can do over 1k damage, RoF is negligible since it need's to be charged, and that's .40 second's to charge, unlike the ARR which h...
- by Zan Azikuchi - at 2015.07.06 16:52:00
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142. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
Echo 1991 wrote: Zan Azikuchi wrote: Yoda Boss wrote: The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the da...
- by Zan Azikuchi - at 2015.07.06 04:46:00
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143. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
Reign Omega wrote: Zan Azikuchi wrote: Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't ...
- by Zan Azikuchi - at 2015.07.06 04:04:00
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144. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
Echo 1991 wrote: Zan Azikuchi wrote: Yoda Boss wrote: The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the da...
- by Zan Azikuchi - at 2015.07.06 03:49:00
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145. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
Yoda Boss wrote: The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's ca...
- by Zan Azikuchi - at 2015.07.06 02:38:00
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146. Thanks for the strafe nerf CCP. - in General Discussions [original thread]
True Adamance wrote: Sir Dukey wrote: Now you can't even doge a flipping bullet cuz of aim assists and stupidly slow strafe. Welp, time to go brick tank the crap out of every suit I have. Wait.....good lord I never knew 2.5m tall super...
- by Zan Azikuchi - at 2015.07.06 02:23:00
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147. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't use damage mod's would be royally screwed ove...
- by Zan Azikuchi - at 2015.07.05 20:56:00
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148. as I play on my alt I realize the problem - in General Discussions [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: I have player every single fps there is i admit, i never played tabula rasa or crysis, was tabula rasa even a fps You've ...
- by Zan Azikuchi - at 2015.07.05 20:31:00
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149. Thanks for the strafe nerf CCP. - in General Discussions [original thread]
Count- -Crotchula wrote: maybe deadcatz wrote: Sir Dukey wrote: Now you can't even doge a flipping bullet cuz of aim assists and stupidly slow strafe. Welp, time to go brick tank the crap out of every suit I have. it was only like 3...
- by Zan Azikuchi - at 2015.07.05 20:16:00
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150. DUST needs to be ported... - in General Discussions [original thread]
Lol, cool then you can rename it "Dust Star Heroes", it'll be the greatest sega game EVER!
- by Zan Azikuchi - at 2015.07.05 03:38:00
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151. Things to look at to fix tanks - in General Discussions [original thread]
Blaster main battle cannon should be an explosive type, similar to the PLC, should have 8 round's, 1.2kd direct damage, and an explosion radius of 4meters, splash damage should be 600. Doesn't make sense that it fire's like a 40mm Armored Personel...
- by Zan Azikuchi - at 2015.07.05 03:21:00
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152. CCP You really need to address this problem before you lose VETERANS - in General Discussions [original thread]
Songs of Seraphim wrote: 7th Son 7 wrote: Scheneighnay McBob wrote: Something that minor won't lose vets I disagree, making Caldari get eatin up at their own game is bs. Caldari are becoming the laughing stock of this game quick. If ...
- by Zan Azikuchi - at 2015.07.05 02:12:00
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153. CCP please bring back the Caldari Prime map for Warlords 1.2 - in General Discussions [original thread]
Devadander wrote: CCP Rattati wrote: VikingKong iBUN wrote: CCP Rattati wrote: we tried for this event, only on deployment day there was a bug that prevented us I think you need to get someone that actually knows how to code then. ...
- by Zan Azikuchi - at 2015.07.05 02:07:00
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154. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Squagga wrote: The only thing I had a problem with, was the installations. Constantly getting shot in the back, as AV or as a vehicle, taking them down. The rest of it was a cakewalk This made no sense to me... A bit off topic Squagga.
- by Zan Azikuchi - at 2015.07.05 01:34:00
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155. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Demandred Moores wrote: Modded controllers largely hold me back -_- I can fire just as fast without them, they feel ckunky so I don't aim as well, the occasional need to turn the turbo on or off. You can literally for just as fast on a normal c...
- by Zan Azikuchi - at 2015.07.04 21:50:00
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156. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
BARAGAMOS wrote: Magnus Belmont wrote: Now these are my opinions but... Rail rifles are fine, you should be penalized for holding down the fire button like a noob. The guns kick is fine if you stop firing intermittently, spray and pray sho...
- by Zan Azikuchi - at 2015.07.04 04:31:00
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157. FINALLY - in General Discussions [original thread]
Better come with a free RESPEC, won't make sense to have the hard work of being capable of wearing an officer taken away cause of 1 person.
- by Zan Azikuchi - at 2015.07.04 03:08:00
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158. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Nirwanda Vaughns wrote: for commandos i'd preffer if they went along with the 'jack of all trades...' style and each suit had uniformity in slots based on tier with PG/CPU controlling fittings STD - 1hi, 1 lo ADV - 2hi, 2 lo PRO - 3hi, 3 low ...
- by Zan Azikuchi - at 2015.07.04 02:00:00
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159. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
DeathwindRising wrote: Zan Azikuchi wrote: DeathwindRising wrote: Breakin Stuff wrote: Sent. For anyone who cares, my Rifle balance thing can be found Here if you're wondering what kind of thing I am being cryptic about. some peopl...
- by Zan Azikuchi - at 2015.07.04 01:55:00
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160. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
DeathwindRising wrote: Breakin Stuff wrote: Sent. For anyone who cares, my Rifle balance thing can be found Here if you're wondering what kind of thing I am being cryptic about. some people have commented, some have not. yea idk man. ...
- by Zan Azikuchi - at 2015.07.03 18:52:00
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