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41. New Devblog feedback - in Feedback/Requests [original thread]
Yeah i know right in six months we got a contacts list in alphebetical order. LOL and that was asked for since first build. LOL That means FW will take at least 3 years, hope these maps, ambush and skirmish aren't getting old yet 4 you merc's. LOL
- by YourDeadAgain76 - at 2013.03.14 20:38:00
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42. [Request] A training mode in Dust 514 - in Feedback/Requests [original thread]
Indianna Pwns wrote: Planetside 2 recently got a training mode added in the latest patch. I think something similar in Dust 514 would be great. Here's a link to a great vid regarding the training mode added to PS2. http://youtu.be/8gS6IDx51p...
- by YourDeadAgain76 - at 2013.03.14 20:30:00
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43. {{FEEDBACK}} CCP honest opinion of DUST514 and small corps.PLEASE READ CCP - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: Jason Pearson wrote: What you have to remember is the long term, not the short. Instead of looking for vets, look for players that do well but do not have a squad, theres plenty, and show them what you know, allowing them ...
- by YourDeadAgain76 - at 2013.03.14 20:28:00
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44. [Request] Please CCP we need FW SOONtm not later, and other things. - in Feedback/Requests [original thread]
Why the he!! is no one posting on this if we dont push CCP to make this game better they may not. And it will die b4 it gets started all of us from closed beta 1st build have spent to much time and money on this game to let it die. If u dont li...
- by YourDeadAgain76 - at 2013.03.14 20:14:00
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45. New Vehicle Classes - in Feedback/Requests [original thread]
gbghg wrote: rynomite76 wrote: +1 on all but the dinosaur LOL needs more dinosaurs LOL ok fine +1 on the dinosaurs to. I liked Turok
- by YourDeadAgain76 - at 2013.03.14 20:02:00
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46. Never ending game mode - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: My alternative, if anyone is interested. +1 on this idea also both are good ideas.
- by YourDeadAgain76 - at 2013.03.14 20:01:00
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47. Open world without persistent world: ameliorating "tech limitations" - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: If you saw yesterday's weekly update you noticed that one of the suggestions they responded to was a "never ending game mode", something similar to Planetside from the sound of it. Frame said he liked the idea,...
- by YourDeadAgain76 - at 2013.03.14 19:59:00
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48. Never ending game mode - in Feedback/Requests [original thread]
G Torq wrote: An endless battle ? No Thank You. What is the reason for the battle? Who is sponsoring it? Who is providing the biomass? If you cannot say who would place the contract for the battle, and why, then it doesn't really fit in I thi...
- by YourDeadAgain76 - at 2013.03.14 19:56:00
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49. Never ending game mode - in Feedback/Requests [original thread]
+1 on all these ideas. +1 to infinity on my Alts ideas also.
- by YourDeadAgain76 - at 2013.03.14 19:53:00
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50. [Request] Please CCP we need FW SOONtm not later, and other things. - in Feedback/Requests [original thread]
Edit..... Give all players under 1 , 2 , or 3 million SP the option to go to newberry land to grind and get better.
- by YourDeadAgain76 - at 2013.03.14 18:27:00
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51. [Request] Please CCP we need FW SOONtm not later, and other things. - in Feedback/Requests [original thread]
#1 on this list has to be Faction Warefare, give us something to fight for. More MAPS these maps are getting old fast. Or bring back all of the maps at least it would diversify our games. More Dropsuits and customizable color and corp tags like...
- by YourDeadAgain76 - at 2013.03.14 18:25:00
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52. Good Job CCP! - in General Discussions [original thread]
Sentient Archon wrote: lordjanuz wrote: In an update arriving later this year , we will allow the planetsGÇöor rather the many districts on each planetGÇöto be conquered by DUST 514 player corporations. Controlling these districts will...
- by YourDeadAgain76 - at 2013.03.14 17:56:00
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53. Why are there so many bad players!? - in General Discussions [original thread]
Wile E Fett wrote: @ this entire thread - *sigh* 90% of posters in this thread should be ashamed of themselves! This game is in OPEN BETA and is FREE-TO-PLAY ! This means ANYONE can play the game for FREE - this means they WILL ! Be...
- by YourDeadAgain76 - at 2013.03.07 20:26:00
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54. Why are there so many bad players!? - in General Discussions [original thread]
VLIGHT5 wrote: I guess I kind of agree. I'm not great at this game, haven't bothered joining a corp, and my K/D in games is usually about 6-3 or something. I started off trying to use an AR, but I suck at tracking. I play TF2 sometimes, so I'm...
- by YourDeadAgain76 - at 2013.03.07 20:22:00
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55. Why are there so many bad players!? - in General Discussions [original thread]
Alldin Kan wrote: Crims0n Viper wrote: IMPORTANT NOTICE: For all you no life, nerdy, punk, b!tch monkey, K/D hoaring, squad rolling, pu$$sy azz tryhard scrubs out there who f#cking call in 2 tanks, wear Aurum protosuits and proto weapons w...
- by YourDeadAgain76 - at 2013.03.07 20:20:00
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56. ALL-STAR VETS CORP MIXER - in The War Room [original thread]
This was good idea. ^^^^^ up there. Im in LFBattle channel. I'LL try to get on with Yourdeadagain76 or Saltdog76,.... but the militia gear/starter fit only, mods, militia weapons/Tanks/turrets etc. would be cool and keep everyones costs down and m...
- by YourDeadAgain76 - at 2013.03.07 19:55:00
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57. R*S Red Star Death Squad - in Corporation Recruitment [original thread]
Red Star Death Squad is now opening recruitment! We are a competitive Dust 514 corporation focused on winning without all the egos. Originally founded in 2008 on COD4 we later went on to such games as Resistance2, Socom and MAG. We are looking to ...
- by YourDeadAgain76 - at 2013.03.07 19:41:00
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58. Heavies are now underpowered. - in General Discussions [original thread]
Bendtner92 wrote: 4447 wrote: HMG needs a buff. Lol no, but the Advanced and Proto suits do. +1
- by YourDeadAgain76 - at 2013.03.07 17:58:00
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59. (Requests) Vehicle Equipment - in Feedback/Requests [original thread]
+1 EQUIPMENT SLOTS FOR TANKS. For like flares or other anti AV gear this is a good id. Maybe even like an AA gun turret that can be maned or set to auto fire to shoot down SL missles. and maybe a counter for av grenades or FG.? But would have to b...
- by YourDeadAgain76 - at 2013.03.07 17:49:00
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60. HAV Cost - in Feedback/Requests [original thread]
If you think they are op now you shouldve played in first build when missles ruled the day. And no one used AV....Those were good times to be a tanker.... OMG
- by YourDeadAgain76 - at 2013.03.06 21:41:00
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