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341. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
+1 games needs a Platoon Leader or Battle commander or something to corrodinate grunts,Tanks,DS's, and whatever else. Like option to switch from squad, and to Team easier. Heck half the players with out a mic dont even enable the voice option o...
- by YourDeadAgain76 - at 2012.12.27 18:10:00
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342. [Request] Squad leaders based on commulative war points - in Feedback/Requests [original thread]
Yea.... squad leaders need to be selected by game if none are appointed that have the capabilities. Anyone else getting tired of being killed while looking at map, or fumbling with R analog and R2 thing. like 2 buttons on the dpad are not used w...
- by YourDeadAgain76 - at 2012.12.27 18:05:00
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343. Contacts needs to be in alph. Easier squading. - in Feedback/Requests [original thread]
- It would be wonderfull to go into contacts that takes 5 minutes to load and it be in alphibetical order, (names with numbers on top or bottom.) - Also To select multiple players to delete instead of one at a time from contacts.. (Takes about 2...
- by YourDeadAgain76 - at 2012.12.27 17:14:00
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344. [..SYN] SyNergy Gaming recruiting talented mercs - in Corporation Recruitment [original thread]
Exmaple Core wrote: SyN is no joke. By far up there in my favorite corporations, love the guys there and playing with them or against. Youl get far with this corp Syn mercs all good peeps. I enjoy all games squaded up with EON alliance brot...
- by YourDeadAgain76 - at 2012.12.26 20:07:00
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345. Delta Force Vs 843 - in The War Room [original thread]
Esmithcatch22 wrote: Just wanted to post on a corp battle that took place on dust last night between Burgezz Elites, and Delta Force..Burgezz Elites won the battle but Delta Force was down one person, and put up an amazing fight. I hope to have...
- by YourDeadAgain76 - at 2012.12.25 14:33:00
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346. Forge guns and swarms vs tanks .... - in General Discussions [original thread]
Exmaple Core wrote: I was in the same battle with Sev and lost my tank right after his to a forge gunner. Im a heavy with a forgegun and i think theyre OP too. a single man should never be able to compete in AV with a tank. Its nonscenceable ho...
- by YourDeadAgain76 - at 2012.12.23 21:20:00
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347. HardCore Moments - in General Discussions [original thread]
Exmaple Core wrote: Mark Shirey wrote: Well, there was this one time when Exmaple, who was on my team and in my squad, drove his lav in to my lav and killed us both. :( Maple tell the one were u spawned in the enemy MCC while i was stu...
- by YourDeadAgain76 - at 2012.12.16 19:16:00
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348. Sleepy Zan RAGE QUIT - in General Discussions [original thread]
Calm down younglings. lol. They killed u ....your ps3 sucks. LOL Sounds like a rematch is in order, heck even Mike Tyson woulda got a rematch... if he wouldn't of bit off an ear for the second time. My moneys on Sleepy, Btw usually not a good id...
- by YourDeadAgain76 - at 2012.12.15 19:32:00
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349. R*S Red Star Death Squad - in Corporation Recruitment [original thread]
Sentient Archon wrote: Anyanka. I have already sent you an invite to the R*S Associates chat. It should be in your notifications. Join the chat room when you are on and we can check you out. Hey arch ive got some other dudes and dudets ive g...
- by YourDeadAgain76 - at 2012.12.14 20:45:00
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350. R*S Red Star Death Squad - in Corporation Recruitment [original thread]
Uhtread Ragnarson wrote: I would like to sign up to Red Star. My current corp are not brilliant at the best and i feel i have no backup and find death is always imminent as a consiquence. Not sure on my kill/death ratio but im sure with Red Sta...
- by YourDeadAgain76 - at 2012.12.14 20:21:00
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351. [Request] Tagging equipment - in Feedback/Requests [original thread]
Maffia- Thug wrote: Jason Pearson wrote: So you basically want a Swarm Launcher and reduce the playerskill to actually use it? Mates, a Swarm Launcher is literally the most no skill weapon in the game, how can you all be so bad? No, I am ...
- by YourDeadAgain76 - at 2012.12.01 08:10:00
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352. Missile turret splash needs tweaking again! - in Feedback/Requests [original thread]
Paran Tadec wrote: Yep. Amen.... tanks/hav waste of money now unless proto now. Heck large middle goes everywere now can't hit crap right infront of u. Same with small. I didn't mind loosing cheap ones fitted cheap to do some damage. but now...
- by YourDeadAgain76 - at 2012.12.01 06:25:00
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353. Blaster Turret at [C] - in Ashland [original thread]
Lavirac JR wrote: Disagree, 4 shots for the swarm launcher, and it is gone. Only greedy teams who don't have it, let them be dominated by it. Very easy to take out with a swarm launcher or forge gun. Bad defensive strategy does not make somet...
- by YourDeadAgain76 - at 2012.12.01 05:06:00
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354. needs choke points. - in Ashland [original thread]
predaxe wrote: Every map with the exception of one, is pretty much wide open. This offers No cqc or points of security for organization or tactics change ups. This also leads to the fodder factor in most areas a single vehicle will dominate the...
- by YourDeadAgain76 - at 2012.12.01 04:59:00
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355. R*S Red Star Death Squad - in Corporation Recruitment [original thread]
Sentient Archon wrote: Red Star Death Squad is now opening recruitment! We are a competitive Dust 514 corporation focused on winning without all the egos. Originally founded in 2008 on COD4 we later went on to such games as Resistance2, Socom a...
- by YourDeadAgain76 - at 2012.12.01 04:53:00
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356. This game is has alot of potential i like but the bleed out needs to be a bit lo... - in General Discussions [original thread]
Telemachus AREMNi wrote: Join the LFSquad channel, I've put together a squad of 4 random people from there and we managed to use some heavy teamwork together and I got to put my Logistics Fit to perfect use on them. Will check out ur channel ...
- by YourDeadAgain76 - at 2012.12.01 04:23:00
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357. Dust 514 needs better grouping system! - in General Discussions [original thread]
TheHigHGuy420 wrote: I would like to play with a a bigger group of friends and corp members and not have to Q sync and play on opposing teams. Hoping within next few builds. Come on CCP. Ps maybe a platoon leader to give squad leader order's to...
- by YourDeadAgain76 - at 2012.12.01 04:05:00
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358. What CCP could to do bring back the player base? - in General Discussions [original thread]
Calgoth Reborn wrote: Sentient Archon wrote: With the skill caps in place and the ISK caps in place, it is basically a god to honest waste of time playing the game for more than a couple of days. Here is some ways CCP can bring back the play...
- by YourDeadAgain76 - at 2012.12.01 04:01:00
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359. enemy in the MCC - in Technical Support/Bugs [original thread]
I was squaded up with him when that happened and talking with him on mic. Wasn't anything he did got blown in LAV and it blew him up and it sent him into the enemy MCC. Then chilled in the mcc....Was funny as hell.
- by YourDeadAgain76 - at 2012.11.19 18:05:00
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360. If I had ONE BILLION ISK...hint any goonies want to help prove a point?? - in General Discussions [original thread]
Eagle0ne wrote: I just read skill here skill there... This is all bullshit, the one and only thing that matters is a team that works together and communicates.. I don't give a damn about skill.. If the team sucks there is no way out.. There can...
- by YourDeadAgain76 - at 2012.09.26 18:45:00
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