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701. Proof That Armor Triumphs Over Shields... - in General Discussions [original thread]
Sgt Kirk wrote: Ydubbs81 RND wrote: Buwaro Draemon wrote: You do know that Rattati's preffered race is Gallente right? He even said so when he was introduced as the new Dev responsible for Dust's management. So yeah, if there is going to ...
- by Ydubbs81 RND - at 2014.12.28 07:36:00
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702. Proof That Armor Triumphs Over Shields... - in General Discussions [original thread]
JUDASisMYhomeboy wrote: Fizzer XCIV wrote: Ydubbs81 RND wrote: Cat Merc wrote: The only acceptable argument I have encountered in my forum days: https://forums.dust514.com/default.aspx?g=posts&m=2537950#post2537950 It's the ar...
- by Ydubbs81 RND - at 2014.12.28 07:30:00
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703. Proof That Armor Triumphs Over Shields... - in General Discussions [original thread]
Mejt0 wrote: Ydubbs81 RND wrote: Mejt0 wrote: To OP. Rattati prefers gallente. That's all. Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout. That doesn't mean anything........
- by Ydubbs81 RND - at 2014.12.28 07:23:00
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704. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
True Adamance wrote: Ydubbs81 RND wrote: The biggest advantage that an armor tanked suit has to shield tankers is the ability to use dmg mods without sacrificing their primary hp. Allow damage mods to be used in either low or high slots and ...
- by Ydubbs81 RND - at 2014.12.28 07:19:00
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705. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Lolno. Why not though? It doesn't even hurt armor tankers
- by Ydubbs81 RND - at 2014.12.28 06:38:00
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706. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Ydubbs81 RND wrote: Sir Dukey wrote: Ydubbs81 RND wrote: The biggest advantage that an armor tanked suit has to shield tankers is the ability to use dmg mods without sacrificing their primary hp. Allow damage mods...
- by Ydubbs81 RND - at 2014.12.28 06:37:00
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707. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Ydubbs81 RND wrote: The biggest advantage that an armor tanked suit has to shield tankers is the ability to use dmg mods without sacrificing their primary hp. Allow damage mods to be used in either low or high slots and...
- by Ydubbs81 RND - at 2014.12.28 06:34:00
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708. Is EVE an fps? - in General Discussions [original thread]
da GAND wrote: Ydubbs81 RND wrote: Reason I ask because when people tell me that Dust (which is an fps) is actually Eve (which is an mmo) I get confused. Dust 514 and EVE online are in the same Sci-fi universe called New Eden This we ...
- by Ydubbs81 RND - at 2014.12.28 06:30:00
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709. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
Sir Dukey wrote: Ydubbs81 RND wrote: The biggest advantage that an armor tanked suit has to shield tankers is the ability to use dmg mods without sacrificing their primary hp. Allow damage mods to be used in either low or high slots and that...
- by Ydubbs81 RND - at 2014.12.28 06:10:00
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710. Comparing my Min.Assault to Cal.Scout - in General Discussions [original thread]
DeadlyAztec11 wrote: Ydubbs81 RND wrote: DeadlyAztec11 wrote: You're doing it wrong. You need two enhanced ferroscale plates and a PG mod. Also, you may need a complex energizer if you have one, as the Complex Shield extenders will take f...
- by Ydubbs81 RND - at 2014.12.28 05:55:00
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711. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
Pokey Dravon wrote: A tank that gets knifed to death, deserves to die. I would agree but they wouldn't knife it from 100% health down to 0. It would be a weakened tank that might be able to get away except for some scout that got close enoug...
- by Ydubbs81 RND - at 2014.12.28 05:53:00
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712. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
The biggest advantage that an armor tanked suit has to shield tankers is the ability to use dmg mods without sacrificing their primary hp. Allow damage mods to be used in either low or high slots and that will bring about some balance between shie...
- by Ydubbs81 RND - at 2014.12.28 05:52:00
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713. TAR seems better than SCR on paper.....??? - in Feedback/Requests [original thread]
You also have to remember +20% damage the SCR does to shields as oppose to only +10% from the TAR
- by Ydubbs81 RND - at 2014.12.28 05:49:00
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714. Shield repair Tool. - in Feedback/Requests [original thread]
Fleen Costell'o wrote: sheld rep. + armor rep. = OP like armor rep + rep tools and triage nanohives aren't??
- by Ydubbs81 RND - at 2014.12.28 05:46:00
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715. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
This was troll funny to start but this needs to be removed. You shouldn't be able to nova knife a tank to death..especially if light weapons aren't able to.
- by Ydubbs81 RND - at 2014.12.28 05:45:00
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716. Vehicles are frustrating AF.. - in General Discussions [original thread]
What we have to realize is that we only have STD tanks atm vs proto AV. If and when CCP, releases ADV and (god forbid) proto tanks, I can only imagine how hard it will be take out a tank. Right now, if I choose to, I could roam around a battlefi...
- by Ydubbs81 RND - at 2014.12.28 05:41:00
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717. Assault Conglomerate - in General Discussions [original thread]
Aeon Amadi wrote: Ydubbs81 RND wrote: Aeon Amadi wrote: Ydubbs81 RND wrote: Is there a list? Cause I classify as an assault :) You're already on the list O.o; damn....where is the list :D Innnnnn the spreadsheet o.O; sorr...
- by Ydubbs81 RND - at 2014.12.28 05:29:00
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718. Vehicles are frustrating AF.. - in General Discussions [original thread]
had to bump to find.... reserve for response
- by Ydubbs81 RND - at 2014.12.28 04:59:00
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719. Assault Conglomerate - in General Discussions [original thread]
Aeon Amadi wrote: Ydubbs81 RND wrote: Is there a list? Cause I classify as an assault :) You're already on the list O.o; damn....where is the list :D
- by Ydubbs81 RND - at 2014.12.28 04:58:00
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720. Comparing my Min.Assault to Cal.Scout - in General Discussions [original thread]
DeadlyAztec11 wrote: You're doing it wrong. You need two enhanced ferroscale plates and a PG mod. Also, you may need a complex energizer if you have one, as the Complex Shield extenders will take forever to recharge if you do not. People sti...
- by Ydubbs81 RND - at 2014.12.28 04:56:00
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