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2301. To: Red Star. - in The War Room [original thread]
STYLIE77 wrote: Ydubbs81 RND wrote: CHICAGOCUBS4EVER wrote: That would be the mentality on Oddeluf, if anywhere :P I hate to wish it then too...even for pub matches. I mean, you can say, "gg" afterwards and be cool with each other but ...
- by Ydubbs81 RND - at 2013.08.14 23:50:00
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2302. heads up for some armour and movement updates - in General Discussions [original thread]
Just wondering why health is getting buffed? Gameplay enjoyment suffers when it takes long to kill someone.
- by Ydubbs81 RND - at 2013.08.14 21:08:00
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2303. Alliance Members =/= "ringers" - in The War Room [original thread]
Lol you guys are unbelievable......think what you what. LolEveplayersttellingyouaboutfpsculture
- by Ydubbs81 RND - at 2013.08.14 19:15:00
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2304. To: Red Star. - in The War Room [original thread]
CHICAGOCUBS4EVER wrote: That would be the mentality on Oddeluf, if anywhere :P I hate to wish it then too...even for pub matches. I mean, you can say, "gg" afterwards and be cool with each other but never good luck prior to match. But that i...
- by Ydubbs81 RND - at 2013.08.14 19:08:00
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2305. To: Red Star. - in The War Room [original thread]
Eugene Killmore wrote: Ydubbs81 RND wrote: Eugene Killmore wrote: Buzzin Fr0g wrote: Greeting from cheerful Kill-Em-Quick! As you've no doubt noticed, we've attack one of your districts. We look forward to having some solid games again...
- by Ydubbs81 RND - at 2013.08.14 19:06:00
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2306. Molden Heath Revolution - in The War Room [original thread]
Lol @ players bragging about eve pilots as it relates to or as if it will help them win battles on dust
- by Ydubbs81 RND - at 2013.08.14 13:34:00
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2307. To: Red Star. - in The War Room [original thread]
Eugene Killmore wrote: Buzzin Fr0g wrote: Greeting from cheerful Kill-Em-Quick! As you've no doubt noticed, we've attack one of your districts. We look forward to having some solid games against you guys like we did against your alliancemate...
- by Ydubbs81 RND - at 2013.08.14 13:29:00
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2308. Alliance Members =/= "ringers" - in The War Room [original thread]
I'm just sitting here watching Heathen pwn lol
- by Ydubbs81 RND - at 2013.08.14 13:23:00
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2309. Alliance Members =/= "ringers" - in The War Room [original thread]
Heathen Bastard wrote: A ringer is someone brought in from outside your "clan" because you either can't field someone who is up to par, or you are simply short x number of members for a particular fight. in dust, the corp is effectively the "...
- by Ydubbs81 RND - at 2013.08.14 01:56:00
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2310. Alliance Members =/= "ringers" - in The War Room [original thread]
jjoemike10 O'Conner wrote: Ydubbs81 RND wrote: Soraya Xel wrote: Ydubbs81 RND wrote: Aren't there corps in Eve with more than 1200 members in it? Delta Force & PRO had larger numbers than that on Dust. If a corp promotes 60 directo...
- by Ydubbs81 RND - at 2013.08.14 01:54:00
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2311. Alliance Members =/= "ringers" - in The War Room [original thread]
Soraya Xel wrote: BobThe 844-1 CakeMan wrote: says the person who uses more ringers in PC than i do. at least use all four of my people tht are on. you have like 2 members of ur corp and the rest are ringers. We've used like one ringer ...
- by Ydubbs81 RND - at 2013.08.14 01:28:00
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2312. Alliance Members =/= "ringers" - in The War Room [original thread]
Soraya Xel wrote: Ydubbs81 RND wrote: Aren't there corps in Eve with more than 1200 members in it? Delta Force & PRO had larger numbers than that on Dust. If a corp promotes 60 directors, then it is on them. Noone said there is a rule to...
- by Ydubbs81 RND - at 2013.08.14 01:20:00
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2313. Alliance Members =/= "ringers" - in The War Room [original thread]
Soraya Xel wrote: Because one corporation of 1200 people is a good idea. Let's put them all under one CEO, Like 60 directors, who all can steal the entire group's cumulative assets at any time, and 1200 potential awoxers in every match. That's...
- by Ydubbs81 RND - at 2013.08.13 20:18:00
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2314. Alliance Members =/= "ringers" - in The War Room [original thread]
Soraya Xel wrote: But Kam, our alliance doesn't fill corp first, then alliance for most matches. We just fill the match from alliance, corp members included. Your alliance seems to function as a corp/clan then. The corps are not even establi...
- by Ydubbs81 RND - at 2013.08.13 20:14:00
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2315. Alliance Members =/= "ringers" - in The War Room [original thread]
Skipper Jones wrote: Soraya Xel wrote: Ydubbs81 RND wrote: But since these are corp v corp matches and someone not in your corp plays in it, then they are ringing. They aren't corp v. corp battles. If you attack New Eden's Most Wante...
- by Ydubbs81 RND - at 2013.08.13 18:48:00
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2316. Players Versus Players and Players Versus Planet? - in General Discussions [original thread]
The Medic Droid wrote: Greetings! I've created this thread to ponder a small question: Will planets at some point feature hostile environment effects? Not just a simple lack of oxygen, (which I assume is the case on all of the planets thus ...
- by Ydubbs81 RND - at 2013.08.13 12:53:00
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2317. Moments away from 1.4 - in General Discussions [original thread]
1.4 is a patch for Uprising......I won't be anticipating anything until the next major update. Like Revolution 1.0 or something like that.
- by Ydubbs81 RND - at 2013.08.13 12:51:00
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2318. Alliance Members =/= "ringers" - in The War Room [original thread]
Soraya Xel wrote: Ydubbs81 RND wrote: Corps are considered what clans/guilds are. Anyone outside your corp/clan is a ringer. It's just in Dust.....ringing is more openly done and acceptable. You are simply incorrect. Why is it that T...
- by Ydubbs81 RND - at 2013.08.13 12:45:00
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2319. RUST 415 vs Covert Intervention - in The War Room [original thread]
Cross Atu wrote: Soooo, what brought this question to mind? Instigating
- by Ydubbs81 RND - at 2013.08.13 12:11:00
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2320. Alliance Members =/= "ringers" - in The War Room [original thread]
Corps are considered what clans/guilds are. Anyone outside your corp/clan is a ringer. It's just in Dust.....ringing is more openly done and acceptable.
- by Ydubbs81 RND - at 2013.08.13 01:04:00
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