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21. It's time to remove cloaks from the game - in General Discussions [original thread]
Instead of removing lets repurpose. [suggestion] Thread Hope this helps.
- by XxVEXESxX - at 2014.11.12 21:34:00
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22. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
CCP, Ive tried for many nights to see how the current meta can create a house of cards geared towards large scale warefare. After speaking and gathering feedback from many passionate players each seem to agree on one thing. Scouts are not speci...
- by XxVEXESxX - at 2014.11.12 18:23:00
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23. APEX LOGI SUIT MAJOR ISSUE - in Feedback/Requests [original thread]
My tool belt is always Reptool, Needle, Hive, uplink.
- by XxVEXESxX - at 2014.11.11 23:54:00
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24. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: XxVEXESxX wrote: Dont think range is an issue. I get killed at 8m on average anyways. Its the dps for sure. those numbers should be on a lvl 5 commando with a proto shotgun and a damage mod, not on the weapons baselin...
- by XxVEXESxX - at 2014.11.09 22:10:00
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25. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Dont think range is an issue. I get killed at 8m on average anyways. Its the dps for sure. those numbers should be on a lvl 5 commando with a proto shotgun and a damage mod, not on the weapons baseline stats.
- by XxVEXESxX - at 2014.11.09 21:01:00
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26. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
This or take away their sidearms. Heavy: grenade no equip long reload heavy wep/sidearm. Balanced. Commando: no grenade but equipment with his 2 light wep. Balanced. Assault: Light/sidearm one grenade and one equipment. Balanced Logistics: Light ...
- by XxVEXESxX - at 2014.11.09 20:53:00
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27. [Suggestion] Strafe Normalization. - in Feedback/Requests [original thread]
Hi CCP Ratatti, I know you guys are swamped with the bugs from the release of 1.9 but I have a quick question. Has there been any discussions among staff or CPM on normalizing or reducing the movement gap within the strafe/aiming mechanic between...
- by XxVEXESxX - at 2014.11.05 00:46:00
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28. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Scouts with scan links and cloaks. Oh my!
- by XxVEXESxX - at 2014.11.04 23:46:00
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29. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Corpse calling for help. Stuck with needle and no revive. Needle still flashes so I switch out to weapon and back to needle and no revive indicator appears again with call for help icon still flashing. Buddiy of mine cant get indicator to pick up ...
- by XxVEXESxX - at 2014.11.04 20:56:00
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30. One Universe 4000 Scouts - Scout 514 - in General Discussions [original thread]
And over 9000 shotguns.
- by XxVEXESxX - at 2014.10.31 01:00:00
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31. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Great Job Rattati! I'm loving the changes to the ACr too. Glad that was done at the same time as the RR and AScr changes to prevent a simple substitution. Bumping the Min dispersion was much needed. Starting to notice a lot of migration to AR, ASc...
- by XxVEXESxX - at 2014.10.31 00:57:00
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32. I BELIEVE - in General Discussions [original thread]
I believe strafing should be normalized.
- by XxVEXESxX - at 2014.10.30 19:58:00
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33. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Ads is now getting away from one launcher. Barely. Seen one out run three volleys two times in a row. Must have had 50hp at the end of each engagement. Last volly of swarms couldnt turn to hit and blew up mid air. Wyk swarms locked on to ads from ...
- by XxVEXESxX - at 2014.10.30 19:22:00
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34. Been gone for awhile: What's happening in New Eden? - in General Discussions [original thread]
Changes inbound. Most of this will migrate to new flame.
- by XxVEXESxX - at 2014.10.27 21:15:00
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35. So, when are shared passive scans going to be removed? - in General Discussions [original thread]
This would definitely make everyone go scout.
- by XxVEXESxX - at 2014.10.27 21:10:00
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36. CPM input request: Commandos - in Feedback/Requests [original thread]
Cross Atu wrote: Let's table the great nomenclature debate for the moment and refocus on the suit How significant in the scheme of things do you mercs feel the recent native rep changes are for the various racial commandos? I think you w...
- by XxVEXESxX - at 2014.10.27 17:53:00
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37. First time playing Skirmish since 1.7 - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: XxVEXESxX wrote: When tacs were op it was scout tac omg fotm pre 1.8. WTF are you talking about Chromosome.
- by XxVEXESxX - at 2014.10.26 03:59:00
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38. BAN PROTO FOR A WEEK - in General Discussions [original thread]
How will I make isk if they cant bring proto to feed my adv suit?
- by XxVEXESxX - at 2014.10.26 03:32:00
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39. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
With the buff to reps and rep plates this has been long needed. I already have new fits ready when this drops. +1
- by XxVEXESxX - at 2014.10.23 00:13:00
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40. so, explain to me... - in General Discussions [original thread]
When scans are used the red dots seem to all turn into scouts you cant scan. 7 secs of scan should always catch a scout. Since the change to scanners its been worthless against scouts. I just had to spend 4mil to see for myself. The suppression ef...
- by XxVEXESxX - at 2014.10.21 00:08:00
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