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201. Small Blaster Turret on ADS feedback (VIDEO!!!) - in Feedback/Requests [original thread]
Updated with more video evidence this time with small blaster turrets on ground vehicles VIDEO
- by XxGhazbaranxX - at 2014.06.20 15:21:00
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202. Small Blaster Turret on ADS feedback (VIDEO!!!) - in Feedback/Requests [original thread]
edited initial post to include more findings
- by XxGhazbaranxX - at 2014.06.20 12:19:00
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203. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: We intentionally increased damage so it would be more viable as secondary weapon in a dedicated AV tank, if you want to instagib tanks, bring friends in small turrets. I have no particular problem with people sniping infantr...
- by XxGhazbaranxX - at 2014.06.20 11:53:00
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204. Proximity Mine Buffs - in Feedback/Requests [original thread]
I would certainly love to have some love for those. As it stands I have to make a suits specifically to place the full set down. basic adv and proto. And then there still is no guarantee that the enemy wont flux them and you ond get killed in a gi...
- by XxGhazbaranxX - at 2014.06.20 11:32:00
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205. Militia Vehicles - in Feedback/Requests [original thread]
make militia vehicles have static fittings; Cook up some fittings and make people not able to change them; sort of like starter fits where every turret type is represented and make it static. There they can try out a vehicle but they cant abuse it...
- by XxGhazbaranxX - at 2014.06.20 11:03:00
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206. Small Blaster Turret on ADS feedback (VIDEO!!!) - in Feedback/Requests [original thread]
VIDEO!!! Hello guys During the day after hotfix beta came out I tested the small blaster turret on the front. Since the aiming mechanism was sort of broken I wrote it off till it got fixed in hotfix beta 1.1 a day later. Now I have footage of ...
- by XxGhazbaranxX - at 2014.06.20 10:55:00
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207. HMG / HEAVY A WORD on Balance - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: do you even play heavy? do you know how meny bullets it takes to actually kill some one who isnt at less then 10 meters? LOTS! and that means constant overheating and wasting ammo.. and its bullcrap that it does 5000 d...
- by XxGhazbaranxX - at 2014.06.19 16:39:00
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208. HMG / HEAVY A WORD on Balance - in Feedback/Requests [original thread]
Fox Gaden wrote: Rock, Paper, Scissors There are two factors which are contributing to HMG Heavies being too powerful right now and neither has anything to do with the HMG Heavy. 1) Assault suits are a little underpowered right now. Curren...
- by XxGhazbaranxX - at 2014.06.19 13:50:00
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209. HMG / HEAVY A WORD on Balance - in Feedback/Requests [original thread]
Fox Gaden wrote: Rock, Paper, Scissors Yes I have read it and it's one of the best explanataions I have read on the views of light/medium/heavy interaction
- by XxGhazbaranxX - at 2014.06.19 13:32:00
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210. HMG / HEAVY A WORD on Balance - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Hi, one of the many things I hear from people who defend the HMG is Quote: don't engage them in their optimal with the way some of the maps are especially the Gallente research facility that's nearly impossible. What d...
- by XxGhazbaranxX - at 2014.06.19 13:19:00
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211. HMG / HEAVY A WORD on Balance - in Feedback/Requests [original thread]
reserved
- by XxGhazbaranxX - at 2014.06.19 05:10:00
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212. HMG / HEAVY A WORD on Balance - in Feedback/Requests [original thread]
HELLO GUYS, this is a compilation of data I have been working on. The hope of the following visual representation is to make people understand that the hmg is not as powerful as everyone makes it out to be and that they are in fact not playing ta...
- by XxGhazbaranxX - at 2014.06.19 05:02:00
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213. NEW AV aurum pack - in Feedback/Requests [original thread]
I would have bought it but it's ck.0 and I dont use ck.o. CCP seriously have to give us some options on what we want to get from a 50 dollar pack. Maybe the same way that we redeem items after an event so I can actually choose the suit I want but...
- by XxGhazbaranxX - at 2014.06.18 20:27:00
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214. Small blaster feedback - in Feedback/Requests [original thread]
How about making the dispersion tighten the longer you shoot just like the HMG? That way you can sort of have more range with it.
- by XxGhazbaranxX - at 2014.06.18 18:50:00
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215. WOW PLASMA Cannon changes - in Feedback/Requests [original thread]
[quote=I-Shayz-I I still think the projectile speed needs to be increased, but that's debatable.[/quote] This is what makes the PLC unique... I think the speed of the projectile should never be changed. Dust needs to have a weapon that requires e...
- by XxGhazbaranxX - at 2014.06.18 18:27:00
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216. WOW PLASMA Cannon changes - in Feedback/Requests [original thread]
Sum1ne Else wrote: Speaking of PLC.. Do you notice any differences between the KLA and the Allotek when shooting infantry. It seems when I use the KLA I get double kills, and generally more kills. I have Lvl 5 Galmando and prof 4 PLC. Please a...
- by XxGhazbaranxX - at 2014.06.18 17:12:00
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217. WOW PLASMA Cannon changes - in Feedback/Requests [original thread]
Tebu Gan wrote: XxGhazbaranxX wrote: Tebu Gan wrote: XxGhazbaranxX wrote: Hello, I haven't thoroughly tested it yet but the first 5 mins of trying it out I instantly felt the difference. That change in the fire interval from 1.5 to .5...
- by XxGhazbaranxX - at 2014.06.18 17:09:00
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218. WOW PLASMA Cannon changes - in Feedback/Requests [original thread]
Tebu Gan wrote: XxGhazbaranxX wrote: Hello, I haven't thoroughly tested it yet but the first 5 mins of trying it out I instantly felt the difference. That change in the fire interval from 1.5 to .5 made a huge difference. I am even willing ...
- by XxGhazbaranxX - at 2014.06.18 13:15:00
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219. WOW PLASMA Cannon changes - in Feedback/Requests [original thread]
Hello, I haven't thoroughly tested it yet but the first 5 mins of trying it out I instantly felt the difference. That change in the fire interval from 1.5 to .5 made a huge difference. I am even willing to say that after this a two shot variant m...
- by XxGhazbaranxX - at 2014.06.18 12:47:00
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220. IDEA: Nerf The HMG - in Feedback/Requests [original thread]
Echo 1991 wrote: Vitharr Foebane wrote: CCP Rattati wrote: I like the deadliness of a heavy hmg as it is right now. If we were to reduce its efficiency in a future hotfix, it would most likely be to heat since that rewards skill and not s...
- by XxGhazbaranxX - at 2014.06.18 12:38:00
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