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61. TAC rifles - in Feedback/Requests [original thread]
Cybus Trama'dol wrote: XiBravo wrote: CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make...
- by XiBravo - at 2013.06.06 20:26:00
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62. TAC rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in CQC and a lower ROF. W...
- by XiBravo - at 2013.06.06 12:14:00
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63. [RAGE TOPIC] Fix the aim... - in Feedback/Requests [original thread]
Agreed- aim is bad and much more important than graphics however the caps lock and other nonsense are unnecessary.
- by XiBravo - at 2013.06.06 11:06:00
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64. Give Scouts and Assaults two grenade slots for prototype suits. - in Feedback/Requests [original thread]
So take logi and heavy nades away? I can jig with that
- by XiBravo - at 2013.06.06 04:24:00
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65. Some Positive Feedback - in Feedback/Requests [original thread]
Rachoi wrote: Xi, kindly go away because I'm a fanboi and the truth hurts my feelings HTFU
- by XiBravo - at 2013.06.06 00:13:00
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66. Some Positive Feedback - in Feedback/Requests [original thread]
I'll get you started on your CON list: -Aiming / controls -Framerate -Poor Graphics -Hit detection -Skill points More than make up for lesser gaming skill (imbalanced) -Lack of maps and game modes -Many weapons are way subpar as compared to othe...
- by XiBravo - at 2013.06.05 23:39:00
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67. add LAV impact damage, remove lethal LAV destruction - in Feedback/Requests [original thread]
Take vehicle vs dropsuit damage out of the game. Enemy LAV should hit just as current friendly LAV does.
- by XiBravo - at 2013.06.05 14:55:00
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68. DUST HQ/Corp Training Facility - in Feedback/Requests [original thread]
Would be cool to deploy to any corp owned district as well and have a look around or even scrim. Y not its ours? Would help define squad roles better and set in good Defense.
- by XiBravo - at 2013.06.05 08:57:00
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69. Fused Locus Mistakes... - in Feedback/Requests [original thread]
Just saw what they unleashed on the game. 600 dmg!!! #outoftouch
- by XiBravo - at 2013.06.05 05:43:00
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70. Fused Locus Mistakes... - in Feedback/Requests [original thread]
Draco Cerberus wrote: The fused locus grenades are a terrific weapon. It was a terrible mistake that there aren't isk variants on the market yet. Stop throwing them at me and I might stop throwing them at you. In protest I suggest you just not ...
- by XiBravo - at 2013.06.04 20:59:00
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71. Fused Locus Mistakes... - in Feedback/Requests [original thread]
TheEnd762 wrote: Just make regular grenades have a 2.5-3 second fuse. XXfootnoteXX wrote: Agreed, if not, nerf the damage so they only do 200 damage. Valentine Crendre wrote: Do not release them or nerf the damage to like 250ish...
- by XiBravo - at 2013.06.04 19:39:00
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72. Fused Locus Mistakes... - in Feedback/Requests [original thread]
Just looked it up. Mass Driver: 116 damage 3.0 M radius
- by XiBravo - at 2013.06.04 19:11:00
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73. Fused Locus Mistakes... - in Feedback/Requests [original thread]
Jenova's Witness wrote: XiBravo wrote: ^^ 200...flux damage... Or Nerf to = mass driver damage. I'd rather they just be removed. Mass driver needs to be doing ~200 splash damage at proto level. The mass driver is a std weapon...
- by XiBravo - at 2013.06.04 10:28:00
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74. Fused Locus Mistakes... - in Feedback/Requests [original thread]
^^ 200...flux damage... Or Nerf to = mass driver damage. I'd rather they just be removed.
- by XiBravo - at 2013.06.04 10:03:00
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75. Suggestion: nanohives - in Feedback/Requests [original thread]
Good idea. I'd even settle for the current nano hive icons to correctly identify them and the addition an icon for triage type hives as well.
- by XiBravo - at 2013.06.04 09:05:00
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76. Fused Locus Mistakes... - in Feedback/Requests [original thread]
I mean grenades... "fused locus grenade ISK variant will be deployed to the market and we are aware of the missing variant. This will occur some time after Odyssey deployment. We apologize for the delay on this particular missing item on the mark...
- by XiBravo - at 2013.06.04 08:51:00
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77. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Way to many trolls for this to work. -1
- by XiBravo - at 2013.06.01 19:56:00
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78. Tweak the Burst Rifle - in Feedback/Requests [original thread]
I think it need some bonus over the full auto version...otherwise why use it...
- by XiBravo - at 2013.06.01 05:09:00
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79. AUR Only Skill Books - in Feedback/Requests [original thread]
No thanks. I'd rather they just remove aurum altogether and increase anything that is currently aurum with a high isk cost. Leaving the only thing to be purchased with aurum, isk.
- by XiBravo - at 2013.05.31 20:32:00
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80. [Request] FPS and Ping display - in Feedback/Requests [original thread]
I would like to know what my current frame rate and ping to the server I'm connected to are. Maybe small in a corner that can be turned on/off in options. Thank you
- by XiBravo - at 2013.05.31 03:26:00
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