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141. IGN review of DUST 514. ..........ouch :'o - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=83101&find=unread
- by XiBravo - at 2013.06.03 11:13:00
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142. Tough Critics or Calling a spade a spade? - in General Discussions [original thread]
http://www.gamenguide.com/articles/7076/20130601/dust-514-mmo-fell-apart-review.htm "Dust 514,...being not something any developing company would be proud of. Almost everything within the game is messed up one way or the other, and later on it ...
- by XiBravo - at 2013.06.03 09:04:00
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143. Reimbursement of clones? - in General Discussions [original thread]
HTFU
- by XiBravo - at 2013.06.02 04:58:00
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144. Outta all the fixes spoken here, which one are most important to you? - in General Discussions [original thread]
Aiming / Frame-rate / Hit detection
- by XiBravo - at 2013.06.02 03:02:00
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145. Does this make me a bad person? - in General Discussions [original thread]
Mine us won -1
- by XiBravo - at 2013.06.02 02:58:00
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146. RSVP CCP - in General Discussions [original thread]
CCP announces their servers have been fluxed!
- by XiBravo - at 2013.06.02 02:56:00
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147. How do people always know where I am? - in General Discussions [original thread]
DigiOps wrote: XiBravo wrote: I'm pretty sure sprinting raises your scan profile as well A while back a dev posted to correct us on that. I thought so too, but apparently that's not the case. Objectives and installations now have scanners...
- by XiBravo - at 2013.06.01 05:13:00
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148. do skills affect militia/merc items - in General Discussions [original thread]
Yes, Skills that passively increase shields, armor, CPU, pg affect militia gear as well as skills that reduce cost module/ weapon CPU/pg
- by XiBravo - at 2013.05.31 20:47:00
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149. An Apology to CCP - in General Discussions [original thread]
You sent me some hate mail as well
- by XiBravo - at 2013.05.31 20:33:00
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150. How do people always know where I am? - in General Discussions [original thread]
I'm pretty sure sprinting raises your scan profile as well
- by XiBravo - at 2013.05.31 20:05:00
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151. I hope you leave - in General Discussions [original thread]
I don't see how you think everyone tracks how much isk they have at all times. Or y someone is stupid to not know what they had. People that don't check the forum might have thought that they changed the pay out or had earned that isk in some way ...
- by XiBravo - at 2013.05.30 19:06:00
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152. Fused Locus grenade now in market... at 15 AUR - in General Discussions [original thread]
VETO contact nades!!!
- by XiBravo - at 2013.05.30 10:34:00
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153. Lav's need a buff - in General Discussions [original thread]
Syther Shadows wrote: XiBravo wrote: Iron Wolf Saber wrote: Turret needs to get more kills than the bumper. This x1million. Make bumper do less damage than turret and lavs are fixed. you do know that a missile turret on a lav can ...
- by XiBravo - at 2013.05.30 10:28:00
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154. Lav's need a buff - in General Discussions [original thread]
Iron Wolf Saber wrote: Turret needs to get more kills than the bumper. This x1million. Make bumper do less damage than turret and lavs are fixed.
- by XiBravo - at 2013.05.30 10:06:00
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155. Dev Topic/Discussion: Multiple Grenades Slots - in General Discussions [original thread]
Probably bc of this fused bullsht incoming...
- by XiBravo - at 2013.05.30 08:59:00
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156. Skill Cap - in General Discussions [original thread]
Actually the 1st player didn't have the same competition (ie sp gap between player base) the 2nd player has, so it is not the same.
- by XiBravo - at 2013.05.26 08:30:00
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157. 36-0 with a STD LAV lol - in General Discussions [original thread]
Spkr4theDead wrote: Kazeno Rannaa wrote: Spkr4theDead wrote: Commander Tuna wrote: I don't care of the defensive capabilities of LAVs. However it is bullshit how easy it is be killed simply by being hit by one. Seriously, it should eit...
- by XiBravo - at 2013.05.26 07:59:00
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158. Skill Cap - in General Discussions [original thread]
I was thinking a liquid cap based on where a player falls in on the total accrued SP vs. all other dust players. The lower total, the higher the cap, higher the total lower the cap. This would help to narrow the advantage "vet" players have stats ...
- by XiBravo - at 2013.05.26 07:12:00
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159. 36-0 with a STD LAV lol - in General Discussions [original thread]
Rusty Shallows wrote: Rather than make LAV strikes less damaging CCP just needs to inflict the same amount of damage on the LAV that it causes. I'm all for that considering lavs hit dropsuits for over 10,000 damage... Fukem'
- by XiBravo - at 2013.05.26 06:53:00
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160. Not Your Average Nerf Thread - in General Discussions [original thread]
Kaylee Veloc wrote: GLU 789.5 RPM It may say 789 on paper, but it is nowhere near that...not even close.
- by XiBravo - at 2013.05.26 01:51:00
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