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201. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Lunatic Kota wrote: Xaviah Reaper wrote: DONT YOU F*CKING DARE NERF HEAVIES 20% the hell is wrong with you! where did you get such a stupid idea from! what kind of freaking narwhal think tank (from south park) have you got working in CCP! ...
- by Xaviah Reaper - at 2014.03.27 21:20:00
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202. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
DONT YOU F*CKING DARE NERF HEAVIES 20% the hell is wrong with you! where did you get such a stupid idea from! what kind of freaking narwhal think tank (from south park) have you got working in CCP!
- by Xaviah Reaper - at 2014.03.27 21:16:00
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203. Who has no ISK?! - in General Discussions [original thread]
Meknow Intaki wrote: There has to be a better or more ways to make money in this game!! join a rich corp
- by Xaviah Reaper - at 2014.03.27 21:14:00
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204. why just orbital strikes ... - in Feedback/Requests [original thread]
Soraya Xel wrote: CCP makes terrible games with a community you'll never want to leave. And eventually, the game becomes only like half-terrible. .. this is true .. hm
- by Xaviah Reaper - at 2014.03.27 21:12:00
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205. why just orbital strikes ... - in Feedback/Requests [original thread]
to be honest, all i can think is f*ck dust, i want to play MAG as it was years ago. all dust has done is annoy me .. yet i dont stop playing it.. classic addiction.
- by Xaviah Reaper - at 2014.03.27 20:14:00
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206. vehicle deployment system - in Feedback/Requests [original thread]
simple system ... player must reach X amount of WPs in order to call in a vehicle. stops immediate vehicle spam at the start of every game, that ever took place in dust. and will add more of a mystery to the game. LAV = 100 WP Dropship = 250 WP...
- by Xaviah Reaper - at 2014.03.27 20:12:00
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207. why just orbital strikes ... - in Feedback/Requests [original thread]
why not introduce tactical or even defensive strikes such as a deployable supply depot, or installation, or CRU, or even a new type of vehicle equal to a tank .. personally, i think the way orbitals are gained should be the "only" way to obtain a ...
- by Xaviah Reaper - at 2014.03.27 20:04:00
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208. If i could liken tanks to any other feature in any other game .. - in General Discussions [original thread]
It would be the chopper gunner killstreak in call of duty ... except you cant kill it ... tanks are so broken, they cost so little isk, its really crushing my desire to play dust. surely i cannot be the only one whos pretty sick of this
- by Xaviah Reaper - at 2014.03.27 19:59:00
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209. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
Aeon Amadi wrote: After some lengthy discussion on Skype, the idea for a Starcraft-esque 'siege mode' came to mind. EDIT: This sort of thing is also employed in Eve Online in the form of a Bastion Module for Marauders and Siege Module for Dread...
- by Xaviah Reaper - at 2014.03.27 19:57:00
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210. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: When you join Ambush in the Battlefinder, you can end up in regular Ambush (50 clones), or Ambush OMS (80 clones, and installation drops). Regular Ambush ends way too fast because of how long a team can wipe out 50 ...
- by Xaviah Reaper - at 2014.03.27 19:47:00
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211. tank spam continues - in Feedback/Requests [original thread]
CCP by limiting vehicle quotas, all you have done is block genuine vehicle users from playing Dust, and allow tanks to roam the field unrivaled. As a dropship pilot, i fly dropships... its what i do ... i have a terrible gun game. That is why i ...
- by Xaviah Reaper - at 2014.03.27 19:39:00
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212. Anti Tank Weaponry - in Feedback/Requests [original thread]
neolutumus wrote: Plasma cannon should do this, or even knock active modules off, and reset their time. would force active module uses to be on their best behavior and be on their toes a bit more. Just sayin. this would break vehicles even more
- by Xaviah Reaper - at 2014.03.27 19:34:00
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213. Trees please! - in Feedback/Requests [original thread]
can the ps3 handle it? The way i see dust moving (if it ever decides to move forwards), is similar to planetside2. however, planetside2s requirements are nuts. So i question if plantlife etc is viable for ps3s. frankly, 1.8 has frustrated me be...
- by Xaviah Reaper - at 2014.03.27 19:32:00
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214. A tweak to scouts. - in Feedback/Requests [original thread]
personally, ive been running a gallente scout prototype with an ishukone cloak and proto Magsec smg proficiency 3. The ability to remain invisible for 80 seconds, and then require 20 seconds cool down to recloak for 40 seconds is very powerful. ...
- by Xaviah Reaper - at 2014.03.27 19:28:00
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215. 1.9's Future - The Democratic Vote - in Feedback/Requests [original thread]
So far, this is an interesting set of feed back. keep it coming
- by Xaviah Reaper - at 2014.03.27 19:03:00
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216. Armored Personnel Carrier - in Feedback/Requests [original thread]
wiseguy12 wrote: A new type of vehicle a medium assault vehicle. dropships can hold lots of people,but everyone can see them and shoot them down. Im proposing a land vehicle that holds the same amount of people as dropship. It would only have o...
- by Xaviah Reaper - at 2014.03.25 14:14:00
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217. [IDEA] Player ran market - in Feedback/Requests [original thread]
why not introduce a sell items to NPC market option ... just reverse the process of buying market items and they dont go anywhere, or to any player, they just disappear and we get say 80% isk of item value. where is the issue with that
- by Xaviah Reaper - at 2014.03.25 14:13:00
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218. where is the bonus for my min assult? - in Feedback/Requests [original thread]
maluble wrote: I though it was bonus to light/sidearm magazine size yet my smg still holds 80 and my combat 54,by the way CCP there's a difference between magazine And clips and these are magazines not clips. the difference beeeiiiiingggg....
- by Xaviah Reaper - at 2014.03.25 14:09:00
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219. 1.9's Future - The Democratic Vote - in Feedback/Requests [original thread]
Bat Shard0 wrote: Nice idea. I vote for PvE first. In top right corner of my blog there is inquiry for what most you need in DUST. Some of the question are similar. Please vote there too - http://dust514news.blogspot.com/ thanks :)
- by Xaviah Reaper - at 2014.03.25 14:04:00
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220. request for feedback - scouts n cloaks - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: Roger roger Full volume on my phone in a silent room ... You nearly killed me xD
- by Xaviah Reaper - at 2014.03.25 11:37:00
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