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21. ACTUAL CONFIRMATION OF DUST PORT - in General Discussions [original thread]
I've wanted to listen to that but didn't know the name, the video didn't load though...
- by XT11 TU53 - at 2015.12.12 01:29:00
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22. Reload glitch - in General Discussions [original thread]
In a perfect world such a thing would not exist, but in reality, guns jam, break and have issues. It's a coding error that adds realism. The electronic equivalent to a poorly manufactured item.
- by XT11 TU53 - at 2015.12.12 01:27:00
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23. Strongboxes (blood for stuff) - in General Discussions [original thread]
I hear so many people say they don't get anything from boxes, good players that worked hard in this game and it doesn't seem entirely right. They play fair (somewhat) and spend either a lot of time or a lot of money (recolate 1 player stating that...
- by XT11 TU53 - at 2015.12.10 00:05:00
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24. request for heavy armored troop transport - in Feedback/Requests [original thread]
Like the ones the S.W.A.T (?) teams have? It has only about equal plating to a tank, maybe. If a vehicle had CRU HP it would move at maybe 3 m/s
- by XT11 TU53 - at 2015.12.09 17:30:00
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25. reporting players - in General Discussions [original thread]
Indirectly call it harassment, then you could report it maybe
- by XT11 TU53 - at 2015.12.07 23:40:00
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26. Please help, I'm a little scared to be honest... - in General Discussions [original thread]
Breakin Stuff wrote: most likely a former associate was forcibly name changed when Sony decided their PSN was offensive. They're a little more stringent than CCP is, or Coochmaster Flex would be renamed "Caldari Citizen 123132432" None of...
- by XT11 TU53 - at 2015.12.06 18:43:00
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27. Please help, I'm a little scared to be honest... - in General Discussions [original thread]
I was on the youtube app and a psn tag popped up showing someone went offline but... it was someone that wasn't in my friend's list... I saw their tag, "Killer_gone_psycho". Why did it pop up? They didn't have an avatar or anything. Is it a bug? P...
- by XT11 TU53 - at 2015.12.06 09:39:00
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28. An upgrade to the progression system - in Feedback/Requests [original thread]
I was originally tending for it to be converted into the dropsuit creation format, whatever they are using, from what I know would take a few solid days to fix. They do not fix it because no one cares, so, make people care about so a fix is needed...
- by XT11 TU53 - at 2015.12.06 07:07:00
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29. The progression system - in General Discussions [original thread]
\\thread modified I added an attempt at an idea, it still does not bring it up to 100% useful though
- by XT11 TU53 - at 2015.12.05 20:06:00
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30. An upgrade to the progression system - in Feedback/Requests [original thread]
2
- by XT11 TU53 - at 2015.12.05 14:58:00
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31. An upgrade to the progression system - in Feedback/Requests [original thread]
It is currently in a bad state and has yet to use its full potential. The first thing is getting new players to use it, most have never heard of it and therefore don't use it, so, add a tutorial. A tutorial that could teach you about all the butto...
- by XT11 TU53 - at 2015.12.05 14:57:00
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32. The progression system - in General Discussions [original thread]
Do new players even look at it? They could look at it once to see what to plan for but what are the odds they will ever look at it again? I have talked with some new players a few times and from what I understand they don't even know there is a pr...
- by XT11 TU53 - at 2015.12.05 02:44:00
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33. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Turn the armor HP bar red to signify that it is your most needed to be focused on meter. No armor = dead
- by XT11 TU53 - at 2015.12.05 02:31:00
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34. The UI update - in General Discussions [original thread]
Pokey Dravon wrote: XT11 TU53 wrote: I have never seen the effective range in the weapon stats except on swarms, when did they add it? Why not sooner? 1 year I have been here, I have seen that screen 450,000 times... Is in some patch notes s...
- by XT11 TU53 - at 2015.12.02 01:49:00
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35. Why is this gone? - in General Discussions [original thread]
http://www.psnation.com/2013/10/01/ccp-on-dust-514-uprising-1-5-patch/
- by XT11 TU53 - at 2015.12.02 01:07:00
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36. The UI update - in General Discussions [original thread]
I have never seen the effective range in the weapon stats except on swarms, when did they add it? Why not sooner? 1 year I have been here, I have seen that screen 450,000 times... Is in some patch notes somewhere or was a ninja thing? P.S. Thank ...
- by XT11 TU53 - at 2015.12.02 00:41:00
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37. EVE corporation ownership and Dust Market - in Feedback/Requests [original thread]
I have noticed that some beloved items we used to get from missions seem to no longer exist except in our inventories (what's left anyways). So, the original idea was to do this Dust side but, lets face it, Dust can't handle it. The one thing I wi...
- by XT11 TU53 - at 2015.11.27 21:59:00
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38. Return the Limbus. Change LAVGÇÖs a little bit - in Feedback/Requests [original thread]
What the LAV should be (hope it's the right LLV video...) https://www.youtube.com/watch?v=yPXSN-eNMXM
- by XT11 TU53 - at 2015.11.23 19:34:00
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39. [ IDEA ] Assault Heavy Machine Gun With Charge - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Aaah, so it's like, while it's charging, the barrel rotates and increases accuracy before it actually stars firing? That would make it so OP! It would be innacurate to start like normal but also fire slower,...
- by XT11 TU53 - at 2015.11.23 19:05:00
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40. stacked factional boosters - in General Discussions [original thread]
If they're still glitched, maybe 4000, if not then maybe 2700 for wins
- by XT11 TU53 - at 2015.11.22 23:24:00
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