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41. lolDUST - in Feedback/Requests [original thread]
Maximus Stryker wrote: Cerebral Wolf Jr wrote: I love CCP and i love New Eden, but you're right. Nerfing AV and leaving Tanks as is for tonight was a very bed idea. Having said that, the servers just seem to have gone down so it's possib...
- by William HBonney - at 2012.08.31 17:03:00
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42. What have you done? - in Feedback/Requests [original thread]
I am simply baffled...just baffled.... AV needed a buff, not a nerf, anyhoo this will no longer be a FPS but tank wars....CCP loves vehicles so I suppose I should have suspected it was going to go this way...A temp fix?? Now swarms can't kill LAVs...
- by William HBonney - at 2012.08.31 16:43:00
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43. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I think there is an issue with AV at the moment...it isn't because not enough people run it, it is the gimped AV options we have now...let me explain AV gernades are awesome, they work very well, but you gotta get close to the killing machine be...
- by William HBonney - at 2012.08.23 18:17:00
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44. SMoke gernades - in Feedback/Requests [original thread]
Yeah, it is a very interesting idea and I do not see why they would not implement it.
- by William HBonney - at 2012.07.10 01:27:00
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45. SMoke gernades - in Feedback/Requests [original thread]
Not sure if they have been brought up, but for taking objectives I think it would be nice to be able to pop a few off for sniper cover, I mean the uses are varied as well, it is more a tactical thing and not a blow people up thing, but I think it ...
- by William HBonney - at 2012.07.09 17:16:00
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46. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Right now there is not a really effective way of killing tanks.....forge guns do 1600 damage...tanks have 6000 life...a tank doesn't sit around when it is getting hit it just moves...much faster then a heavy or assault and it lets its shields rech...
- by William HBonney - at 2012.07.09 17:14:00
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47. Swarm Launcher update - in Feedback/Requests [original thread]
I have had the worst time with dropships, they will fly away from my swarms and round a corner and not be touched....I actually want the swarms to be more effective vs DS...right now the missles move so slow that I had a drop ship try and squish m...
- by William HBonney - at 2012.07.09 16:52:00
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48. Swarm Launchers - in Feedback/Requests [original thread]
Or the drop ships go invis with the missles en route....and they lose the target...then I say "oh guess they can hide."
- by William HBonney - at 2012.07.03 14:31:00
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49. Swarm Launchers - in Feedback/Requests [original thread]
seeking yes, but many a time the ship or LAV has rounded a corner, and poof missles all blow up. It would be fine if the pilot was taking evasive action...but nope they were just flying as normal..the missles just took 30 seconds to catch up....
- by William HBonney - at 2012.07.03 14:30:00
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50. [FEEDBACK] HMG Overnerf/NERFING GENERAL - in Feedback/Requests [original thread]
I would hate to see FF with the friendly vs enemy markers so out of whack...most the time i have no idea if someone at range is a friendly or an enemy.
- by William HBonney - at 2012.07.03 14:23:00
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51. Swarm Launchers - in Feedback/Requests [original thread]
The missle speed is very slow, I think it should be increased, I have had dropships and LAVs pretty much outrun my missles....any plans on making their speed greater?
- by William HBonney - at 2012.07.03 14:20:00
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