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61. Stop the farming - in Feedback/Requests [original thread]
Lt Royal wrote: Lt Royal wrote: If you're not aware of the full rules and wondering why people might have been also farming your kills etc. Here they are. Mordu's Challenge Rules Mordu's Challenge: None Qualifying Actions. RDV and...
- by WhiskeyJack Otako - at 2013.07.14 18:18:00
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62. Farming for Murdus - in General Discussions [original thread]
Orenji Jiji wrote: Welcome to emergent gameplay. HTFU. Sounds good coming from Cronos.
- by WhiskeyJack Otako - at 2013.07.14 18:15:00
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63. Stop the farming - in Technical Support/Bugs [original thread]
Went into an ambush OMS just now and several people from different corps were farming a supply depot - hacking it back and forth from red to blue. One of them - mock holiday or sommat came on team chat and told me that they weren't killing, that O...
- by WhiskeyJack Otako - at 2013.07.14 17:36:00
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64. Stop the farming - in Feedback/Requests [original thread]
Went into an ambush OMS just now and several people from different corps were farming a supply depot - hacking it back and forth from red to blue. One of them - mock holiday or sommat came on team chat and told me that they weren't killing, that O...
- by WhiskeyJack Otako - at 2013.07.14 17:33:00
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65. Farming for Murdus - in General Discussions [original thread]
Went into an ambush OMS just now and several people from different corps were farming a supply depot - hacking it back and forth from red to blue. One of them - mock holiday or sommat came on team chat and told me that they weren't killing, that O...
- by WhiskeyJack Otako - at 2013.07.14 17:32:00
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66. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
How about a Galente proto assault suit with a movement bonus instead of the shield bonus per level. Paint it midnight blue.
- by WhiskeyJack Otako - at 2013.07.10 22:41:00
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67. over powered Flintlocks - in General Discussions [original thread]
TechMechMeds wrote: Sold my soul to the core scrublock yesterday, blew 3 people up in 3 shots, complete joke to use. Does that mean you'll stop using it now? No... It doesn't. Cause the flaylocks is the perfect counterpart to the assault ri...
- by WhiskeyJack Otako - at 2013.07.08 18:03:00
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68. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
I'm inclined to agree w the topic, but not completely yet. Shields will have an advantageso long as the Galenteracial bonus boosts shields instead of armor. I'm pretty sure I've got what Aldin is talking about. Near 700 hp, proto ar, sidearm, nad...
- by WhiskeyJack Otako - at 2013.07.04 20:55:00
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69. anybody want 170 mil isk? - in General Discussions [original thread]
SILVERBACK 01 wrote: im sick of this broken game so im throwing it away give i reason why i should give you my isk and il transfer the best one.. terrible game should of been cancelled ages ago.. but loyal fans you can have all of my stuff ...
- by WhiskeyJack Otako - at 2013.07.04 20:48:00
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70. HMG still needs more damage in its optimal range. - in General Discussions [original thread]
HowDidThatTaste wrote: Something needs to be done at close range now that strafing speed has been increased again and our tracking rate is slow. It becomes very frustrating to be considered a close quarters suit whenever other suit can hop ski...
- by WhiskeyJack Otako - at 2013.07.03 19:02:00
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71. Revive tool fix solved a lot more problems than we appreciate. - in General Discussions [original thread]
Also back - Logis who repeated pick one up under fire. There is also no way to stop being picked up if you'rather not. Unscrupulous Logis will benefit from this while ignoring the fact that they are awoximg for points.
- by WhiskeyJack Otako - at 2013.07.03 18:46:00
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72. CCP please update us about aiming - in General Discussions [original thread]
Both hit detection and aim are working very well for me. Hit detection maybe less so, but I'm unable to differentiate between when I miss and when the hd is off. As far as aiming - feels smooth and reticule goes to target as desired.
- by WhiskeyJack Otako - at 2013.07.02 19:26:00
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73. GUESS WHAT? Armor and sheilds are not the same! Who would of thought? - in General Discussions [original thread]
WR3CK HAVOC wrote: I am so tired of seeing armor tankers complain about shields. If you dont like armor then switch. They are not the same and will never be the same. What it seems to me is armor tankers want all the benefits of shields plus ke...
- by WhiskeyJack Otako - at 2013.07.02 19:21:00
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74. My opinions about 1.2 - First match - in General Discussions [original thread]
CCP Mintchip wrote: I just really love reading this type of feedback, thank you so much for sharing and I know all the hardwork the devs have been putting in to try to make the game as fun as possible is paying off bit by bit. I really apprecia...
- by WhiskeyJack Otako - at 2013.07.02 19:16:00
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75. Armor tanking, what now? - in General Discussions [original thread]
Nightbird Aeon wrote: What Armor tanking needs isn't a buffer - it is damage mitigation. Give armor tankers the ability to equip resistance modules, like EANMs (energized adaptive nano membranes) or DCUs (damage control units), which give damag...
- by WhiskeyJack Otako - at 2013.07.02 18:41:00
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76. Request: Clone Power Statistic - in Feedback/Requests [original thread]
Daedric Lothar wrote: WhiskeyJack Otako wrote: Yes I'm pretty sure you area troll. Pls keep responses to a constructive, intelligent critique of the proposal. What you are talking about would be complex, a backlog would need to be cr...
- by WhiskeyJack Otako - at 2013.06.25 20:07:00
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77. Request: Clone Power Statistic - in Feedback/Requests [original thread]
Daedric Lothar wrote: WhiskeyJack Otako wrote: Daedric Lothar wrote: I don't think this is needed since CP = WP/Deaths, and your corp could just have its own spreadsheet generated from in game pictures of PC results. Pictures? We could...
- by WhiskeyJack Otako - at 2013.06.25 19:35:00
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78. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Title says uprising 2... We skipping 1.2-1.9?
- by WhiskeyJack Otako - at 2013.06.25 19:34:00
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79. Request: Clone Power Statistic - in Feedback/Requests [original thread]
Daedric Lothar wrote: I don't think this is needed since CP = WP/Deaths, and your corp could just have its own spreadsheet generated from in game pictures of PC results. Pictures? We could just use crayons on our screens.... Heres how your ...
- by WhiskeyJack Otako - at 2013.06.25 19:07:00
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80. Request: Clone Power Statistic - in Feedback/Requests [original thread]
I'd like to suggest a new statistic to report at end of game. I'm calling it Clone Power, but ir might be better described as clone effectiveness over time... KDR reports only kills and misses out on information also important in game play - we ...
- by WhiskeyJack Otako - at 2013.06.25 19:00:00
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