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121. THIS.... - in General Discussions [original thread]
What was B-R5?
- by WUT ANG - at 2014.02.09 18:08:00
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122. THIS.... - in General Discussions [original thread]
http://dustmercs.blogspot.com/2014/02/goons-test-wheres-sandbox-in-dust-514.html
- by WUT ANG - at 2014.02.09 18:04:00
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123. Flux grenades vs Infantry - in General Discussions [original thread]
I would love a infantry flux grenade that explodes on impact to deal 120% damage to shields doing 200dmg at standard 350at adv and 500dmg at proto. Blast radius similar to locus grenades.
- by WUT ANG - at 2014.02.08 22:38:00
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124. Flux grenades vs Infantry - in General Discussions [original thread]
I always thought flux grenades were meant for shield tanks. Maybe they should add the homing feature to them and then add a reduced damage type of flux for infantry and equipment.
- by WUT ANG - at 2014.02.08 22:27:00
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125. No Response From Devs. - in General Discussions [original thread]
Son-Of A-Gun wrote: WUT ANG wrote: With all of the Changes the Buffs, Nerfs and Additions deserving a Refund. And all the respect, refund threads floating around I wish CCP would atleast respond to one of them just to show their listening an...
- by WUT ANG - at 2014.02.08 22:14:00
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126. No Response From Devs. - in General Discussions [original thread]
With all of the Changes the Buffs, Nerfs and Additions deserving a Refund. And all the respect, refund threads floating around I wish CCP would atleast respond to one of them just to show their listening and or thinking about it.
- by WUT ANG - at 2014.02.08 21:44:00
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127. Minmatar assault fit - in General Discussions [original thread]
4 cmplx shield exts 1 Adv shield energiz enhanced armor plate or enhanced reactive plate Cpu chip (whichever you need for your weapons) Scanner or k2 nanohive
- by WUT ANG - at 2014.02.08 21:26:00
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128. Minmatar assault. Mass Driver. - in General Discussions [original thread]
CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 Love it!!! The mass driver getting some TLC.
- by WUT ANG - at 2014.02.08 21:10:00
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129. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Rails should be long range just not 600m (across the map) make it like 400 then they will be forced to come off that hill and CCP PLEASE DO SOMETHING ABOUT HAVS ON TOP OF TOWERS. Oh can anyone tell me if this looks right Swarms 175m Rail Turret...
- by WUT ANG - at 2014.02.08 03:54:00
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130. Killing Heavies in 1.8...OP? - in General Discussions [original thread]
No other dropsuit should be able to kill a heavy in a 1v1 unless you catch the heavy off guard or from behind. In a close quarters fight the heavy only worries about another heavy unless he sucks as a heavy.
- by WUT ANG - at 2014.02.08 03:39:00
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131. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Fix = remove red zone place 100% neutral border around playable area. Increase Home spawn locations too maybe five locations instead of two, to prevent spawn killing.
- by WUT ANG - at 2014.02.07 07:18:00
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132. Racial Weapon Penalty. - in General Discussions [original thread]
Should there be a penalty to cpu and pg for using weapons on a different races suit? Amarr suit with a scrambler rifle no penalty with a rail rifle, combat rifle, assault rifle 25% penalty to weapon cpu and pg. Something like that. The weapons...
- by WUT ANG - at 2014.02.04 17:49:00
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133. More Images of Racial Weapons.... - in General Discussions [original thread]
CCP can we have some please we know you have them.
- by WUT ANG - at 2014.02.04 00:17:00
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134. HOLY ******* **** I CAPPED - in General Discussions [original thread]
It depends on your skill level. Im not talking about sp either the better you play the more wp you get each game. It usually takes me three nights to cap on two of my characters assault and heavy on my logi one and a half nights.
- by WUT ANG - at 2014.02.04 00:10:00
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135. I HAVE SOMETHING EVEN CCP WILL AGREE TO! - in General Discussions [original thread]
Sgt Buttscratch wrote: or they could make a corp board ingame, allowing corps to post up availability of spots and requirements of filly the spot. Hmmm that sounds ok maybe add an additional board (tv) in the merc quarters that cycles thru co...
- by WUT ANG - at 2014.02.03 21:46:00
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136. Armor Hardner and Shield Hardner only one fit at a time Who said tha... - in General Discussions [original thread]
Hmmm that's how it should be. I cant remember what the little briefcase mod was so long ago for hav's but it was only 1 at a time.
- by WUT ANG - at 2014.02.03 18:19:00
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137. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Commandos should be medium frame.........Assault - Logi - Commando
- by WUT ANG - at 2014.02.03 00:40:00
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138. Magsec Smg!!! - in General Discussions [original thread]
Reav Hannari wrote: I suggested the same thing and received this response from the Minmatar weapon master himself: https://forums.dust514.com/default.aspx?g=posts&m=1439879#post1439879 Nice ive never seen this.
- by WUT ANG - at 2014.02.03 00:30:00
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139. Magsec Smg!!! - in General Discussions [original thread]
Since the caldari are getting their smg can we have the name change for the ishukone assault smg? The Freedom Assault SMG sounds nice.
- by WUT ANG - at 2014.02.03 00:17:00
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140. What keeps you coming back to Dust? - in General Discussions [original thread]
The potential that Dust 514 has keeps me coming back and it helps that COD and BF are the same every year. Oh and most other FPS games suck gorilla balls Excluding "KILLZONE 4". Sidenote: Dust desperately needs PVE come on CCP I cant keep spend...
- by WUT ANG - at 2014.02.02 20:50:00
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