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1541. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Brutus Pyrus wrote: (Ooc) the airships are similar to the diyadian airships but are like the collectives in terms of agility but they are bigger. The giant nations were pretty smart, being so old and stuff. So eventually they struck up a deal w...
- by Vyzion Eyri - at 2013.07.21 02:52:00
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1542. The little things. - in General Discussions [original thread]
Random blueberry gunners getting kills in my dropship and enjoying it so much that they refuse to stop firing even when the dropship crashes to the ground and explodes. It makes me laugh and cry at the same time.
- by Vyzion Eyri - at 2013.07.20 15:20:00
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1543. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
oOC: Before I reveal where Conyr is, I have two questions. Brutus, you mentioned in post #1271 'ancient airships of the great empire'. Could I get a little more information on those? And Alixenus, the pit fighting belowdecks. How does it work? I...
- by Vyzion Eyri - at 2013.07.20 15:16:00
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1544. [bug] +50 Kills from Nanite Injectors - in Technical Support/Bugs [original thread]
Do you revive by equipping the injector before running to the downed teammate or do you stand over the body and revive when without taking out the injector first?
- by Vyzion Eyri - at 2013.07.20 14:37:00
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1545. Vehicle Armor Reps - A Defect? - in General Discussions [original thread]
Agreed, armour reppers are very nice right now, for a dropship pilot, anyway. If anything, extend the pulse interval, so it takes longer to regenerate damage, so the window between damage taken and the ability to nail another shot in before the re...
- by Vyzion Eyri - at 2013.07.20 01:33:00
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1546. CCP, use the damn OST! - in General Discussions [original thread]
In-Game HUD music player. Exclusive channels for each race. CPM, propose it. Where basic stat info of an enemy usually pops up, have a popup that shows what song we're listening to.
- by Vyzion Eyri - at 2013.07.20 00:36:00
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1547. Mobile CRUs (and LDS CRUs) not working completely - in Technical Support/Bugs [original thread]
Copying from a feedback thread here : linked thread wrote: When selecting a spawn point from the overview map, the dropship CRU is NOT available until the player has bled out and can no longer be revived. for all other times, ie Spawn...
- by Vyzion Eyri - at 2013.07.20 00:22:00
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1548. Logistics Dropship - CRU - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Tagging. Does this mean I should still repost in bugs like Nova Knife suggested? Or has it been elevated beyond that already?
- by Vyzion Eyri - at 2013.07.19 22:55:00
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1549. Logistics Dropship - CRU - in Feedback/Requests [original thread]
Bump. It'd be nice if we get WP for mCRUs and LDS CRUs too.
- by Vyzion Eyri - at 2013.07.19 14:58:00
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1550. DEVspiracy - in General Discussions [original thread]
I'm scared now. Don't turn the dial please. T_T
- by Vyzion Eyri - at 2013.07.19 12:04:00
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1551. Yet Another Game Balancing Idea - in Feedback/Requests [original thread]
Chet Muffin wrote: Bit of a chicken-egg problem, perhaps Dust would have more players if the game matching would be more balance. I think a lot of new players are quitting because of the pro pub stomping. How is it detrimental to the spirit of...
- by Vyzion Eyri - at 2013.07.19 11:50:00
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1552. Map request - in General Discussions [original thread]
Best I could find was this. http://wiki.dust514.info/index.php?title=Maps
- by Vyzion Eyri - at 2013.07.19 11:44:00
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1553. [Req] Points For Active Scanner - in Feedback/Requests [original thread]
I agree, +5WP for Locator, or something like that, would be great. But if this comes before dropship WP.... Grrrr.
- by Vyzion Eyri - at 2013.07.19 10:27:00
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1554. Who is hacking? Who stopped it? - in Feedback/Requests [original thread]
Customisable HUD, including what shows on the killfeed. I'd like it to show me the top 5 on the leaderboard instead of kills. Or maybe top revives. Or top healing. Or most damage dealt. Or most deaths. Customisation!
- by Vyzion Eyri - at 2013.07.19 10:23:00
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1555. We need to nerf scouts with shotguns now... - in General Discussions [original thread]
CCP don't want to define set roles for each dropsuit. Freedom is good. Except, too much freedom is bad; see where I'm getting at? The CalLogi was BETTER at the role its Assault counterpart was meant to fulfil. That's a problem. A scout sniper i...
- by Vyzion Eyri - at 2013.07.19 08:39:00
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1556. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
Son-Of A-Gun wrote: Hay I made a mistake... Hunh. I forgot to stack them individually: wa G求 xb G求 yc G求 dz = e Where w = 5 (original shield regeneration time) a = 1.25(1.15 G求 .25) x = the product of "wa" b = 1.25(1.15(.869 G求 25) y ...
- by Vyzion Eyri - at 2013.07.19 08:12:00
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1557. Yet Another Game Balancing Idea - in Feedback/Requests [original thread]
Would be impractical with only 5-6k players on at any one time. On the Oceanic servers, I find myself against the same people again and again unless I play a different game mode each time, and even then. If people were divided like this, it'd be ...
- by Vyzion Eyri - at 2013.07.19 07:15:00
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1558. You wanna know what happens when? - in General Discussions [original thread]
Haven't seen people catapulted yet, but it's always amusing to see dead heavies float out of the NULL cannon installations as if in slow motion when an RE blows up at their feet.
- by Vyzion Eyri - at 2013.07.19 07:03:00
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1559. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
Well if I'm not mistaken: If we go ahead and take a look at complex shield regulators , with the 25% bonus to regulators now, a single regulator will reduce shield recharge delays by (1.25 x 25) = 31% If you equip 2 of those and we take into ac...
- by Vyzion Eyri - at 2013.07.19 06:50:00
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1560. OMG! Cal Logi Nerfed into uselessness!!! - in General Discussions [original thread]
Scheneighnay McBob wrote: Shield regulators are probably underestimated. Guess we need to wait and see the horror of instant shield regen. This would make such an effective logibro, being able to take all that explosive damage and regenerate...
- by Vyzion Eyri - at 2013.07.18 22:34:00
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