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81. Hand Signals - in Rookie Training Grounds [original thread]
I've noticed when people fall over, generally they tend to want to be administered a shot from an injector.
- by Vyzion Eyri - at 2013.02.27 10:32:00
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82. Madruger I understand, what is Marauder? - in Rookie Training Grounds [original thread]
I believe (do not quote me for this unless confirmed) that the Marauder skill is needed to unlock the upper tier tanks.
- by Vyzion Eyri - at 2013.02.26 20:25:00
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83. Best skills/loadout for a field medic role? - in Rookie Training Grounds [original thread]
The only people you repair whilst under fire are heavies. They have enough armour for your repairing to actually mean something in the bigger picture. If you're squadding with assaults, keep your weapon out and enhance their deadly medium ranged D...
- by Vyzion Eyri - at 2013.02.25 21:14:00
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84. Low powered modules for a logistics - in Rookie Training Grounds [original thread]
If you want to negate the slowing effect of the plate, simply remove it and add another repairer. This means you'll want to play much more cautiously, however. Which means sticking with a squad or a decent heavy as much as possible. I've never us...
- by Vyzion Eyri - at 2013.02.25 20:30:00
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85. Understanding the Mass Driver - in Rookie Training Grounds [original thread]
In response to your final comment, it isn't as easy as you think. I'd even go so far as to say there is more all required to use a mass driver correctly compared to most other weapons.
- by Vyzion Eyri - at 2013.02.25 05:42:00
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86. dropship flying help - in Rookie Training Grounds [original thread]
I taught myself to fly by crashing over and over until the sheer will to stop losing ISK kept me in the air. Mithridates and Skihids' guide provide great advice, but remember: there are so many variables to take into account when you're actually...
- by Vyzion Eyri - at 2013.02.24 09:40:00
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87. nanohive - in Rookie Training Grounds [original thread]
HJ Parent wrote: Does the militia nanohive resupply ammo for the person carrying it and is it active or passive? That's interesting though. Imagine if you could stick nanohives to your body and become a walking supply depot minus the suit s...
- by Vyzion Eyri - at 2013.02.24 06:34:00
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88. HAVs: Blue-dot gunners, Yes/No? - in Rookie Training Grounds [original thread]
More eyes, more firepower, more threatening, more area denial... more attractive to vehicle hunters. When I see a +2 at the end of a tank name I want to see it melted.
- by Vyzion Eyri - at 2013.02.23 12:25:00
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89. Any tips for a Logisitics Suit? - in Rookie Training Grounds [original thread]
Stay alive. This means shield extenders and rechargers on your high powered slots and armour plates and repairers on your low powered slots. Always remember, dead is bad. I run as a logibro and a pilot, and most of my skill points go into the dr...
- by Vyzion Eyri - at 2013.02.19 11:10:00
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90. Destructive Beam - in Rookie Training Grounds [original thread]
Destructive beam, you say? It'd be cool if orbital strikes looked like that from EVE side. Minus the gaping mouth and popped eyes, I guess.
- by Vyzion Eyri - at 2013.02.17 11:22:00
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91. Why Light Side Logi is more profitable than Dark Side Logi. - in Rookie Training Grounds [original thread]
Booby Tuesdays wrote: This could be called True Teammate Logi vs True Mercenary Logi. What motivates you, helping others, or pursuit of the almighty ISK? Either way, you can stack some serious chips. The problem is this mercenary mentality, ...
- by Vyzion Eyri - at 2013.02.16 12:11:00
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92. sniper tech - in Rookie Training Grounds [original thread]
Can I have tips on how to run into the fray of the fight, still find somewhere I can have a good chance of hitting someone without being hit, then managing to handle sway whilst an enemy is charging at me with every weapon besides another sniper, ...
- by Vyzion Eyri - at 2013.02.11 21:30:00
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93. How do I equip and use repair gun? - in Rookie Training Grounds [original thread]
hold down R2 and select desired equipment. Someone should make a guide.
- by Vyzion Eyri - at 2013.02.03 21:37:00
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94. Do dropships have any real combat use? - in Rookie Training Grounds [original thread]
Once a pilot can fly steadily and smoothly, any gunner who hopes into the turrets can easily get kills. Before then, though, the only damage you'll deal to enemies is that of the corrosive vomit your passengers spew overboard. I know from experien...
- by Vyzion Eyri - at 2013.02.03 21:14:00
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95. Is one shield point the same HP as one armor point? - in Rookie Training Grounds [original thread]
No. Different weapons deal different damage depending on whether it strikes shield or armour. I believe it works like this. Lasers deal more to shields than armour. Explosives deal more to armour than shields. Hybrid weapons (I think these are b...
- by Vyzion Eyri - at 2013.02.03 13:33:00
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96. Faster SP: Ambush or Skirmish? - in Rookie Training Grounds [original thread]
Performance effects SP gain as well, so go for the mode you play better in. Also, if you play the mode which you feel like and have fun playing, SP will just come faster than you want it to. To be honest, the best thing to buy for dust is not ...
- by Vyzion Eyri - at 2013.02.03 13:29:00
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97. Notifications - in Rookie Training Grounds [original thread]
Notifications should be emailed I thought. I don't subscribe because I hardly use the account I signed up with, but I'm pretty sure that's how it works.
- by Vyzion Eyri - at 2013.02.03 06:22:00
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98. Squad Commands Inquery - in Rookie Training Grounds [original thread]
I'm quite sure if you select the defend command and look straight down, it targets yourself.
- by Vyzion Eyri - at 2013.01.28 23:02:00
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99. Assault fittings - which kit is essential? Which is nice to have? - in Rookie Training Grounds [original thread]
Anti-Vehicle (AV) grenades. Vehicles have a morbid fear of them. Similar to rodents causing great panic in elephants. Using av nades means your weapon slots are free to use whatever you prefer to use. If you feel like going completely AV though,...
- by Vyzion Eyri - at 2013.01.21 14:12:00
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100. The Immortal Mercenary Press Dust514 Newspaper needs tutorials from people like ... - in Rookie Training Grounds [original thread]
Unless you're going to create a sort of newspaper for personal experiences, I don't really see far you could go with a newspaper considering anything CCP does will be reported from much more well known sources. If you stick to guides it becomes m...
- by Vyzion Eyri - at 2013.01.20 23:07:00
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