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1101. Holy **** I'm being spammed with likes! - in General Discussions [original thread]
I've only gotten 5 or 6 so my like counter is still kinda safe from corrupt acquisition. I am a knight with eHonor and I refuse to taint my shining flame shield with cheap likes.
- by Vyzion Eyri - at 2013.07.08 00:53:00
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1102. Problem solved - in General Discussions [original thread]
Could make this information solely available on EVE. Information warfare. Because essentially its them who want information about us, isn't it? They want to know how we play, what gear we use, so they can select a team which suits their purposes. ...
- by Vyzion Eyri - at 2013.07.08 00:42:00
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1103. CCP Blam, could you tell us any info on dropship update progress? - in General Discussions [original thread]
DUST Fiend wrote: It's called a road map, not a flight plan. They ain't going to develop an accurate road map without the perspective from the sky.
- by Vyzion Eyri - at 2013.07.08 00:26:00
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1104. [Work in Progress]Dropship WP -Contribution Wanted, perhaps needed- - in General Discussions [original thread]
Bump, 'cause I feel all ideas still apply to current dropships. Removed the Work in Progress tag because it's not a work in progress. There's plenty of stuff here to go with. Further feedback and links to add to my Further Reading list are welco...
- by Vyzion Eyri - at 2013.07.06 00:37:00
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1105. I love my proto - in General Discussions [original thread]
If I notice there are too many enemy protobears, I use my militia scout and run around the fringes of the map and hack the outer points. If I fight them I bring flux grenades.
- by Vyzion Eyri - at 2013.07.05 05:10:00
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1106. Mass Driver suffers from resistances - in General Discussions [original thread]
With my EXO-5 I feel absolutely at ease when I see a heavy round the corner. They can't dodge my flux grenades and bunny hopping and circling is enough to take him out. Combined with the disorientating smoke and the inability to pinpoint where I'...
- by Vyzion Eyri - at 2013.07.05 03:29:00
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1107. What songs you listen to while playing? - in General Discussions [original thread]
Soothing, just like my repair tool.
- by Vyzion Eyri - at 2013.07.04 08:49:00
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1108. Optional Respecs after all New Content - in General Discussions [original thread]
People wouldn't ask for respecs if skills simply affected efficacy and everything was unlocked initially, requiring ISK to purchase. "Sense of progress", "longevity", "choices & consequences" and "giving weight to your decisions" will still a...
- by Vyzion Eyri - at 2013.07.04 00:27:00
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1109. Good Job CCP on the Shield Energizers (No sarcasm) - in General Discussions [original thread]
2Bee Smith wrote: No skills on shield energizers means less SP that new players have to waste. No, just skills to reduce the CPU costs of all other items of the fitting, as well as the core dropsuit upgrades to increase max. CPU, as well as...
- by Vyzion Eyri - at 2013.07.03 08:13:00
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1110. Vehicles: Shields or Armor - in General Discussions [original thread]
Mobility: Shields > Armour Repairs: Armour >> Shields Active Resistance Modules: Armour >>>>>>>>>>>>>>> Shields Damage modules for turrets: Shields > Armour Tanking forge guns: Armour >&g...
- by Vyzion Eyri - at 2013.07.03 06:34:00
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1111. yellow dots= logibros - in General Discussions [original thread]
I always thought that was the game derping around and not allocating players to a team. Perhaps something to do with the server getting that information to the client.
- by Vyzion Eyri - at 2013.07.03 06:26:00
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1112. Choose My Fate: 3x SP Week - in General Discussions [original thread]
I still believe dropships will eventually find their place. That's where my bonus SP is going. I call it hope, others call it stupidity, but no pilot can deny the feeling of immense satisfaction when a gunner grabs a kill.
- by Vyzion Eyri - at 2013.07.03 06:25:00
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1113. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
The dark cloud wrote: Gallante pilot suit skill: -10% reduction on the cooldown time on ALL modules per lvl (50% on lvl5) -+2% on the efficency on shield/armor modules per lvl (+10% on lvl 5) Minmatarr pilot suit skill: same like gallante but ...
- by Vyzion Eyri - at 2013.07.02 22:41:00
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1114. Armor tanking, what now? - in General Discussions [original thread]
I'd say add advanced level multi-stream triage repair tools. Even militia and standard variants. That's one of the greatest benefits of armour tanking; logibros have something their reppers can bite into. Keep armour tanking, ladies and gentlemen...
- by Vyzion Eyri - at 2013.07.02 13:38:00
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1115. academy - in General Discussions [original thread]
And what happens when a prototype tanker decides he's bored of hiding behind the redline from prototype swarm launchers, and decides to take his ride for a spin in the academy, where the worst he could face are some AR bullets?
- by Vyzion Eyri - at 2013.07.02 05:06:00
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1116. Vehicles - in General Discussions [original thread]
The problem is balancing the freedom of choice on the battlefield with separating players into certain categories based on what they did in-game and dispensing rewards based on that. The person who calls in a vehicle currently doesn't have to pil...
- by Vyzion Eyri - at 2013.07.02 05:02:00
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1117. 1.2 wont solve the biggest issue this game has - in General Discussions [original thread]
The dark cloud wrote: (NO AMBUSH OMS AND "DOMINATION" ARE BASICALLY THE SAME) To all other posters: due to the extremely high levels of consideration and logic that has gone into the content of the quoted sentence, all arguments have been r...
- by Vyzion Eyri - at 2013.07.02 01:29:00
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1118. The Importance Of AV Grenades - in General Discussions [original thread]
For some reason your voice, LRHM, reminds me of Badger from the T.V. series Breaking Bad.
- by Vyzion Eyri - at 2013.07.02 01:24:00
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1119. Pub Matches Uneven - in General Discussions [original thread]
If CCP plans on surviving on the current meagre player base, where if you're on the Oceanic server you're up against the same people every match, then implementing matchmaking to further divide players would be seriously unwise. Now, if we simpl...
- by Vyzion Eyri - at 2013.06.27 11:49:00
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1120. How vehicle shields really work? - in General Discussions [original thread]
A 15% resistance modifier means what usually deals 100 damage now deals 85 damage. If you have Vehicle Shield Upgrades at a certain level, then resistance modifiers reduce damage by a percentage of the reduced damage due to the skill's passive ...
- by Vyzion Eyri - at 2013.06.27 05:49:00
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