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1241. Wage Disparity: Class - in General Discussions [original thread]
Atiim wrote: I run ADV Assault suits all the time and I make a near 90-100% profit. What the heck are you people fitting to make your suits so expensive? I've flown ADS since 1.3 and almost always made profit (183m currently, over 300m betwe...
- by Vulpes Dolosus - at 2014.09.30 02:44:00
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1242. I'm better when the M & the L are nerfed - in General Discussions [original thread]
Thumb Green wrote: Denchlad 7 wrote: For a moment I thought you meant Melon Lube had become Olon Abe. Have you ever played with Jackwolf? I'm curious cause he called them Melon Lube last night. Everyone calls us Melon Lube
- by Vulpes Dolosus - at 2014.09.30 01:34:00
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1243. Why are sidearms SO bloody powerful? - in General Discussions [original thread]
Fizzer XCIV wrote: BlazeXYZ wrote: The Master Race wrote: If you boil a lobster slowly it will not scream. It's technically immortal since it keeps on growing. Fun fact. Woo! Fundamentally flawed human physiology which leads to inevi...
- by Vulpes Dolosus - at 2014.09.30 01:18:00
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1244. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Stefan Stahl wrote: Thanks for that. I'm fairly certain that adopting Eve-style fitting philosophy in the mid- to long-term is going to improve the situation. Maybe it isn't for the short-term though. I wish CCP would adopt more of Eve's fitt...
- by Vulpes Dolosus - at 2014.09.29 21:25:00
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1245. Suggestion: Recall Modules - in Feedback/Requests [original thread]
Ok I'm going to be blunt, this is a stupid idea (at least making it a module). Modules are supposed to make your vehicle more combat effective, why waste a slot so you can recall faster? Do you expect to jump out and recall in the middle of a figh...
- by Vulpes Dolosus - at 2014.09.29 21:16:00
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1246. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Stefan Stahl wrote: Out of curiosity: In Eve Online, what does a shield tank look like and which low slot modules are used for passive and active tanks? (When I tried Eve for 6 months, I only ever delved into armor tank theory.) [Disclaimer,...
- by Vulpes Dolosus - at 2014.09.29 20:57:00
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1247. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
You can swap out the shield extenders for damage mods and have it do insane amounts of damage. This is the purpose of the commando.
- by Vulpes Dolosus - at 2014.09.29 19:09:00
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1248. Suggestion: Recall Modules - in Feedback/Requests [original thread]
Just reduce the hacking time to be the same as hacking a neutral objective/installation. Currently it's more comparable to counter hacking an objective. I get that the time before was too short, but now it's too long, just meet in the middle. I c...
- by Vulpes Dolosus - at 2014.09.29 19:05:00
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1249. No OB passing 2400 wp mark = seriously /-_-/ /____/ *Flips tabl... - in General Discussions [original thread]
JIMvc2 wrote: Vulpes Dolosus wrote: Why make squads when 6ppl x 1000WP = 6 orbitals rather than 1sqd(6 ppl) x 6000wp = 1 Orbital? If a squad has 6 mercs then they need to get 6000WP to get 1 OB So that would make each Merc in that Squad ...
- by Vulpes Dolosus - at 2014.09.29 19:01:00
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1250. About LAV's... - in General Discussions [original thread]
I disagree that blasters are worse than light weapons. Blasters literally melt people within range. But then that's their issue, range. Also, LAVs currently get 2-shotted by every serious form of AV. Even my best Methana gets obliterated by swarm...
- by Vulpes Dolosus - at 2014.09.29 18:59:00
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1251. No OB passing 2400 wp mark = seriously /-_-/ /____/ *Flips tabl... - in General Discussions [original thread]
Why make squads when 6ppl x 1000WP = 6 orbitals rather than 1sqd(6 ppl) x 6000wp = 1 Orbital?
- by Vulpes Dolosus - at 2014.09.29 18:54:00
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1252. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Another thing to consider as to why armor vehicles are so much better than shields is the benefit of defensive skills The limiting factor for fitting for both armor and shield is PG. Rarely do I need a CPU mod and I only need my lvl4 shield fitti...
- by Vulpes Dolosus - at 2014.09.29 14:48:00
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1253. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Also, reiterating my ideas for mCRUs (+1 new one): The new one: remove the module entirely and make it an innate mod to the STD DSs (and LDSs if they're reintroduced). The fitting on them is too much. Even if you removed the PG/CPU entirely, it'...
- by Vulpes Dolosus - at 2014.09.28 15:47:00
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1254. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
From my other thread: remove/tone down the hardener animation on the side turrets (this goes for all vehicles). It severely obscures the view of the gunner. A Grimsness can be buffer/rep-tanked with out hardeners, so this may be the reason for the...
- by Vulpes Dolosus - at 2014.09.28 15:35:00
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1255. tried dust after destiny - in General Discussions [original thread]
maluble wrote: Iron Wolf Saber wrote: So hows disconnecting from a 3 hour raid with progression wipe? Or getting no loot drop from a 1 hour boss fight. Or having to pay more money to finish story. Honestly, don't the story ever start?
- by Vulpes Dolosus - at 2014.09.28 15:07:00
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1256. A Statement from a lone ADS Pilot. . - in General Discussions [original thread]
Adipem Nothi wrote: How would you fix it? Reduce rotation speed of a swarm and forge while locking/charging. This will allow a skilled pilot to get in close and orbit to break the locks and tracking of AV while still being susceptible to ran...
- by Vulpes Dolosus - at 2014.09.28 04:43:00
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1257. A Statement from a lone ADS Pilot. . - in General Discussions [original thread]
The ADS is not useless. It's a lot harder to fly and isn't as influential as it was in the past, but it can still do work in the right hands. Sure, I've had to change my tactics but, hey, adapt and die, right? No use crying over it. It's still a ...
- by Vulpes Dolosus - at 2014.09.28 04:35:00
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1258. 2,000,000+SP... - in General Discussions [original thread]
LT SHANKS wrote: MinMando. ^Especially if you're looking for some melee fun.
- by Vulpes Dolosus - at 2014.09.28 02:19:00
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1259. XT-1 missiles still Overpowered. - in General Discussions [original thread]
Black SlaverX wrote: Zindorak wrote: That's why they are 100k My rifle is 75k, can I get 300 splash damage because i can't aim? You can get 1.2k direct damage guaranteed at least 2x with a SL and only costs 40k.
- by Vulpes Dolosus - at 2014.09.28 01:30:00
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1260. Whats the hardest weapon to use? - in General Discussions [original thread]
LAV blaster Infantry, I'd guess the Flaylock. Haven't see one in a while, even after Delta.
- by Vulpes Dolosus - at 2014.09.27 22:58:00
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