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3281. Has anyone else been having trouble getting their repairers to work? - in General Discussions [original thread]
Rejoice, fellow pilot. CCP Wolfman confirmed the armour burning mechanic is removed in 1.4. Here's the thread.
- by Vulpes Dolosus - at 2013.08.23 04:02:00
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3282. A serious question to all drivers and pilots - in General Discussions [original thread]
I like flying and driving around (not too much into tanks) and I feel that I can support my squad/team with this niche.
- by Vulpes Dolosus - at 2013.08.23 03:59:00
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3283. Assault swarm launcher - in Feedback/Requests [original thread]
daishi mk03 wrote: Set ammo clip to 2. Make it shoot 2 clips in one aim, either 1 on each locked target or both on the same target, if no other look. LAV killer. Essentially making it twice as strong as a regular swarm? You realize that's 4k...
- by Vulpes Dolosus - at 2013.08.22 11:59:00
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3284. [Request] Dropship - in Feedback/Requests [original thread]
Small railguns are a problem that I think will make ADS much more valuable. Currently they only do 50% MAX to other vehicles/ installations, essentially making them worthless. That means a maximum of ~250 damage for the best compressed railgun (th...
- by Vulpes Dolosus - at 2013.08.22 04:19:00
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3285. What's your favorite weapon? - in General Discussions [original thread]
Cycled missiles on my ADS. For infantry, definitely grenades. Flux for MD and locus for everything else.
- by Vulpes Dolosus - at 2013.08.22 00:30:00
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3286. What map do you hate the most? - in General Discussions [original thread]
Depends on the gamemode. I like all the skirmish maps (mantis peak is meh). Can't stand the dom bridge map, and mantis peak seems a bit too small. Ambush doesn't really matter.
- by Vulpes Dolosus - at 2013.08.21 12:02:00
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3287. What do we want forge guns to be like? - in General Discussions [original thread]
I'm for damage reduction and longer charge times, but what I really want is some crazy recoil. Like looking up 20 degrees and being pushed back +5m. I mean, come one, this weapon is the equilivent of a rail tank turret and can be handled like a le...
- by Vulpes Dolosus - at 2013.08.21 01:28:00
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3288. [Request] Mortars - in Feedback/Requests [original thread]
Please no more explosives (especially long range) until we either have more variety in weapon types and counter measures like resistance plates or defenses like the bubble shield.
- by Vulpes Dolosus - at 2013.08.19 23:29:00
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3289. [SUGGESTION] Use Dropsuit weapons from Derpship? - in Feedback/Requests [original thread]
I wholly agree, but I'd like to request one fix to increase realism and reduce abuse: add recoil from forge gun fire. Just like getting hit by a forge bumps a dropship, firing a forge should bump it a bit to prevent spam. I think all other weapon...
- by Vulpes Dolosus - at 2013.08.19 17:16:00
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3290. forge gun doesn't fire - in General Discussions [original thread]
I hope it keeps happening...
- by Vulpes Dolosus - at 2013.08.19 07:14:00
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3291. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
CCP Wolfman wrote: Meeko Fent wrote: CCP Wolfman wrote: yeah, sorry we missed that from the patch notes, totally slipped my mind. Wait, where are the patch notes? Ah, maybe they've not been released yet. Double ooops! *runs away* ...
- by Vulpes Dolosus - at 2013.08.19 07:06:00
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3292. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Ralph-Waldo Pickle-Chips wrote: I wouldn't say "remove" the mechanic but you can definitely seek to improve it. If you're a shield DP pilot resorting on armor then there's something wrong with that. Armor DP's are slower and not as agile. Meani...
- by Vulpes Dolosus - at 2013.08.18 18:29:00
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3293. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I disagree with this for the following reasons. 1) The armor burning is a neat visual effect and we need to keep any of those we have to keep the game from looking bland. 2) Your vehicle burning is destroying your armor ...
- by Vulpes Dolosus - at 2013.08.18 06:40:00
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3294. new equipment ideas - in Feedback/Requests [original thread]
+1 For grappling hook.
- by Vulpes Dolosus - at 2013.08.18 05:43:00
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3295. Too any who cry for their precious kill/death ratio... - in General Discussions [original thread]
Defy Gravity wrote: hackerzilla wrote: ... meet my freedom :p. Also burn in hell. To bad my boundless assaults gonna kill you first! I feel like the Boundless assault massdriver is the most aptly named weapon in the game.
- by Vulpes Dolosus - at 2013.08.18 04:47:00
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3296. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Pocket Rocket Girl wrote: I think it might be a hey GTFO now. I'm sure people will complain if the ship just explodes with out giving a chance to bail out. being a proto AV and a lav/DP pilot (scary i know ). I have been on both ends of the lov...
- by Vulpes Dolosus - at 2013.08.18 04:42:00
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3297. New type of game mode? - in Feedback/Requests [original thread]
It's called EvE Online.
- by Vulpes Dolosus - at 2013.08.18 02:23:00
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3298. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
...at least for dropships, but honestly all vehicles. I was flying my Python today and took quite a bit of damage from what I believe were proto swarms and some forge gun, leaving me with arout 150-200 of my 1000 armour left. So as I'm booking it...
- by Vulpes Dolosus - at 2013.08.18 02:18:00
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3299. New MAG Veteran in need of a Corp. - in Rookie Training Grounds [original thread]
Well, there's SVER True Blood. Neanderthal Nation is their beginner corp.
- by Vulpes Dolosus - at 2013.08.17 01:21:00
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