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2721. Why CoD Ghost, Destiny and BF4 will be good for Dust - in General Discussions [original thread]
Ludvig Enraga wrote: I just dont see where dust is gonna get the numbers anymore at this point. Ppl who wanted to try it - did. The vast majority has left. Ppl usually don't circle back to old games unless they were massively popular. CCP Shang...
- by Vrain Matari - at 2013.08.25 16:48:00
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2722. Why CoD Ghost, Destiny and BF4 will be good for Dust - in General Discussions [original thread]
Charlotte O'Dell wrote: Most of the whiny CoD Bois will leave and we'll mostly have the hardcore vets and niche weapon users who want true balance in Dust- not AR 514. I honestly can't wait. Only a few more months, guys, and we can have our gam...
- by Vrain Matari - at 2013.08.25 16:38:00
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2723. How to balance around ISK - in General Discussions [original thread]
That's a dangerous line of thought in New Eden. I mean the ISK vs. relative efficacy part of your argument. Because every one of these items will be produced by EVE-side player-manufacturers(and DUST-side too, once i get my way) from blueprints t...
- by Vrain Matari - at 2013.08.25 15:34:00
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2724. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Henchmen21 wrote: J4yne C0bb wrote: Henchmen21 wrote: What data? I know I am not going to be bringing any vehicles out. This topic really underscores the need for a Dust test server that players can use, not just devs. Something that i...
- by Vrain Matari - at 2013.08.25 15:10:00
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2725. The proper way to balance tank vs AV - in General Discussions [original thread]
Bittersteel the Bastard wrote: Void Echo wrote: with my version of it, if you have more than one tank on the field all you need is 3 AV guys on you team, they would be able to destroy each enemy tank in a 3 man group, your saying that AVers ...
- by Vrain Matari - at 2013.08.25 14:28:00
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2726. The proper way to balance tank vs AV - in General Discussions [original thread]
+1 Chances Ghost. Great analysis...and education.
- by Vrain Matari - at 2013.08.24 19:00:00
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2727. 1 reason why ..... - in General Discussions [original thread]
This PS 2 forum post is actually pertinent to DUST. https://forums.station.sony.com/ps2/index.php?threads/why-i-dont-play-anymore.128800/ Stumbled across it when i was googling for 'Planetside 2 mainstream media' ;)
- by Vrain Matari - at 2013.08.24 18:44:00
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2728. 1 reason why ..... - in General Discussions [original thread]
Y'know if DUST didn't exist, and EVE didn't exist, and CCP didn't exist, i would prolly be raving over Planetside 2. Objectively i have to admire what they've accomplished, and they're not done yet. And there's no arguing that at this moment, man...
- by Vrain Matari - at 2013.08.24 18:28:00
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2729. Incentive to win in pubs? - in General Discussions [original thread]
ZDub 303 wrote: Winning a public match is irrelevant. Its all about KDR. KDR is the only stat that is important in public matches. Anyone who says otherwise is not good enough to have a good KDR Dust has the perfect format to encourage wanti...
- by Vrain Matari - at 2013.08.24 17:57:00
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2730. A Positive Spin - in General Discussions [original thread]
Poplo Furuya wrote: Zero Harpuia wrote: -Swarm Launcher refire. It has a smaller clip now, so more Alpha, less DOT. Incorrect. It has over double the alpha and can expend all it's ammo with the capacity skill maxed 52% faster. It's burst ...
- by Vrain Matari - at 2013.08.24 17:51:00
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2731. Equalised turning speeds makes no sense - in General Discussions [original thread]
Csikszent Mihalyi wrote: Django Quik wrote: How does a big fat guy with a massive heavy machine gun manage to turn as fast as skinny dude in lycra holding a pistol? Total suit and weapon weight should factor into turn speed in just the same...
- by Vrain Matari - at 2013.08.24 17:29:00
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2732. Equalised turning speeds makes no sense - in General Discussions [original thread]
ZDub 303 wrote: Vrain Matari wrote: I played a heavy for three builds and will again. One of the things i loved about switching from assault on my main to heavy on my alt was that the suit felt different. you had to maneuver differently, y...
- by Vrain Matari - at 2013.08.24 15:52:00
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2733. Equalised turning speeds makes no sense - in General Discussions [original thread]
XiBravo wrote: Hate to burst your bubble, but turn limit does not have a place in a proper FPS... It is a fun little gimmick, but aiming quality all around suffers. Sorry. Disagree on a couple of points. Quality of aiming is not the same th...
- by Vrain Matari - at 2013.08.24 15:36:00
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2734. A few thoughts on passive skill bonuses - in General Discussions [original thread]
Sarducar Kahn wrote: I think proficiency skills are too powerful, a fully skilled mlt AR probably puts out more DPS than a no proficiency Proto AR. I don't like passive skills much but a 15% damage increase can make anything look OP real fast. ...
- by Vrain Matari - at 2013.08.24 15:05:00
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2735. Incentive to win in pubs? - in General Discussions [original thread]
8213 wrote: Is there a reason to try and PTFO, or even attempt to win a pub match in any fashion? Wouldn't it be just as beneficial to hack all the turrets, CRUs, and Supply depots, and go for as many kills as possible without risking your suit...
- by Vrain Matari - at 2013.08.24 14:40:00
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2736. Dear CCP: 1.5 is pointless, please scrap and rebuild - in General Discussions [original thread]
It's an important point Chances Ghost and i'm glad you're keeping an eye on it. I remember bringing it up myself in 1.1 and the eventual outcome of that was 'working as intended'. I let it drop off my personal crusade list because i felt aiming,...
- by Vrain Matari - at 2013.08.24 13:36:00
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2737. new matchmaking - in General Discussions [original thread]
BARDAS wrote: Matchmaking is one of the things that cannot be guessed from the patch notes. Not without the formula used in the matchmaking. Best to just wait until its here. Calling it though: Threads whining about the extra time it takes to g...
- by Vrain Matari - at 2013.08.24 04:45:00
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2738. New Active SP reward system - in Feedback/Requests [original thread]
Zeylon Rho presents solid points, and he has helped me clarify my thinking on this. A skillpoint reward system has only one job, and that is to reward player behavior on the battlefield ideally this reward would be for how much a player contribut...
- by Vrain Matari - at 2013.08.24 02:51:00
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2739. * Removed rotation modifier on heavy frames - all frames can now rotate at the s... - in General Discussions [original thread]
Shotty GoBang wrote: Interplanetary Insanitarium wrote: Plus the recoil reduction for the HMG, I almost forgot about that... Anyway, we can sit in one spot longer and hopefully turn fast enough to keep up with people that use sprinting past ...
- by Vrain Matari - at 2013.08.24 01:35:00
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2740. Did you guys hear about the new FPS game coming out soon? - in General Discussions [original thread]
Surt gods end wrote: I also heard they hired this cool cat to promote the game. *who?!* they call him the planetside2 bomber. *mysterious* TBH, it think he's on the CCP payroll as a brilliant anti-anti forum damage control specialist. No...
- by Vrain Matari - at 2013.08.24 00:05:00
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