Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
1281. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: What the f*ck are you talking about. Stay on topic. Did you find the elusive post where I said the HMG is OP? Do you even bother reading the posts Allow me to REPEAT myself THE SUIT(that thing you fit with stuff)...
- by Vitharr Foebane - at 2014.03.14 02:59:00
|
1282. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: Lmao, thats right, stick that foot in your mouth. You talked a little to much smack to just drop the argument. A suit is only as good as its weapon. Is that really your final answer? Fine... I'll indulge you bit longer i ...
- by Vitharr Foebane - at 2014.03.14 02:53:00
|
1283. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: Vitharr Foebane wrote: Dunk Mujunk wrote: The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now. **Vitharr to Zero**- hey im gonna type ASSault since ...
- by Vitharr Foebane - at 2014.03.14 02:44:00
|
1284. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Temias Mercurial wrote: Is it really that difficult to eliminate a Heavy outside its optimal range, which is very short? I really don't see why HMGs are considered OP as of now. Assault shouldn't be the only ones to partake in a killing spree. ...
- by Vitharr Foebane - at 2014.03.14 02:38:00
|
1285. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now. **Vitharr to Zero**- hey im gonna type ASSault since i have no argument. **Zero to Vitharr**- huuuhuh...
- by Vitharr Foebane - at 2014.03.14 02:35:00
|
1286. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: Vitharr Foebane wrote: Dunk Mujunk wrote: This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive ...
- by Vitharr Foebane - at 2014.03.14 02:27:00
|
1287. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Texs Red wrote: My prediction: A lot of players will bail out of assault and logi suits with only the truly dedicated remaining. Many players will flock to sentinel and maybe commando suits for raw eHP power that medium suits won't be able to...
- by Vitharr Foebane - at 2014.03.14 02:17:00
|
1288. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure w...
- by Vitharr Foebane - at 2014.03.14 02:10:00
|
1289. Caldari Heavy depleted shield recharge delay - in General Discussions [original thread]
CommanderBolt wrote: Guys if you look at the new heavies, they all seem to me at least to have roles that they will favour. Its abundantly clear, the Caldari Heavy will be master of the forge gun, I also predict it will be very nifty with a ra...
- by Vitharr Foebane - at 2014.03.13 19:19:00
|
1290. WHY IS THIS HAPPENING - in General Discussions [original thread]
8213 wrote: The stacked damage mod Particle Cannon is the tanker crutch. Instead of actually tanking (maneuvering, shooting, positioning) tankers just sit there with their 2-pop crutch. Their is no hardening through it, unless you have triple ...
- by Vitharr Foebane - at 2014.03.13 15:02:00
|
1291. What suit are you going to use? - in General Discussions [original thread]
Been usein an Amarr sentinel since open see no reason to change now though i intend to add Amarr scout to my repertoire.
- by Vitharr Foebane - at 2014.03.13 07:58:00
|
1292. What to suit to spec 1.8? (help me choose) - in General Discussions [original thread]
Amarr lights need some love :3
- by Vitharr Foebane - at 2014.03.13 07:00:00
|
1293. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Assaults should be the jack of all trades but master of none in my opinion. Thus it should have the slot layout to support said ideology.
- by Vitharr Foebane - at 2014.03.13 06:56:00
|
1294. Caldari suits look wrong - in General Discussions [original thread]
screw caldari how bout dat Amarr light
- by Vitharr Foebane - at 2014.03.13 06:48:00
|
1295. WHY IS THIS HAPPENING - in General Discussions [original thread]
Cat Merc wrote: REDLINE RAIL TANK WITH 3 DAMAGE MODS CUTS THROUGH MY DUAL HARDENERS LIKE BUTTER OH GOD OH GOD WHY Remember this is what the tankers wanted all along
- by Vitharr Foebane - at 2014.03.13 04:33:00
|
1296. High Slot Modules - in General Discussions [original thread]
why bother? the only thing CCP wants in the high slot is shield extenders...
- by Vitharr Foebane - at 2014.03.11 20:25:00
|
1297. NO NEEDLES FOR 3 DAYS - in General Discussions [original thread]
Patrick57 wrote: Vitharr Foebane wrote: Patrick57 wrote: *fits Nanite Injector* *Guns down with HMG* *spawns back in with Forge Gun on top of a tower* *blows Vitharr Foebane up* I can do this all day. ;D *respawns with Breach Forg...
- by Vitharr Foebane - at 2014.03.10 23:07:00
|
1298. NO NEEDLES FOR 3 DAYS - in General Discussions [original thread]
Patrick57 wrote: *fits Nanite Injector* *Guns down with HMG*
- by Vitharr Foebane - at 2014.03.10 23:00:00
|
1299. Why use damage mods (even pre 1.8) - in General Discussions [original thread]
AV and the complete and utter lack of highslot options for armor tankers
- by Vitharr Foebane - at 2014.03.10 21:40:00
|
1300. last million clone event, we had a week complete it. - in General Discussions [original thread]
did i miss some info?
- by Vitharr Foebane - at 2014.03.10 17:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |