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201. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
So there you have it CCP - modification required for the ScR at least - stop those turbo pad using noobs!
- by Victor889 - at 2014.07.15 19:54:00
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202. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
Atiim wrote: You don't really need a Modded Controller to fire extremely fast with a Scrambler Rifle. Though if I may ask, was it a CRD-9 Assault Scrambler Rifle? No, just the standard (adv) ScR (I do know the difference)
- by Victor889 - at 2014.07.14 19:56:00
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203. Why does photon gear - in General Discussions [original thread]
Khulmach wrote: Costx6 of advance gear.If they have a bunch of cpu and pg then its only between 100-200 cpu and 15-30 more pg.I would rather put on advance and stack photon gear.I barely even put mods and equipment on my suit so.....question.Wh...
- by Victor889 - at 2014.07.14 19:30:00
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204. Question... - in General Discussions [original thread]
Sir Dukey wrote: What is the hard counter to heavies in CQC-Medium range? Scout with SG is not a hard counter because it fails more than it succeeds. Most things explodey - RE's - PC's - MD's - FG's And burst HMG works wonders for me.
- by Victor889 - at 2014.07.14 19:28:00
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205. Restricting Heavy Sentinel Suits To Only Heavy Weapons - in General Discussions [original thread]
I wouldn't mind this...
- by Victor889 - at 2014.07.14 19:27:00
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206. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
This kind of blatant use of cheating mechanics is disgusting. I just saw a guy (on my team) using a proto Cal Scout and the advanced ScR, clearly and blatantly using a modded controller, yes I know you can't stop or moderate it but it's just a re...
- by Victor889 - at 2014.07.14 19:21:00
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207. What's next then CCP?? - in General Discussions [original thread]
I'm going to go with 'Good Things'
- by Victor889 - at 2014.07.11 20:31:00
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208. What's next then CCP?? - in General Discussions [original thread]
When you go all quiet like this (and you were doing so well...) we get nervous...
- by Victor889 - at 2014.07.07 20:49:00
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209. Rewards for capping out - in General Discussions [original thread]
Mikey Ducati wrote: Kids want a trophy just for peeing in a toilet. No kid. This you cannot have. .....Kid.....?
- by Victor889 - at 2014.07.01 19:35:00
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210. Is any scared... - in General Discussions [original thread]
I've got proto min scout My hacker suit is awesome (LV5 Hacking, LV5 Min scout bonus, 2 proto hacking modules), it turns over objectives and installations soooooooooooo fast. My 'Aggro' suit has a duvolle, cloak, M1 nades, 3 proto shields and so...
- by Victor889 - at 2014.07.01 19:34:00
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211. Is any scared... - in General Discussions [original thread]
Bethhy wrote: The Minmatar Scout has serious serious fitting issues. Every other suit has next to no problem fitting full proto.. Even the ADV suits fully proto fit.. A Proto Min scout? Like 2 Proto mods the rest is ADV and basic.. The sui...
- by Victor889 - at 2014.07.01 19:34:00
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212. Hotfix 'Charlie' suggestions - in General Discussions [original thread]
Some good suggestions, lets keep it rolling CPM/Devs you reading these??
- by Victor889 - at 2014.07.01 19:30:00
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213. Different loading screen art - in General Discussions [original thread]
Would it be difficult to incorporate some new artwork? I'm sure there's a lot lying around the office, and I feel this would help the game feel more authentic - reinforce the lore side. Not a big change either..
- by Victor889 - at 2014.06.30 23:22:00
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214. Rewards for capping out - in General Discussions [original thread]
I think there should be some sort of reward for capping out. Think about it, you do have to play fairly regularly and you can only do it once per week. Maybe an officer weapon or 3 perhaps? or a small amount of ISK/SP/AUR? Thoughts?
- by Victor889 - at 2014.06.30 23:13:00
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215. Hotfix 'Charlie' suggestions - in General Discussions [original thread]
Mike De Luca wrote: Tectonic Fusion wrote: Red, green, and blue bottles should be universal. Do you know how bad it would be if you would stack 2 precision modules WHILE having lots of shields on a cal scout? Or 2 profile dampeners without s...
- by Victor889 - at 2014.06.30 23:12:00
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216. Hotfix 'Charlie' suggestions - in General Discussions [original thread]
Hi all, I had some thoughts on the next iteration of the updates to this game for your perusal - Fix sound bugs
- The one where if you finish the match cloaked and your audio goes all 'underwater-y', and can sometime continue into...
- by Victor889 - at 2014.06.29 21:40:00
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217. Most Overpowered Weapon In History? - in General Discussions [original thread]
Definitely TAC AR - was it 32 rounds and 70 odd damage per shot with 'fire as fast as you can press' damage output.. that got nerfed quick, that and proto cal logi's were the bane of Dust for a long time..
- by Victor889 - at 2014.06.21 12:13:00
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218. Necesito ayuda :( - in General Discussions [original thread]
Su mejor no molestarse en PC, es casi completamente monopolizado y tan dif+¡cil de conseguir en ella no vale la pena, usted conseguir+í pisote+¦ todo - -+por qu+¬ no unirse a una corporaci+¦n s+¦lida existente si desea experiencia de PC?
- by Victor889 - at 2014.06.21 12:11:00
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219. @ Heavies: Rattati might not know - in General Discussions [original thread]
Adipem Nothi wrote: @ Heavies: Rattati might not that everyone's Max Rotation Speeds are exactly the same (heavy or light, plates or no plates). I wouldn't pop the champagne until he weighs in on this point; I'm beginning to think its a bug. ...
- by Victor889 - at 2014.06.21 12:09:00
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220. scrambler rifle,and aiming. - in General Discussions [original thread]
You could try it on a cheap/BP scout suit, the increased strafing may help you tailor your aim better. Also, if you are using the 'normal' ScR, you can use the charge shot to melt fools at surprising ranges, just have a pistol/SMG on your hip to ...
- by Victor889 - at 2014.06.19 16:50:00
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