Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
521. (suggestion) suit specific sensitivity control - in Feedback/Requests [original thread]
As we all know you have one sensitivity bar for all your suits, however its effect is different for each suit. What I suggest is that each suit could be set to a different sensitivity, as a HMGer would want high sensitivity to turn, but the same p...
- by VicBoss - at 2012.12.20 03:37:00
|
522. This Build Is Almost as Disappointing as playing Killzone 3 for the First Time Was - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: Seriously. I get people telling me a new Dust build just came out that's supposed to smooth out the gameplay and fix the lag. Wow! Really? Maybe this game will be fun to play after all! I open up Dust 514 for the firs...
- by VicBoss - at 2012.12.20 03:24:00
|
523. you might Play DUST too much if... - in The Locker Room [original thread]
You are playing dust too much when you actually substitute kitten in RL
- by VicBoss - at 2012.12.19 15:27:00
|
524. Ridiculous: the tactical assault rifle is now complete garbage - in Feedback/Requests [original thread]
there still usable, just because there not 25-0 machines does not mean their unusable. now they are not the best at close range, mid range, and long range, but are a choice of a high damage rifle that you actually have to control to make work. No ...
- by VicBoss - at 2012.12.18 19:54:00
|
525. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
New ARs make them actually hard to use, no more put dot on enemy form X range away, pop 60 shots in with no kick. Irons make this game much more playable so that ARs are not the do everything weapon, now lazer rifles will take the range weapon sta...
- by VicBoss - at 2012.12.18 19:52:00
|
526. [feedback] Grenades - in Feedback/Requests [original thread]
Grenades took a turn for the worse here as now to gain the same range as before you have to arc a considerable distance higher, this means that while your shooting at an enemy at point a to throw a grenade the proper distance you have to throw you...
- by VicBoss - at 2012.12.18 19:43:00
|
527. Service Announcement: Customized Fittings # Capped - in General Discussions [original thread]
ya i saw that, kinda bummed i had over 30 by a lot
- by VicBoss - at 2012.12.18 19:39:00
|
528. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
THis new build is KITTEN SWEET and MSF is still recruiting
- by VicBoss - at 2012.12.18 19:38:00
|
529. Ridiculous: the tactical assault rifle is now complete garbage - in Feedback/Requests [original thread]
bursts and tacs have sights, and MAN THIS IS AWESOME! tacs are no longer fast firing sniper rifles that destroy also at close range, the lag is much reduced, hit detection is much better, alot more choice of sensitivity, and it looks so much more ...
- by VicBoss - at 2012.12.18 19:35:00
|
530. to the people with SSDs what is your internet speed? - in The Locker Room [original thread]
So if you have fitted a SSD what is your internet speed, and then what was the difference between non SSD and SSD, because im wondering if maybe my internet is the problem and not the HDD. SOOOOO thanks in advance!
- by VicBoss - at 2012.12.17 01:34:00
|
531. new pilot looking for corp - in Corporation Recruitment [original thread]
MSF can always use more dropship pilots, we are a disciplined freelance mercenary corporation based on rapid smart attacks that would benefit alot from good pilots. Check out our recruitment video and website http://www.youtube.com/watch?v=m3D1GT...
- by VicBoss - at 2012.12.16 15:20:00
|
532. Exile AR Screens - ADS - in General Discussions [original thread]
Iron sights also deal with some insane AR range issues,then its a little harder to just point the dot at enemy, and WAM stuck by every shot at nigh max range. however most people will upgrade fast im sure.
- by VicBoss - at 2012.12.15 18:15:00
|
533. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
MSF is still recruiting
- by VicBoss - at 2012.12.14 02:35:00
|
534. Grenade Path Displayed on HUD - in Feedback/Requests [original thread]
no, thats weaksauce. i was kinda mad when they put the grenade indicator in the game, not knowing where grenades were at your feet was AWESOME
- by VicBoss - at 2012.12.11 20:03:00
|
535. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
MSF is still badass, and still recruiting
- by VicBoss - at 2012.12.10 22:07:00
|
536. Skill Point Progression - We could use some help! - in General Discussions [original thread]
Right now we are 2 months into this build, actually a little bit more and what does it look like? Most people are very far into their respective skill trees. This game upon release will not reset sp every month like it used too, so the sp must be ...
- by VicBoss - at 2012.12.09 02:22:00
|
537. make the heavy suit able to go toe to toe with vehichels - in General Discussions [original thread]
If Heavies are to go toe to toe with vehicles, they should cost as much as vehicles. I dont think people want 700kisk -mil isk heavy suits, but tanks easily can cost that much.
- by VicBoss - at 2012.12.08 21:54:00
|
538. Shotgun VS. Heavy - in Feedback/Requests [original thread]
your missing half your shots, because with a advanced shotgun i can always get type II heavies down in 2 to 3 shots, any militia heavy is one shot and they are barely standing.
- by VicBoss - at 2012.12.07 21:03:00
|
539. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
MSF is still recruitng
- by VicBoss - at 2012.12.07 04:07:00
|
540. (Suggestion) louder SFX bar - in Feedback/Requests [original thread]
This might change but as of now i like to listen to my own music via the XMB during games, and i run into a problem, sometimes even though the XMB music is at -4 SFX that is faint is drowned out despite the fact that SFX are at 100 in the sound op...
- by VicBoss - at 2012.12.07 04:06:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |