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1181. How do you support your logi? - in General Discussions [original thread]
I defend logis with my fit, lean, human shield of an assault suit. You don't need to be a fat *** to defend someone!
- by Vermaak Doe - at 2013.03.14 05:30:00
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1182. For When Player Market Opens (An Offer). - in General Discussions [original thread]
InsidiousN wrote: Dominus Fatali wrote: I would like to purchase any and all 'Quafe' Scout Vk. 0 dropsuits. I will offer 1 million ISK for 25. Please contact me in game once the player based market opens so we can do business. I also would b...
- by Vermaak Doe - at 2013.03.14 05:21:00
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1183. A Clue - in General Discussions [original thread]
Npc enemies
- by Vermaak Doe - at 2013.03.14 03:35:00
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1184. For When Player Market Opens (An Offer). - in General Discussions [original thread]
Why sell it when I could rub it in people's faces? The tears will be worth one thousand times 100mil isk.
- by Vermaak Doe - at 2013.03.14 03:11:00
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1185. For When Player Market Opens (An Offer). - in General Discussions [original thread]
Maken Tosch wrote: Vermaak Doe wrote: Maken Tosch wrote: Vermaak Doe wrote: I'm trying to buy, not sell just to be clear BS You're trying to get them cheap now so you can hold onto them until the market supply dwindles. Then you wi...
- by Vermaak Doe - at 2013.03.14 03:05:00
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1186. For When Player Market Opens (An Offer). - in General Discussions [original thread]
Maken Tosch wrote: Vermaak Doe wrote: I'm trying to buy, not sell just to be clear BS You're trying to get them cheap now so you can hold onto them until the market supply dwindles. Then you will take the opportunity to jack up the price...
- by Vermaak Doe - at 2013.03.14 02:59:00
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1187. For When Player Market Opens (An Offer). - in General Discussions [original thread]
I'm trying to buy, not sell just to be clear
- by Vermaak Doe - at 2013.03.14 02:49:00
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1188. For When Player Market Opens (An Offer). - in General Discussions [original thread]
5 mil per 25 suits
- by Vermaak Doe - at 2013.03.14 02:36:00
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1189. tanks - in General Discussions [original thread]
TheBLAZZED wrote: Vermaak Doe wrote: You seem butthurt, cowboy hurt, brokeback mountain! Are you talking to me?.... you talking to me?... nobody else around so you must be talking to me! No, not butthurt in the least. Just merely stating...
- by Vermaak Doe - at 2013.03.14 02:34:00
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1190. tanks - in General Discussions [original thread]
You seem butthurt, cowboy hurt, brokeback mountain!
- by Vermaak Doe - at 2013.03.14 01:37:00
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1191. Shooting Down Swarms - in General Discussions [original thread]
The fact that it doesn't have to be you who takes their time to save themselves, all of my potential damage can be negated, and you sacrifice only a bit of time makes this a bad idea
- by Vermaak Doe - at 2013.03.13 22:18:00
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1192. Shooting Down Swarms - in General Discussions [original thread]
In your scenario my damage can be completely negated without you having to make any sort of sacrifice because your whole team can do so.
- by Vermaak Doe - at 2013.03.13 21:10:00
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1193. Shooting Down Swarms - in General Discussions [original thread]
Baal Omniscient wrote: Vermaak Doe wrote: I'd perfer a module that shoots down a certain number of swarms per level, since completely removing a form of Av's viability is a terrible idea. I'm thinking have the module shoot 2 missiles down at...
- by Vermaak Doe - at 2013.03.13 20:47:00
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1194. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Nguruthos IX wrote: Vermaak Doe wrote: Also technically, a few starter frigs could kill a solo titan technically or in practice? In practice a few starter fits can solo a maxed ds Technically as in if that scenario were to happen, the t...
- by Vermaak Doe - at 2013.03.13 20:18:00
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1195. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Also technically, a few starter frigs could kill a solo titan
- by Vermaak Doe - at 2013.03.13 20:12:00
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1196. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Has everyone on this forum gone cinnabon or have I gotten cynical? Also forge guns are fine.
- by Vermaak Doe - at 2013.03.13 20:11:00
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1197. Amarr Light Av Weapon - in General Discussions [original thread]
I like that comparison
- by Vermaak Doe - at 2013.03.13 20:08:00
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1198. Amarr Light Av Weapon - in General Discussions [original thread]
Onward, preferably to the correct section
- by Vermaak Doe - at 2013.03.13 19:09:00
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1199. Shooting Down Swarms - in General Discussions [original thread]
I'd perfer a module that shoots down a certain number of swarms per level, since completely removing a form of Av's viability is a terrible idea. I'm thinking have the module shoot 2 missiles down at standard and 1 more at every other tier.
- by Vermaak Doe - at 2013.03.13 19:00:00
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1200. No Minmatar Love - in General Discussions [original thread]
Iron Wolf Saber wrote: Minmatar has one suit, one grenade, one Heavy weapon and one Sidearm Don't forget the proximity and remote explosives (repaue tool also most likely
- by Vermaak Doe - at 2013.03.07 13:49:00
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