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161. [Petition] Give Assaults 2 primary slots and Remove Commandos - in General Discussions [original thread]
Why not make Assualts more offensive by giving them more grenades/ slots of grenades/ heavy grenades. llower fit out for damage mods and/or an assault damage mod that helps both medium and light weapons at the same time.
- by Venerable Phage - at 2014.06.23 06:02:00
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162. How Did You Get Your Clones Name - in General Discussions [original thread]
My main is a word play on venerable (old) sage. Phage is a thing that devours particularly bacteria. So it essentially means old predator. Tch Tch is my explosives alt... Self explanatory Vaine Hunter is my rifles alt... Use her to hunt snipers...
- by Venerable Phage - at 2014.06.21 00:04:00
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163. I do what I must... - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Shotty>knives in all cases except ishnoks on a proto min scout versus a very slow heavy Which is BS EDIT: This doesn't mean shotty needs a nerf....if anything it needs a hit detection buff, but knives need a huge buf...
- by Venerable Phage - at 2014.06.20 23:10:00
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164. Dual mass drivers? - in Rookie Training Grounds [original thread]
Artillery Nut wrote: Tch Tch wrote: Surely a plasma cannon is more like an artillery piece then a mass driver... In function, sure. But it fires plasma, not explosive munitions. It fires a projectile that explodes into plasma. MDs are...
- by Venerable Phage - at 2014.06.20 22:46:00
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165. Dual mass drivers? - in Rookie Training Grounds [original thread]
Double post.
- by Venerable Phage - at 2014.06.20 22:44:00
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166. Tips for a new Caldari scout? - in Rookie Training Grounds [original thread]
Get nano up it gives both injectors and nanohives. Compact nanohives give armour back and leave plenty of CPU/PG for other things. MLT Shotgun (no skill required and it is easier to hit with none) is a good main weapon to go with the MagSec. Sid...
- by Venerable Phage - at 2014.06.20 22:15:00
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167. Proposal for new cloak - in General Discussions [original thread]
If you want a semi plausible reason the cloak funnels external electromagnetic waves into the suits sensors at the cost of not improving dampening.
- by Venerable Phage - at 2014.04.03 05:54:00
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168. MY opinion on Cloaks and scouts - in General Discussions [original thread]
Cloaks are countered and pre-1.8 I was getting plenty of kills with REs and am still... Now I have shotgun, SMG, REs and nanohives. Cloaks can be countered: Eyes Explosives eWar, and not just by other scouts but by scanners REs can be shot from ...
- by Venerable Phage - at 2014.04.03 05:36:00
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169. A message to cloaked scouts - in General Discussions [original thread]
The reason they aren't being punished is that the counter strategies haven't became common use: Explosives eWar Eyes Most people look for red chevrons and don't check their 6 often enough. Which is still true because when playing an eWar scout wi...
- by Venerable Phage - at 2014.04.03 05:20:00
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170. Noob question about getting stomped by militia gear - in Rookie Training Grounds [original thread]
MLT has two drawbacks. Fitting costs and Ammo. Having said that no skill MLT shotgun is actually more lethal in moving CQC combat then the laser pointer higher skill ones.
- by Venerable Phage - at 2014.04.03 05:13:00
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171. CCP! URGENT! Corp System abuse! - in General Discussions [original thread]
Fiddle McBums wrote: wow, ths scm s vry i opning. nw plyrs shldnt be scmed out f thr mny. thy wrkd hrd fr dat mny nd duna keps tkng frm thm. dwn wit duna, up wit CCP I'll buy a vowel!
- by Venerable Phage - at 2014.04.03 03:31:00
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172. war points... - in Rookie Training Grounds [original thread]
Isn't it just 5SP per second played and 1SP per WP?
- by Venerable Phage - at 2014.04.02 05:48:00
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173. Noob question about getting stomped by militia gear - in Rookie Training Grounds [original thread]
Headshots are the likely culprit and you are assuming it was one on one. I run a scout and the number of times a heavy thinks they are in a one on one fight when they are not is quite common. What was your firearm?
- by Venerable Phage - at 2014.04.02 05:46:00
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174. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
The cloak isn't relevant after the first shot. If you can see him strafing that equipment has no impact on the outcome of that engagement. Also it sounds like the scout was being nice. He could have: Snuck up behind you and double tapped with a s...
- by Venerable Phage - at 2014.04.02 05:22:00
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175. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
I use two + RE Shotgun is my backup, SMG is my default. Once surprise and/or range is lost second weapon is needed. Cloak is only useful in getting places or the first shot. After that its tactics, weapon selection and knowing when to run... Ho...
- by Venerable Phage - at 2014.04.02 05:02:00
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176. You brick tanked scouts are going to learn the hard way - in General Discussions [original thread]
Leadfoot10 wrote: The Robot Devil wrote: Leadfoot10 wrote: Science once thought the Earth was flat. Science is just religion with a better feedback loop. Both are faith based. Perception is reality. There is no spoon. Science has...
- by Venerable Phage - at 2014.04.02 04:09:00
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177. Tales of Awesomeness - in General Discussions [original thread]
For some reason I can only murder taxi with captured LAVs. Best kill on a LAV. I turned to my right and saw a LAV which my radar didnt detect,, was about to be run over by 3 reds when I reflex shot and OHK the driver and the LAV stopped at my kne...
- by Venerable Phage - at 2014.04.02 02:44:00
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178. how to repare cloak field - in General Discussions [original thread]
It won't save your bacon. Playing a scout is about patience and timing. Cloak allows you to get places. A non cloaked scout can still kill you from behind without you knowing they were there otherwise nova knifes and shotguns wouldn't be viable....
- by Venerable Phage - at 2014.03.31 05:25:00
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179. Any advice regarding assaults? - in Rookie Training Grounds [original thread]
SMG is a great sidearm paired with anything bar an AR or Assault CR as it duplicates there function just at a shorter range. So it pairs very nicely with the MD. Scrambler Pistol is very good if your aim is good, has a nice range and can be a OH...
- by Venerable Phage - at 2014.03.31 04:15:00
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180. RE need to be fixed - in General Discussions [original thread]
Derek Barnes wrote: it also alows for the OP combo of remotes + nanohive on any suit except heavys Putting REs in the grenade slot doesn't exactly mean that it would restock from nanohives. They would still be the REs we know today but jus...
- by Venerable Phage - at 2014.03.31 04:02:00
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