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341. Seriously CCP - in General Discussions [original thread]
Scalesdini, I've spawned less than 10 tanks since E3. In fact, I haven't spawned any tanks in Precursor. The fact of the matter is that they weren't OP - the only times my team has been ROFLstomped by enemy tanks, it was STB and my team refused to...
- by Veigar Mordekaiser - at 2012.09.14 17:19:00
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342. do you think CCP is doing a good job? - in General Discussions [original thread]
4447 wrote: it's their first FPS so, yea they are doing good With a team of 60 people, that consists of people from EA and Dice, I don't think you can quite say that this is their first FPS. It may be the first FPS released by CCP, but their...
- by Veigar Mordekaiser - at 2012.09.14 17:16:00
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343. What Happened to my TANK !!! - in General Discussions [original thread]
ReGnUm ReSuRgAM DEI wrote: ARE YOU 4 CEREAL???? CCP ****** you anally. Don't worry, I'm upset too - along with the rest of the forums it seems.
- by Veigar Mordekaiser - at 2012.09.14 16:50:00
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344. Seriously CCP - in General Discussions [original thread]
Icy Tiger wrote: Yes, because the Remote Explosives, one hit kill Swarms from 2 builds ago, the militia Heavy suits with 1100 HP, and all that fun stuff wasn't OP. It doesn't matter at this point. We have less than half of the features this g...
- by Veigar Mordekaiser - at 2012.09.14 16:44:00
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345. Seriously CCP - in General Discussions [original thread]
Regnum I don't really care what point you have, you're an ass and a troll and I wish you'd leave my thread.
- by Veigar Mordekaiser - at 2012.09.14 16:42:00
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346. Seriously CCP - in General Discussions [original thread]
Quit nerfing Edited (Come on CCP, harsh negative criticism gets me an edit? and it wasn't even "kitten"?). When we have ever weapon, every skill, and every feature, start balancing; until then, people should HTFU and deal with it. Tanks were ...
- by Veigar Mordekaiser - at 2012.09.14 16:39:00
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347. Seriously, LTP Logistics - in General Discussions [original thread]
Ludvig, did you bother to read through the first couple pages, or just skim the OP? Read a little further, you'll realize we are all aware of the flip side, and many have already commented on it.
- by Veigar Mordekaiser - at 2012.09.14 03:25:00
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348. Seriously, LTP Logistics - in General Discussions [original thread]
I tend to run out and revive those guys in the middle of the field, regardless if it puts me in LoF or not; I just throw a hive down before I go.
- by Veigar Mordekaiser - at 2012.09.13 04:12:00
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349. YouTube & Streaming rules? - in General Discussions [original thread]
Read the NDA. Duh.
- by Veigar Mordekaiser - at 2012.09.13 04:11:00
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350. keyboard and mouse - in General Discussions [original thread]
E is "action" or "interact" which is why it's E to suicide. It's also E to hack or enter a vehicle.
- by Veigar Mordekaiser - at 2012.09.13 00:51:00
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351. Seriously, LTP Logistics - in General Discussions [original thread]
Typo Name wrote: Veigar Mordekaiser wrote: I know not all Logi's are triage, but I often see the "triage unit nearby" text and see a Logi run by me off to nowhere. It's just a bit frustrating. I myself have been doing quite the large amount ...
- by Veigar Mordekaiser - at 2012.09.13 00:46:00
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352. what's new? - in General Discussions [original thread]
Brahma El Indio wrote: Seriously, try planet side 2. Ex MAG player heaven. I wish my computer could handle that, I can barely run LoL at 45FPS Q_Q
- by Veigar Mordekaiser - at 2012.09.12 19:54:00
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353. Seriously, LTP Logistics - in General Discussions [original thread]
I know not all Logi's are triage, but I often see the "triage unit nearby" text and see a Logi run by me off to nowhere. It's just a bit frustrating. I myself have been doing quite the large amount of rezzing since then, and I find it very rewardi...
- by Veigar Mordekaiser - at 2012.09.12 19:51:00
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354. Does race/bloodline really matter now or in the future - in General Discussions [original thread]
When all the features, skills, and items are available, it will make an impact. When you start Amarr on EVE, you can use Amarr frigates, lasers, and a few other Amarr things. Where as if you start Minmitar, you use Minmitar frigates, projectile we...
- by Veigar Mordekaiser - at 2012.09.12 17:58:00
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355. Petition - Vile Rat Armour Tribute - in General Discussions [original thread]
Zerlathon wrote: With this in mind, I propose that an armour set be created in his honour, with the AUR generated going to a charity of his Family's choosing. I like the idea, however this would probably be the only thing in game that I woul...
- by Veigar Mordekaiser - at 2012.09.12 17:54:00
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356. How do you switch from single shot to multishot with the Duvall Tacticle assault... - in General Discussions [original thread]
Ten-Sidhe wrote: You don't. Some people can pull a trigger fast enough to fire faster then breach full-auto. The kick from that is pretty hefty though isn't it?
- by Veigar Mordekaiser - at 2012.09.11 22:00:00
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357. Seriously, LTP Logistics - in General Discussions [original thread]
Woohoo I got revived for the first time yesterday! Perhaps this thread and the few similar threads I have seen recently made some impact! Then again, I have yet to be revived since.
- by Veigar Mordekaiser - at 2012.09.11 20:53:00
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358. the Heavy suit is about useless this build - in General Discussions [original thread]
I don't know man, I played a few games today with heavies that would -not- die. I swear, I pumped a full clip of my Tactical AR into those guys, barely got them below half armor.
- by Veigar Mordekaiser - at 2012.09.11 08:18:00
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359. Do you use a Dualshock,keyboard & mouse,or a Move? - in General Discussions [original thread]
KBM whenever I can. I only use the DS3 when spawning, issuing orders, or piloting. I have some pretty severe input lag with my DS3 though, not sure what's up with that.
- by Veigar Mordekaiser - at 2012.09.11 08:16:00
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360. Basic Auto-Detonator - Please.... Just.... Don't. - in General Discussions [original thread]
This is an AWESOME idea. Downright amazing. Why is everyone so against this? All CCP has to do to make this viable is A) turn on friendly fire, B) make the damage/radius significant though not unreasonable, C) make the price/resource requirement ...
- by Veigar Mordekaiser - at 2012.09.11 08:15:00
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