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181. Just an idea Jesus logisuit - in Feedback/Requests [original thread]
Hmmm... a 'Lazarus' Logistics Type-II or something? I'd have to say no in that it breaks the team reliance.
- by Vaerana Myshtana - at 2013.02.04 16:44:00
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182. Remove snipers from the game - in Feedback/Requests [original thread]
*facepalm* Again... Please see the six million other threads discussing snipers. Also, I highly recommend this thread before you post.
- by Vaerana Myshtana - at 2013.02.04 00:25:00
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183. Snipers everywhere. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Ballistics, Sleepy? The digital scopes should offset for bullet drop automatically. They can today. These devices report distance to target down to a meter as well as success possibilities so adjusting for bullet drop (eve...
- by Vaerana Myshtana - at 2013.02.03 02:31:00
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184. [REQUEST] Why am I legless? - in Feedback/Requests [original thread]
It was just a cloning error. We apologize for the inconvenience. Please accept these anti-grav hover packs as our gift to you...
- by Vaerana Myshtana - at 2013.02.02 05:44:00
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185. [Request] Have clones cost ISK - in Feedback/Requests [original thread]
SOON(tm) There is Clones tab in the Neocom.
- by Vaerana Myshtana - at 2013.02.01 23:10:00
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186. Wish there was more continuous gameplay after a match. - in Feedback/Requests [original thread]
Iam Krogan wrote: This. There's about 3 minutes of - loading - quarters - waiting for deployment - loading - battle lobby - between every 10 minutes of action. Way too much useless waiting. EDIT: If it was possible to trade my quarters for ju...
- by Vaerana Myshtana - at 2013.02.01 16:36:00
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187. [Request] Record Tactical Map - in Feedback/Requests [original thread]
Beren Hurin wrote: It would be nice for practicing purposes to get the ability to record the overview map, and then go back, pause, zoom down and up, select bluedots, see when they see red, see when they deploy, see where the battle turns etc. ...
- by Vaerana Myshtana - at 2013.02.01 15:59:00
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188. "Nearest triage is x meters away" - in Feedback/Requests [original thread]
These suggestions are very good. I hope we can get them at some point.
- by Vaerana Myshtana - at 2013.02.01 13:30:00
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189. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
CCP Eterne wrote: Gravboots do not function under heavy loads, such as those induced by wearing armored dropsuits or eating a whole lot of fatty foods. Darn. I may need to lay off the cheese fries....
- by Vaerana Myshtana - at 2013.01.31 16:21:00
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190. [Request][Feedback] Redline Difficulties - in Feedback/Requests [original thread]
Knarf Black wrote: Vir Sigvaldt wrote: I think I read something about a future update where people will not earn SP from actions taken in the red zones. I can't find it, but I'm sure I read it on the forums. I don't know if that's been co...
- by Vaerana Myshtana - at 2013.01.31 16:16:00
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191. (Request) Ammo Module - in Feedback/Requests [original thread]
I suspect we will see some logistical vehicles at some point that might do this. Overall, it's an interesting concept.
- by Vaerana Myshtana - at 2013.01.31 13:31:00
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192. Bring back the old AR sound or change it to something new. - in Feedback/Requests [original thread]
I wonder if this is CCP's solution to get people to spec out of ARs...
- by Vaerana Myshtana - at 2013.01.31 03:31:00
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193. QQ is OP - Please Nerf. - in Feedback/Requests [original thread]
Necrodermis wrote: there are militia AV grenades? i want them. True. I was exaggerating. Really, I was just trying to point out how silly some of the QQ sounded, but you caught my hyperbole.
- by Vaerana Myshtana - at 2013.01.31 00:56:00
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194. QQ is OP - Please Nerf. - in Feedback/Requests [original thread]
Can we please let the devs focus on things like stability instead of the constant threads demanding nerfing of snipers, heavies, tanks, grenade fuses, AV grenades, flavor-of-the-week...? I don't care that your KDR is suffering because you got noo...
- by Vaerana Myshtana - at 2013.01.31 00:29:00
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195. [Request/Feedback] Limit the amount of ISK a director can give out per day - in Feedback/Requests [original thread]
PAUL BERNARD wrote: I am sorry man. However, fortunately for you, I have decided to quit this stupid game. Over my many months of playing I have accumulated hundreds of millions of isk, and I am giving it out to people who are serious about th...
- by Vaerana Myshtana - at 2013.01.30 23:45:00
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196. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Mobius Wyvern wrote: Icy Tiger wrote: 32 Players - 17 Snipers. Counted. It's not even fun anymore. And don't tell me it takes skill, I've gone 12-0 with a militia sniper rifle, all you do is crouch, wait for dot to run...
- by Vaerana Myshtana - at 2013.01.30 15:05:00
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197. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Icy Tiger wrote: 32 Players - 17 Snipers. Counted. It's not even fun anymore. And don't tell me it takes skill, I've gone 12-0 with a militia sniper rifle, all you do is crouch, wait for dot to run red and fire. It's not even kitten funny anymo...
- by Vaerana Myshtana - at 2013.01.30 15:02:00
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198. 4th seat in tank (gunner) - in Feedback/Requests [original thread]
Personally, I did wonder why the tank driver was also the main gunner. +1 to the OP. On another note, they do need to make it easier for passengers in other vehicles to shoot out of them. Last I tried from a LAV or DS, I couldn't.
- by Vaerana Myshtana - at 2013.01.30 14:56:00
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199. It needs - in Feedback/Requests [original thread]
-1 No. Sure, I'd like my SMG to have more range, but rather than tinker with balance (which works, in a Rock-Paper-Scissors way), I'd rather see effort go into things like stability, battle types, planet hopping, player market, etc.
- by Vaerana Myshtana - at 2013.01.30 04:14:00
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200. How many times do I have to point out that av nades are broken? - in Feedback/Requests [original thread]
Kaiden Solian wrote: A single remote pack can take the tank down in one and 1 AV for LAV see the problem No. One bomb does not seem OP. http://www.youtube.com/watch?v=EoUb7jiFj5Q It has been the case since at least WWII, and it remains t...
- by Vaerana Myshtana - at 2013.01.29 19:11:00
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