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1701. Turrets - Naming and Variants - in Feedback/Requests [original thread]
Tap.
- by Ulysses Knapse - at 2013.04.15 08:24:00
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1702. Fixing Weapons - in Feedback/Requests [original thread]
slypie11 wrote: News flash, this isn't tf2. It is extremely different in every way. Not my point. My point is that TF2 is balanced and Dust 514 is not.
- by Ulysses Knapse - at 2013.04.15 08:22:00
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1703. Tech Levels - in Feedback/Requests [original thread]
Tap.
- by Ulysses Knapse - at 2013.04.15 08:05:00
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1704. Armor Tanking Improvements - in Feedback/Requests [original thread]
Tap.
- by Ulysses Knapse - at 2013.04.15 07:54:00
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1705. Battle Rifle - Minmatar Light Weapon - in Feedback/Requests [original thread]
The Minmatar Battle Rifle is a dual-barreled rifle intended for short to mid-range combat. It has a holographic sight, also found on the Minmatar Submachine Gun. It is a powerful and versatile weapon that is built on the tenets of Matari resourcef...
- by Ulysses Knapse - at 2013.04.15 07:46:00
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1706. Anti-Materiel Rifle - Minmatar Light Weapon - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Could definitely be balanced if the damaged is toned down a bit, an automatic AV weapon certainly sounds more interesting to me. I wouldn't mind seeing both.
- by Ulysses Knapse - at 2013.04.15 07:18:00
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1707. Marksman Rifle - Gallente Light Weapon - in Feedback/Requests [original thread]
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- by Ulysses Knapse - at 2013.04.15 07:17:00
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1708. [request] iron sights for sniper rifles - in Feedback/Requests [original thread]
Well, I don't know about giving a damage bonus for removing a scope, but reducing the massive amount of sway and giving it a rate of fire bonus would work just as well if not better. Honestly, if a Battle Rifle did happen, I would think it would d...
- by Ulysses Knapse - at 2013.04.15 07:16:00
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1709. Caelum Naves - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Ulysses Knapse wrote: Martin0 Brancaleone wrote: Why would you prefer a Planetary a planetary strike ship over a destroyer for a tactical strike? Frigates have a maximum of 3 guns (4 in rare cases but those are...
- by Ulysses Knapse - at 2013.04.15 07:07:00
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1710. PROJECT OHK - in My DUST 514 [original thread]
I'm scared now.
- by Ulysses Knapse - at 2013.04.15 07:05:00
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1711. [request] iron sights for sniper rifles - in Feedback/Requests [original thread]
I would prefer a designated (see wut I did thar?) Marksman Rifle. Besides, if it only had iron sights, it wouldn't be a Marksman Rifle, it would just be a Battle Rifle.
- by Ulysses Knapse - at 2013.04.15 07:01:00
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1712. Caelum Naves - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Why would you prefer a Planetary a planetary strike ship over a destroyer for a tactical strike? Frigates have a maximum of 3 guns (4 in rare cases but those are T2 and NOT cheap), destroyer have 8 and they are not t...
- by Ulysses Knapse - at 2013.04.15 06:59:00
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1713. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
Rusty Shallows wrote: You may be onto something here Knapse. Heck, maybe Dust farming could be linked to Eve booster production.... One Universe, one drug trade. Funny you mention that. Improved Boosters actually use Spirits in their product...
- by Ulysses Knapse - at 2013.04.15 06:53:00
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1714. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
Sometimes, war just gets tiring. In those cases, you can return to your peasant roots with some peaceful agricultural traditions. Tilling the Land First, you must build an Agricultural Facility on the District. This automatically tills arab...
- by Ulysses Knapse - at 2013.04.15 06:44:00
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1715. Caelum Naves - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: You forgot the War Barge itself. Nope. The title means "Sky Ships" in Latin, but the Warbarge can't / won't go into the atmosphere.
- by Ulysses Knapse - at 2013.04.15 06:07:00
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1716. [Suggestion] Purchase better RDV pilots - in Feedback/Requests [original thread]
Funny. If I recall correctly, RDVs are drones. Constantly I see threads about drunk RDV pilots. Sure, it's a joke, but it isn't a funny one because it is quite obvious that RDVs are drones. Drones don't have pilots and drones cannot be drunk.
- by Ulysses Knapse - at 2013.04.15 03:34:00
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1717. Caelum Naves - in Feedback/Requests [original thread]
Tap.
- by Ulysses Knapse - at 2013.04.15 03:31:00
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1718. Caelum Naves - in Feedback/Requests [original thread]
Mobile Command Center We already know what these are. Cruiser-sized general-purpose ships. They can provide most everything you need. Clone Capacity - 150
Offensive Capability - Poor
Defensive Capability - Good
Support Capability ...
- by Ulysses Knapse - at 2013.04.14 15:32:00
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1719. HMG turret - in Feedback/Requests [original thread]
If I had a nickel for every time this was suggested, I could buy the Mercenary Pack.
- by Ulysses Knapse - at 2013.04.14 13:39:00
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1720. [Request] Vehicle Shield Recharge Times - in Feedback/Requests [original thread]
Honestly, I'm not worried about total balance here. I'm worried that modules designed for passive shield recharging will be neglected because shield extenders are more useful. Perhaps we can meet midway? For example: Shielded Vehicle Shield HP - ...
- by Ulysses Knapse - at 2013.04.14 12:30:00
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