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801. [Request] Repair Tool Function: Bomb Defusal - in Feedback/Requests [original thread]
gbrngfol wrote: If this is implemented I think it should work on all equipment. not just REs. I'd also make it so all other equipment types swap sides rather than shut down. That's going a bit far, and CCP is already looking into a way for in...
- by Ulysses Knapse - at 2013.12.20 06:18:00
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802. Where's the Suppressive Fire? - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:33:00
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803. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:33:00
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804. Role Call! - A Little Advice - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:31:00
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805. The Vehicle Revamp, Pt.3 - Turrets - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:30:00
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806. The Vehicle Revamp, Pt.2 - Electronic Warfare - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:29:00
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807. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:28:00
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808. The Role of HAVs - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:27:00
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809. [Weapon Suggestion] Amarr Beam Lance - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:25:00
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810. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:24:00
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811. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
The-Errorist wrote: Ulysses Knapse wrote: Rather than removing tiers, why not add more aspects to the different tiers instead of just Improvement? You mean having sidegrades instead of upgrades, yes, that's what KAGEHOSHI is already sugg...
- by Ulysses Knapse - at 2013.12.20 05:23:00
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812. Standardizing ARs - in Feedback/Requests [original thread]
Dunce Masterson wrote: *clip* Does it really matter? Rifle just sounds better. Dunce Masterson wrote: i think its actually better this way that the first weapon in every faction is the best at what it does with a second variant being weak...
- by Ulysses Knapse - at 2013.12.20 05:21:00
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813. Dropsuit Names - in Feedback/Requests [original thread]
Faunher wrote: Minmatar Medium: Rusty Can Minmatar Scout: Fast Rusty Can Minmatar Assault: Rusty Can w/ Duct Tape Minmatar Logi: Rusty Can that applies Duct Tape It's not rust, the metal always looks like that.
- by Ulysses Knapse - at 2013.12.20 05:19:00
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814. Tracking - The Forgotten Stat - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:18:00
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815. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:17:00
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816. Capacitor for Infantry? Capacitor for Infantry! - in Feedback/Requests [original thread]
Bump.
- by Ulysses Knapse - at 2013.12.20 05:16:00
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817. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Rather than removing tiers, why not add more aspects to the different tiers instead of just Improvement?
- by Ulysses Knapse - at 2013.12.20 04:58:00
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818. [Suggestion] New Tier System - in Feedback/Requests [original thread]
There are three physical properties which must be considered when dealing with balance. Versatility, Specialization and Improvement. These are important aspects to the balance of the game. Unfortunately, the current tier system is linear. For ...
- by Ulysses Knapse - at 2013.12.20 04:52:00
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819. [Suggestion] Weapon Rigging - in Feedback/Requests [original thread]
Roger Cordill wrote: Ulysses Knapse wrote: Do you have any arguments as to why Tech III is overpowered, besides that "it's Tech III"? Due to the nature of tech 3 , you could make it a completly different weapon than intended, breaking ...
- by Ulysses Knapse - at 2013.12.20 03:20:00
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820. [Suggestion] Weapon Rigging - in Feedback/Requests [original thread]
Roger Cordill wrote: Ulysses Knapse wrote: Roger Cordill wrote: There's no tech 3 weapons Not yet, at least. Roger Cordill wrote: and why limit officer, tech 2, and faction stuff when you could just change the rig cal cost? Becaus...
- by Ulysses Knapse - at 2013.12.20 03:01:00
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