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601. who here hates eve players? - in General Discussions [original thread]
dent 308 wrote: Two pages in and no mention of the term 'egger'? Shame on all of you. I thought everyone here was civilized enough to not use such derogatory terms. Everyone knows the proper way to refer to an EVE player is "capsuleer".
- by Ulysses Knapse - at 2014.01.02 04:52:00
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602. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
knight of 6 wrote: *clip* It's not my fault that the control scheme is godawful. Also, you wouldn't have to worry about managing cooldowns. Misclick? Not a problem, no heavy cooldown associated with it, just some minor capacitor usage. Turn ...
- by Ulysses Knapse - at 2014.01.02 04:48:00
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603. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
I've been ignored!
- by Ulysses Knapse - at 2014.01.02 04:46:00
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604. Like Generator 3.1 - in General Discussions [original thread]
Better idea. Send me 10 million ISK and I'll split it with my alts.
- by Ulysses Knapse - at 2014.01.01 18:02:00
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605. Like Generator 3.1 - in General Discussions [original thread]
Oops, sorry. Wrong Patrick.
- by Ulysses Knapse - at 2014.01.01 17:59:00
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606. Like Generator 3.1 - in General Discussions [original thread]
Patrick57 wrote: Mine had 70 pages by now Pffft... This is why I hate overachievers. They always brag about their exploits. But you know what, Patrick?! No one cares that you live under the nicest rock in all of Bikini Bottom! No one!
- by Ulysses Knapse - at 2014.01.01 17:58:00
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607. The Vehicle Revamp, Pt.2 - Electronic Warfare - in Feedback/Requests [original thread]
TheEnd762 wrote: Pass then. Grenades are too short-range, travel too slowly, and lack precision. AV Grenades don't seem to have problems hitting HAVs, so long as you can get close.
- by Ulysses Knapse - at 2014.01.01 17:49:00
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608. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
Killar-12 wrote: Cap boosts could have Cap charges... In the end, reloading periods and cooldown periods are functionally identical.
- by Ulysses Knapse - at 2014.01.01 17:46:00
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609. Like Generator 3.1 - in General Discussions [original thread]
Tech II. Hell yeah.
- by Ulysses Knapse - at 2014.01.01 17:41:00
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610. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
In EVE, the first levels of a skill were far less intensive than the later levels. This allowed new players to catch up quickly, while still making mastering a skill a lengthy process. In fact, the first four levels of a skill combined trained...
- by Ulysses Knapse - at 2014.01.01 17:19:00
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611. Nerfing the swarm launcher / wheres the fairness? - in Feedback/Requests [original thread]
Steve6969 wrote: I am a cash paying customer There's your problem, mate.
- by Ulysses Knapse - at 2014.01.01 16:14:00
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612. Request: Saftey Zone redline mechanic - in Feedback/Requests [original thread]
Meee One wrote: -Display 'you are in a safety zone' at the top middle of the HUD -Disable all weaponry inside the redline (vehicles' turrets included) This would eliminate redline sniping and rail gunning. It would force players to leave the re...
- by Ulysses Knapse - at 2014.01.01 16:09:00
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613. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
Jason Pearson wrote: I am not too fond of real life, full of realism and stuff. Well, at least the combat is balanced!
- by Ulysses Knapse - at 2014.01.01 16:02:00
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614. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
Jason Pearson wrote: If you do not know, when a tank gets closer to mines, the pilot will hear a beeping noise getting louder the closer to the mines they are, now this has proven to be an issue for AVers as they are only useful against killing...
- by Ulysses Knapse - at 2014.01.01 15:40:00
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615. The Vehicle Revamp, Pt.3 - Turrets - in Feedback/Requests [original thread]
The-Errorist wrote: Awesome suggestion. I agree with this man right here!
- by Ulysses Knapse - at 2014.01.01 12:34:00
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616. The Vehicle Revamp, Pt.2 - Electronic Warfare - in Feedback/Requests [original thread]
TheEnd762 wrote: I'd prefer infantry versions that function like the repair tool If infantry gets their own versions, I doubt they would act similarly to the repair tool. It's more likely that they would be grenades or long-range, short-durat...
- by Ulysses Knapse - at 2014.01.01 12:32:00
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617. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
The-Errorist wrote: True Adamance wrote: Ulysses Knapse wrote: What is Capacitor? Capacitor is a resource used by vehicles to activate fitted modules. Without capacitor, vehicles can't use modules. A vehicle's capacitor slowly recharg...
- by Ulysses Knapse - at 2014.01.01 12:30:00
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618. killfeed polishing - in Feedback/Requests [original thread]
Niuvo wrote: When the orbital laser strike appears it reads Orbital Laser S Is there something wrong with that? It is fired from a small turret, after all.
- by Ulysses Knapse - at 2014.01.01 11:05:00
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619. [Request] EM Missiles Turrets - in Feedback/Requests [original thread]
Shield-only damage is a terrible idea and it needs to go. Why do I say this? Because in a game like Dust 514, it's terribly, terribly unbalanced. That's why.
- by Ulysses Knapse - at 2014.01.01 11:02:00
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620. [Request] Give Delivery Drones Guns - in Feedback/Requests [original thread]
Better yet, replace RDVs with vehicle teleporters. That way no one can stop deployment! This is a 100% serious idea, guise.
- by Ulysses Knapse - at 2014.01.01 10:46:00
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