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21. [Request] Show a characters skills on the forum during beta - in Feedback/Requests [original thread]
This would help disprove a lot of what I think is here say with regards to balance and such on these boards at the minute. As it stands on the forums we've got tonnes of know it alls who seem to know every aspect of the game, yet I'm pretty damn ...
- by Tyas Borg - at 2012.09.13 16:07:00
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22. [REQUEST] Reduce cost of Dropsuit skills - in Feedback/Requests [original thread]
madd mudd wrote: It really makes the game more about grinding at this point with how much the dropsuit upgrades cost... with tank upgrades being so easy to get comparitively seems greatly unbalanced to me. Heck all the skills needed to just ge...
- by Tyas Borg - at 2012.09.13 11:29:00
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23. [Feedback] On using the Logistics LAV ... - in Feedback/Requests [original thread]
I haven't driven the Logi LAV this build, but last build I had the Limbus. As it stands there's little to no point in getting the Charybdis tbh. You get nothing back from your investment other than the fact you know you've kept some guy alive a l...
- by Tyas Borg - at 2012.09.13 11:15:00
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24. [REQUEST] Pilots need more Credit - in Feedback/Requests [original thread]
The pilot does need some loving. Teamwork conquers all and all that. Planetside had a good system in place similar to what's described as the proposed change. In that anybody spawning from a vehicle that goes on to kill something, the pilot of t...
- by Tyas Borg - at 2012.09.13 10:52:00
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25. (Request) No HAV'S in Ambush maps!!!! - in Feedback/Requests [original thread]
Whilst I tend to agree with this, you seem to be fine with other vehicles on the map instead?. I'm pretty sure if you remove HAV's from ambush the amount of dropships and LAV's will double. Would you be happier with twice the amount of LAV's run...
- by Tyas Borg - at 2012.09.13 10:40:00
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26. Reward system for AV needs some work. - in Feedback/Requests [original thread]
Militia Swarms shouldn't even exist imo. Being able to damage a 1-4mill isk tank for free is totally un-acceptable. It hinders the guys actually speccing into AV and gives the users of Swarms the illusion that they should actually be able to kil...
- by Tyas Borg - at 2012.09.13 10:28:00
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27. (Suggestion/Feedback) Don't Nerf- Limit - in Feedback/Requests [original thread]
An invincible HAV is a total fallacy. Lots of tanks on an Ambush is bad true, but not unbeatable. Just remove HAV's/vehicles from Ambush or maps of that size and it's problem solved.
- by Tyas Borg - at 2012.09.13 10:07:00
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28. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
As stated by Tony I had the idea of vehicle fittings costing WP to deploy and only so many WP being allowed to be spent per battle. That would tone down the quantity and quality of tanks in one battle. I think the main crux of this debate about t...
- by Tyas Borg - at 2012.09.13 09:59:00
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29. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Sure the dropsuit side of things might need looking at, but by doing so your gonna seriously increase the potential of the armour vehicles, which tbh I think are already the better option at higher levels.
- by Tyas Borg - at 2012.09.12 11:19:00
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30. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Cephus Stearns wrote: i agree. any way when i bought my tank-wich blew up 30 secs after drop in btw-i was trying to drive and shoot at the same time and failed completely. if they do implement this system i hope they make the main gun quicker ...
- by Tyas Borg - at 2012.09.11 11:54:00
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31. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Sha Kharn Clone wrote: You say this but I felt unstoppable befor the AV nerf. I had 2 Sagaris' for the first Precursor deployment, and as soon as I looked over their new stats, I never even used them. First match I wen...
- by Tyas Borg - at 2012.09.11 11:39:00
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32. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
So let me get this straight. Your basing all this on the fact a salvage only weapon can't kill a proto Tank?. As far as I'm aware that doesn't mean it's the best, just a lot rarer and a greater loss to lose one. How about picking something readil...
- by Tyas Borg - at 2012.09.11 11:36:00
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33. Request: Please do not drop me into the end of a battle... - in Feedback/Requests [original thread]
This really needs addressing tbh. As it stands with the diminishing daily SP rewards based on how many games you've played. Your modifier can drop three times by just getting into 3 matches right at the end. Meaning you get 0 sp per match and even...
- by Tyas Borg - at 2012.09.11 10:54:00
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34. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Timothy Reaper wrote: I personally have nothing against tanks or their drivers, but, for the sake of (hopefully) making peace between the pro-tank and anti-tank factions, I have an idea: Make the tank's missile supplies finite. There could be a...
- by Tyas Borg - at 2012.09.11 10:50:00
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35. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
So your complaining that two guys can't take out a 3 man tank which probably costs more than their fits combined and multiplied by at least 3..... People seem obsessed with this idea that 1-2 guys should insta pop a tank. You even say yourself t...
- by Tyas Borg - at 2012.09.11 10:19:00
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36. [Request] "Cavity" Thukker Locus Grenade Nerf - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: agreed ! blow-on-impact grenade is a noob ****. And who would use any other type of grenade than those ? Take them out plain and simple. I don't feel they need removing, just nerfing to be a 2 shot kill. I could live...
- by Tyas Borg - at 2012.09.10 09:41:00
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37. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Level 2 swarms eat most vehicles. Seriously guys, pull your heads out of your arses and spec AV. I've said it before, none of you are AT ALL!. I don't see anything but militia swarms in matches, yet you expect to blow up a 2-3mill tank?. Get a gr...
- by Tyas Borg - at 2012.09.10 09:35:00
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38. [Request] "Cavity" Thukker Locus Grenade Nerf - in Feedback/Requests [original thread]
The simple fix for this is make NO grenades that explode on impact one shot anything. 2 hits quickly sure, but 1 is a bad idea and no fun to fight against or with, unless your a talentless sap. Half damage sure, but contact grenades one shotting ...
- by Tyas Borg - at 2012.09.10 09:28:00
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39. In game voice commands - in Feedback/Requests [original thread]
Voice macros would be awesome. They're extremely useful and come in handy for comedy purposes if your bored I loved them in Planetside
- by Tyas Borg - at 2012.09.10 09:20:00
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40. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
To all those that think this is a bad idea or wont work. Let me tell you I drove tanks in Planetside 1 for 5 years this way!. It works amazing and totally kills the solo kill whores out there. It's one of the main reasons I'm not interested in PS2...
- by Tyas Borg - at 2012.09.10 09:17:00
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