Pages: 1 2 3 [4] 5 6 7 |
61. SP/ISK Adjustments - in General Discussions [original thread]
To clarify a bit, I'm going to throw up some numbers, 0 - 9,000,00 SP: 0% loss in base SP accrual 9 Mil - 15 Mil: -2% 15 Mil - 25 Mil: -4% 25 Mil - ???: -6% I'm not talking at 10 million SP you lose 20% of your growth, anything over 15% starts ...
- by Tupni - at 2013.10.13 20:26:00
|
62. Dev tag Needed: Scouts - in General Discussions [original thread]
A stealth scout can make some decent WP now by sneaking to the enemy's flank and simply scanning, so that was an improvement for this update. Otherwise I know what you mean, sure, there's sniping, but the assault suit is best for that with its hig...
- by Tupni - at 2013.10.13 20:11:00
|
63. SP/ISK Adjustments - in General Discussions [original thread]
Needless Sacermendor wrote: Bad idea ... the grind is bad enough in the early stages ... you want to make it even harder to grind the level 5s of some 7x and even higher skills that already require well over a million sp. Progression is alread...
- by Tupni - at 2013.10.13 19:54:00
|
64. Why I'm butt hurt - in General Discussions [original thread]
Adding a low stakes PC v. PC battle option again would be great, it'd offer a good opportunity to train lower ranking members and to play with corps that otherwise cannot break into the planetary scene to qualify for PC matches. Maybe they could b...
- by Tupni - at 2013.10.13 19:38:00
|
65. SP/ISK Adjustments - in General Discussions [original thread]
Another thought is, relative to the ISK idea, what if veteran players were rewarded by public matches with a small amount of aurum? Tax free of course. Throw in a weekly cap sure, but as I implied before, the best players put/have put in the most ...
- by Tupni - at 2013.10.13 19:14:00
|
66. SP/ISK Adjustments - in General Discussions [original thread]
Saw a thread, but then thought this'll be better off with its own. Here's the idea, When newer players realize there's no way they're ever going to catch up to 10+ million SP plus players it's kind of daunting right? Sure there are plenty of peop...
- by Tupni - at 2013.10.13 19:08:00
|
67. Shouldn't everybody be able to use any suit? - in General Discussions [original thread]
Well, I mean, I know what you're saying. There really is no substantial reason a person already skilled in the basics of suit operation for a militia fit should have any real issue scaling up to a proto; in theory it might even be easier to pilot ...
- by Tupni - at 2013.10.13 18:27:00
|
68. Downgrading The Assault Rifles AR's (Overpowered) ( Flaylock needs seekers ) - in General Discussions [original thread]
I think a damage nerfed tracking Flaylock variant would be kind of fun. I wouldn't want it to chase me around corners but it could at least adjust it's course a little. It seems like everything else got a mild buff with the new aiming system anywa...
- by Tupni - at 2013.10.12 18:26:00
|
69. What is your favorite gun? - in General Discussions [original thread]
I used to love scrambler pistols something fierce, even dual wielded them at one point. I mean, reloading? Why not just swap out! But that Scrambler Rifle charge/overheat feature is too great, it's just fun to use with the dynamics in play. I've ...
- by Tupni - at 2013.10.12 18:06:00
|
70. New murder taxi - in General Discussions [original thread]
Tell me more about this because it sounds fantastic.
- by Tupni - at 2013.10.12 17:57:00
|
71. Which race is evil? - in General Discussions [original thread]
In a realm of unbiased rational thought, absent from divinity, there is no such thing as "Good" or "Evil", only indifference and ambiguity. It is only by the presence of The One True Amarr God that True Righteousness exists, and through their adh...
- by Tupni - at 2013.10.12 06:21:00
|
72. Who is your best ingame friend? - in General Discussions [original thread]
8213 wrote: This random guy I see time-to-time. Tiberius something. Every time we cross paths we squad together. You know I think I know that same guy from random lonewolf matches and he's pretty solid. Golly though, I'm pushing on 120 co...
- by Tupni - at 2013.10.12 06:04:00
|
73. Announcement:Player server issues 2013-09-04 - in General Discussions [original thread]
I'm concerned about Pc matches with all this going on. I read about someone in a thread earlier whose team was slashed with these disconnects. Any intentions concerning this?
- by Tupni - at 2013.09.04 01:08:00
|
74. Precision Enhancers are somewhat useless with low scan radius - in General Discussions [original thread]
2-ó Maintain overall ratios, buff logi range, buff assault precision, buff scout overall save profile, let swarm launchers target heavies with nerfed damage or lock time.
- by Tupni - at 2013.09.04 01:02:00
|
75. skill vs not skill weapons - in General Discussions [original thread]
Thurak1 wrote: Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. Back in the beta, there was a test Sni...
- by Tupni - at 2013.08.31 06:05:00
|
76. Restock, just what needs restocking - in General Discussions [original thread]
Roldrage wrote: There used to be a "Restock entire fitting to" option way back in closed beta, don't know why it was removed tbh. I miss this and want it back. I need even numbers for my fitting OCD.
- by Tupni - at 2013.08.31 05:55:00
|
77. Tanks need to be banned from ambush. - in General Discussions [original thread]
I don't mind tanks so much in OMS Ambush. You've got your turrets, your Supply Depots, and that gives troops the ability to feasibly fight back (or, well, easy WP for a tanker...). But on vanilla Ambush I can hear ya. Odds are you didn't spawn in...
- by Tupni - at 2013.08.25 22:28:00
|
78. Petition AGAINST another respec - in General Discussions [original thread]
I'll sign on, on this. Respecing wouldn't fix the underlying issues and would be more trouble than it would be worth. And who would want to put time/money into such a fickle game? The backlash could kill the game, or revive it at the cost of those...
- by Tupni - at 2013.08.05 01:34:00
|
79. Insta fix to LAV's - in General Discussions [original thread]
Cat Merc wrote: Make it so that whatever HP the suit had when you run that suit over, you get that HP back as 2x damage TO THE DRIVER. If the damage is taken is more than the driver has, the suit survives. Why are you looking at me like th...
- by Tupni - at 2013.08.05 01:21:00
|
80. After a few drinks, I have a question to ask the Dust Sound Team - in General Discussions [original thread]
I miss the deep cello notes that played whenever you killed someone. :(
- by Tupni - at 2013.08.05 01:14:00
|
Pages: 1 2 3 [4] 5 6 7 |
First page | Previous page | Next page | Last page |