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4901. Petition for DUST community Planetside 2 outfit - in General Discussions [original thread]
One Eyed King wrote: Received mine last week. I think more will go out as things get along. Got Mine...... will jumping on this evening if the download isn't absolutely massive. Finally time to make my Account.
- by True Adamance - at 2015.02.13 00:05:00
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4902. No More. CCP, this needs addressing immediately. - in General Discussions [original thread]
Edau Skir2 wrote: True Adamance wrote: Always see this vitriol and I always have the same answer. It's not that they run Proto to feel powerful.....well some might..... it's that its the logical choice. Do you have the SP? = You betcha Do y...
- by True Adamance - at 2015.02.12 23:48:00
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4903. key 2/10 gave me a purple gun - in General Discussions [original thread]
Atiim wrote: maluble wrote: Atiim wrote: Lol STD AV Weapons, that's not even worth the time it took to open the box. I take out plenty if tanks and dropships with my dren SL. That's because there's also plenty of scrubs operating ta...
- by True Adamance - at 2015.02.12 23:19:00
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4904. No More. CCP, this needs addressing immediately. - in General Discussions [original thread]
Always see this vitriol and I always have the same answer. It's not that they run Proto to feel powerful.....well some might..... it's that its the logical choice. Do you have the SP? = You betcha Do you have the ISK? = Buckets of it Are you resp...
- by True Adamance - at 2015.02.12 23:15:00
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4905. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Yes I am, but it's really just because I want to be able to deploy a DHAV and take HAVS out, so I can go back to shooting people with rifles That statement, conjouring imagines of a youthful gleam in the eye and rife wit...
- by True Adamance - at 2015.02.12 23:12:00
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4906. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
"Young Lord" said the prince, directing his voice at Krion. " You seem to understand the outlanders do you not? Also from the reactions of your men you do not recognise them or perhaps their language.....ask them...if you can from where they hail?...
- by True Adamance - at 2015.02.12 22:51:00
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4907. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
sir RAVEN WING wrote: ((Bouze? Maybe a different one. Solsunt is the country name. Anyway, can someone throw an IC out?)) ((Well you are RPing the new guys and two of the major factions and are the only ones who can understand these guys.....
- by True Adamance - at 2015.02.12 22:12:00
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4908. Concept for a Artillery - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: 1: That's not what I meant. We're on planets, and they have gravity. Additionally, There's many weapon systems made tonot go directly towards the target, but rather up a...
- by True Adamance - at 2015.02.12 22:10:00
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4909. Concept for a Artillery - in Feedback/Requests [original thread]
Godin Thekiller wrote: 1: That's not what I meant. We're on planets, and they have gravity. Additionally, There's many weapon systems made tonot go directly towards the target, but rather up and arches to it. Again, it's easier to get out dug...
- by True Adamance - at 2015.02.12 21:51:00
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4910. Concept for a Artillery - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Only turret with two fire modes? Why? Having two variants, one with direct and the other with indirect, seems like it would fit existing mechanics...
- by True Adamance - at 2015.02.12 21:39:00
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4911. Concept for a Artillery - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Only turret with two fire modes? Why? Having two variants, one with direct and the other with indirect, seems like it would fit existing mechanics better. Continuity is sexy. I sort of understa...
- by True Adamance - at 2015.02.12 21:34:00
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4912. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
(( Dunno what you want to call them but call their country Bouze...... no one names their places like that!))
- by True Adamance - at 2015.02.12 21:33:00
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4913. Concept for a Artillery - in Feedback/Requests [original thread]
Only turret with two fire modes? Why?
- by True Adamance - at 2015.02.12 21:11:00
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4914. Caldari Medium + Sniper Rifle - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: True Adamance wrote: Sadly damage modules are in the inverse slot that they probably should be. EVE side they are low slot modules. Quoting things EVE side is more than a little pointless. Also, if damage mods we...
- by True Adamance - at 2015.02.12 21:07:00
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4915. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Mary Sedillo wrote: Breakin Stuff wrote: Mary Sedillo wrote: Also, lets remove proto-suits in the game that are incredibly tough to 1v1 in basic or militia suits. 1 = 1 right? Even for Infantry. I find it hilario...
- by True Adamance - at 2015.02.12 21:07:00
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4916. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Tesfa Alem wrote: Here is the whole balance in a nutshell. 1 tank vs Infantry = Tank wins 1 Infantry AV vs 1 tank = tank advantage 2 Infantry AV vs 1 Tank, = AV advantage 1 Tank + 1 infantry vs 2 AV = Infantry advantage, Tank and AV disadv...
- by True Adamance - at 2015.02.12 21:04:00
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4917. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Mary Sedillo wrote: Godin Thekiller wrote: Lorhak Gannarsein wrote: @Godin, you say 'only `1/3 of fits can deal with DS''. Well, my missiles have no problem either. So that's 2/3rds. Now, blasters have a pro...
- by True Adamance - at 2015.02.12 20:54:00
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4918. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Mary Sedillo wrote: Guys, tanks aren't that hard to run off if you work as a team. Also consider the price of a well-fit tank. They aren't meant to lose as many of them per game as a dropsuit. 1 player = 1 player A si...
- by True Adamance - at 2015.02.12 20:43:00
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4919. Caldari Medium + Sniper Rifle - in Rookie Training Grounds [original thread]
Sadly damage modules are in the inverse slot that they probably should be. EVE side they are low slot modules.
- by True Adamance - at 2015.02.12 20:38:00
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4920. [Suggestion] Vehicles on Radar - in Feedback/Requests [original thread]
I'm not really into that kind of thing to be honest auto-scanning vehicles kinda sounds like a cop out for not wanting to have to bother looking. I'm not inclined to agree that this is a good idea especially when there are not stealth oriented ve...
- by True Adamance - at 2015.02.12 20:36:00
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