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181. [Planetary Conquest and locking of districts] ***Important Message to CCP from F... - in Technical Support/Bugs [original thread]
HighTimesSW wrote: TrueXer0z wrote: This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first. I agree with you that it needs to be addressed, but it is not effecting the game as widely...
- by TrueXer0z - at 2013.08.28 18:07:00
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182. [Planetary Conquest and locking of districts] ***Important Message to CCP from F... - in Technical Support/Bugs [original thread]
This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon.
- by TrueXer0z - at 2013.08.28 17:52:00
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183. War Points for Anti-Hacking Contested NULL Cannons - in Feedback/Requests [original thread]
100 WP +1
- by TrueXer0z - at 2013.08.27 20:08:00
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184. [Feedback] 1.4 Inactive Timer - in Feedback/Requests [original thread]
Vespasian Andendare wrote: lol @ these posts. PLAY THE GAME. As long as you are PLAYING THE GAME, there is nothing to be concerned with. Everyone is stressing out to figure out the new way they're going to AFK during matches. "Oh god! If I'm...
- by TrueXer0z - at 2013.08.27 20:02:00
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185. [Feedback] 1.4 Inactive Timer - in Feedback/Requests [original thread]
Maken Tosch wrote: This needs to be addressed among other things. There will be periods of time in which I won't run into a single enemy for much of the match if my team has already redlined the enemy and I'm stuck in the city camping objectiv...
- by TrueXer0z - at 2013.08.27 19:33:00
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186. Inactive game timer - in General Discussions [original thread]
DeadlyAztec11 wrote: Bad link fixed it
- by TrueXer0z - at 2013.08.23 22:40:00
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187. Inactive game timer - in General Discussions [original thread]
I am just posting a link to a post I put in the feedback area. I feel it deserves attention and would love to get some opinions about it. Link
- by TrueXer0z - at 2013.08.23 22:38:00
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188. [Feedback] 1.4 Inactive Timer - in Feedback/Requests [original thread]
I'm a bit surprised this isn't something more people would be concerned about. Consider this a bump, I would love to get some other feedback from others about what they think of the timer.
- by TrueXer0z - at 2013.08.23 22:33:00
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189. [Feedback] 1.4 Inactive Timer - in Feedback/Requests [original thread]
My first question would be is: How long in the timer going to be for? (I might have missed it, Sorry if I did.) Secondly, this might have a ton of issues in Pub matches where one team is redlined. For Example: If I as a Squad Leader have a coupl...
- by TrueXer0z - at 2013.08.23 20:22:00
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190. EoN Vs. PC - in General Discussions [original thread]
As much as I distain troll threads I would like to say a few things regarding the current state of sovereignty in MH. First, to me EoN. has done a great job bringing together corporations and being able to control a majority of PC. They brought t...
- by TrueXer0z - at 2013.08.06 16:23:00
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191. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
+1
- by TrueXer0z - at 2013.08.06 03:31:00
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192. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
^^ Agreed
- by TrueXer0z - at 2013.08.05 11:16:00
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193. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
OMG, You people do understand that the reason you die most of the time from an AR is because you stand still to shoot in a large fire fight. Do you honestly think an AR user wont take advantage of that? Or or, you don't fit a proper tank while I ...
- by TrueXer0z - at 2013.08.05 10:28:00
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194. Fatman-Do - in Feedback/Requests [original thread]
I have to agree, I don't play a heavy, but this concept of a LaV taking no damage from something like a heavy suit seems odd. A change would even start to dull down the aspects of a murder taxi and start to direct LaVs into their original purpose.
- by TrueXer0z - at 2013.08.05 09:20:00
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195. Turret AI - in Feedback/Requests [original thread]
Mary Sedillo wrote: Officially a "Wah, I got shot out of my kill-wagon, Wah" thread. Good job! You will love my blaster tank's accuracy and its not AI. ;) HAHA, I have zero points in vehicles...I can't drive them worth a crap. I don't keep ...
- by TrueXer0z - at 2013.08.05 08:25:00
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196. Turret AI - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I find it kind of nice. When LLAVs try to murder taxi, the blaster turrets blap the river out, letting someone else hack his vehicle and steal it. Cant say I haven't lawled about it a few times as I hacked a logi L...
- by TrueXer0z - at 2013.08.05 07:23:00
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197. Turret AI - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Blasters being ++berlethal to LAV personnel has little to do with turret AI. Different issue. well whatever it is then. I feel it needs to be addressed.
- by TrueXer0z - at 2013.08.05 04:06:00
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198. Turret AI - in Feedback/Requests [original thread]
Blaster Turrets shouldn't be able to kill a driver out of his seat. The AI on these automated turrets are way too accurate. I would rather the turret get a damage buff and destroy the vehicle then take me out of my seat almost every time. The suit...
- by TrueXer0z - at 2013.08.04 21:22:00
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199. {REQUEST} REMAP system like the one we have in EVE - in Feedback/Requests [original thread]
I can't say a respect wouldn't be nice, but if CCP gave into every demand for a respect after they changed something in the game, then people would just take advantage and respect into a new FOTM. Then when that gets re-balanced/nerffed it would h...
- by TrueXer0z - at 2013.08.03 12:56:00
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200. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Noooo - No to Aim Assist!! I get killed enough as it is. These guys don't need a computer program to help them track me down any better then they already can!!!
- by TrueXer0z - at 2013.08.03 07:54:00
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