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181. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
With all of the bullet points listed,it's becoming more and more obvious that CCP is just too much over their heads with the development of Dust.There are just waaaay too many things for them to fix in a short amount of time before people move on ...
- by Tolen Rosas - at 2013.06.27 20:27:00
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182. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
EnglishSnake wrote: Prius Vecht wrote: The facts are these, Continues to state opinions ur serious? so ur saying the game has: eve connection good framerate no lag gamemodes a good fps core and PC is playable? get ur head out of y...
- by Tolen Rosas - at 2013.06.27 11:48:00
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183. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
glad someone finally did it. no friendly fire, prox or fixes to logis? no login from me. tolen rosas
- by Tolen Rosas - at 2013.06.27 11:31:00
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184. New Blog: Hardcore Gamers leaving Dust? - in General Discussions [original thread]
hooc roht wrote: Bla bla bla save the beta players. This is all hogwash. If all the old players left this game would see a bump in use as the Pub stomps would end. More noobs try this game in 2 weeks then the entire population of "hard core"....
- by Tolen Rosas - at 2013.06.24 21:04:00
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185. New Blog: Hardcore Gamers leaving Dust? - in General Discussions [original thread]
fair enough, either way CCP must admit the current team needs help from people skilled at creating shooters if theyre even thinking about PS4.
- by Tolen Rosas - at 2013.06.24 17:56:00
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186. New Blog: Hardcore Gamers leaving Dust? - in General Discussions [original thread]
Dust doesnt need life support and it isnt dying but the article brought up a lot of good points on stuff they need to fix before they lose the hardcore playerbase.
- by Tolen Rosas - at 2013.06.24 17:04:00
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187. New Blog: Hardcore Gamers leaving Dust? - in General Discussions [original thread]
Crash Monster wrote: I think your blog is already somewhat out of date... the forums have apparently started to heal the divide between differing viewpoints. Of course, it will never be perfect, but we have had a lot of talk of unicorns. t...
- by Tolen Rosas - at 2013.06.24 13:44:00
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188. The real problem with Contact Grenades - in General Discussions [original thread]
Bendtner92 wrote: Scheneighnay McBob wrote: I still like the old idea of having to switch to grenades instead of having a button for them Which could also solve other problems at the same time. L2 swaps between nades and equipment and R2 ...
- by Tolen Rosas - at 2013.06.23 16:24:00
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189. Why are you leaving Dust? [research for forthcoming article] - in General Discussions [original thread]
total lack of gamemodes is beyond boring at this point.
- by Tolen Rosas - at 2013.06.22 23:39:00
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190. The real problem with Contact Grenades - in General Discussions [original thread]
Lance 2ballzStrong wrote: The flylocks are fun to use, but they are OP. The splash dmg is almost the same as direct dmg... how the hell is that balanced? this basically. splash as a whole has to be lowered significantly. theres no incent...
- by Tolen Rosas - at 2013.06.20 22:31:00
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191. The real problem with Contact Grenades - in General Discussions [original thread]
Sasseros wrote: I only get killed for fused nades two or three times, so i can not say nothing about it. But about Flaylock...the only thing i can say is: Why it is better than my beloved MassDriver? T.T QFT.
- by Tolen Rosas - at 2013.06.20 10:55:00
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192. The real problem with Contact Grenades - in General Discussions [original thread]
Delta 749 wrote: You know I see all this bitching about contact grenades but Ive only been killed by them once and even then I was able to kill the thrower before the grenade hit the ground next to me I dont have an issue with contact grenad...
- by Tolen Rosas - at 2013.06.20 01:56:00
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193. The real problem with Contact Grenades - in General Discussions [original thread]
would +2 this if i could.
- by Tolen Rosas - at 2013.06.19 21:41:00
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194. New Blog: GNN Acquires secret STB & IMPs transcripts - in General Discussions [original thread]
Caeli SineDeo wrote: The story itself only contains half of the information. Duster blog is like most media today. They know nothing about what they talk about. He does not put the research or the effort in to gain full stories and does not dig...
- by Tolen Rosas - at 2013.06.06 16:19:00
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195. Funniest Dust 514 PC meme ever!!! - in General Discussions [original thread]
so apparently theres some war going on between stb and the imperfects. word is they tried to bully STB into giving up their districts like EON did and this just got sent in by someone from cronos https://twitter.com/NewEdenGNN/status/34169347...
- by Tolen Rosas - at 2013.06.03 23:17:00
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196. New Blog: Reviewers issue challenge to CCP - in General Discussions [original thread]
Blamejudg3s KEQ wrote: Reiki Jubo wrote: thought this was a very good read. explain the problem with aiming mechanics, i see people say that but they are never specific about what needs improving. it "doesnt feel right" tells the devs noth...
- by Tolen Rosas - at 2013.05.31 22:05:00
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197. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
infantry prox are fine as long as they arent OHK. give them wounding damage like 200, 215 and 230 dmg for proto.
- by Tolen Rosas - at 2013.05.29 13:33:00
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198. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
great suggestion.
- by Tolen Rosas - at 2013.05.29 13:30:00
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199. New Blog: STB goes on offensive vs Imperfects - in General Discussions [original thread]
No Caeli you sound a lil butthurt that QG beat you and ran to the papers. there's no crying in dust, man.
- by Tolen Rosas - at 2013.05.28 21:01:00
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200. New Blog: Resource Based Warfare - in General Discussions [original thread]
I vote yes for different size districts too. the bigger ones should be able to produce more clones, obv.
- by Tolen Rosas - at 2013.05.24 12:47:00
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