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501. 659 LP Payout at level 10 standing? What? - in General Discussions [original thread]
Marston VC wrote: Whats up with THIS CCP ? So hypothetically I play 200 wins for one faction to get level 10 standings, and im only going to make twice as much as someone who plays 3 matches? How does Risk vs Reward pan out in this one? I migh...
- by Toby Flenderson - at 2013.12.15 08:52:00
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502. Aztec Thinks: The PLC and how OP it can get? - in General Discussions [original thread]
DeadlyAztec11 wrote: XxGhazbaranxX wrote: Trust me. The PLC will never be OP. I will respectfully disagree, it is a freaking cannon! You would be doing 443 damage with the splash damage alone!You could one shot all standard suits in the...
- by Toby Flenderson - at 2013.12.15 08:43:00
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503. For every speed tank I see in game... - in General Discussions [original thread]
There are 5 more threads in the forums complaining about them. I love 1.7. I've never been kicked from FW, the new weapons are really fun, and the tanks are hilarious. The only thing I hate about 1.7 is the "tanks flying 100m into the air vertical...
- by Toby Flenderson - at 2013.12.13 03:27:00
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504. Tankers a warning - in General Discussions [original thread]
Sgt Kirk wrote: In Manus peak a tank rolled up on [A] where it raises in elevation a lot and flew in the air, OVER THE NULL CANNON by about 10 meters and landed around 30 meters away from Alpha. That's ******* ridiculous. ^^^ Twas Tony Hawk.
- by Toby Flenderson - at 2013.12.12 03:55:00
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505. Tankers a warning - in General Discussions [original thread]
Beck Weathers wrote: Word of advice... QUIT TRYING TO SOLO TANKS! I have a tanker alt and every time a solo person trys to kill my tank its laughable, but most times 3 or even 2 people try to AV me at the same time i die. and thats how it shoul...
- by Toby Flenderson - at 2013.12.12 03:51:00
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506. Ok stop the raging , Tanks are ridiculously OP we all know it - in General Discussions [original thread]
Pvt Numnutz wrote: Alpha 443-6732 wrote: darkiller240 wrote: we all know it "Why won't my heavily armor based weapon damage a shield based vehicle with his modules on??!???? :(" -you How about you try the PLC and REs instead of compl...
- by Toby Flenderson - at 2013.12.12 00:13:00
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507. I have a conundrum, care to weigh in? ((Minmatar Build Discussion)) - in General Discussions [original thread]
Baal Omniscient wrote: Well, it's finally time for 1.7. This presents me with a problem. I will be getting dropship, LLAV and turret SP back along with some from the core vehicle skills. I'll be getting back around 1,100,000-1,200,000 SP, and I...
- by Toby Flenderson - at 2013.12.10 13:05:00
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508. Minmatar Assault: Dual sidearm success - in General Discussions [original thread]
Cosgar wrote: Toby Flenderson wrote: Chunky Munkey wrote: I haven't done the maths, but after seeing the stats the ScP likely levels up into one of the highest DPS of any handheld weapon. Two clip bonuses on top of each other, the low Is...
- by Toby Flenderson - at 2013.12.09 16:58:00
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509. How is increasing scout speed consider bad? - in General Discussions [original thread]
DTOracle wrote: Toby Flenderson wrote: They don't need to be faster if you use them more carefully. When I have to be within 5m or 0(w/ Nova Knives), careful goes out the window after the first shot. I don't know I guess we just have di...
- by Toby Flenderson - at 2013.12.09 15:31:00
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510. Minmatar Assault: Dual sidearm success - in General Discussions [original thread]
Chunky Munkey wrote: I haven't done the maths, but after seeing the stats the ScP likely levels up into one of the highest DPS of any handheld weapon. Two clip bonuses on top of each other, the low Isk & fitting cost, and the sheer destruc...
- by Toby Flenderson - at 2013.12.09 15:26:00
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511. Minmatar Assault: Dual sidearm success - in General Discussions [original thread]
DeadlyAztec11 wrote: Best AV medium suit in the Game. Dual SMG's are good but only against noobs, really hard to take down vets running proto gear. Depending on the map I've had some success against high end opponents but it is only when I ...
- by Toby Flenderson - at 2013.12.09 15:23:00
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512. Minmatar Assault: Dual sidearm success - in General Discussions [original thread]
LT SHANKS wrote: The only purpose I have for my MinAssault is to serve as my most successful AV setup. Swarms accompanied by stacked complex damage mods is pure bliss. I have yet to use it as a sniper, but I'm sure I will have fruitful results....
- by Toby Flenderson - at 2013.12.09 15:22:00
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513. Why the hate for the redline railtanks - in General Discussions [original thread]
Operative 1171 Aajli wrote: Chunky Munkey wrote: Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not. You're basically sticking a banner over your head saying "I really really don't want to d...
- by Toby Flenderson - at 2013.12.09 15:20:00
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514. Why the hate for the redline railtanks - in General Discussions [original thread]
Tebu Gan wrote: Chunky Munkey wrote: Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not. You're basically sticking a banner over your head saying "I really really don't want to die!". Cow...
- by Toby Flenderson - at 2013.12.09 15:11:00
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515. Minmatar Assault: Dual sidearm success - in General Discussions [original thread]
I'm embarrassed to say that I only recently tried running this suit with dual sidearms. I've tried two SMGs in the past but now I think the SP and SMG might be my best setup. The burst SP gets more of a clip bonus and the SMG benefits the most so ...
- by Toby Flenderson - at 2013.12.09 13:28:00
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516. SCR is OP...Discuss... - in General Discussions [original thread]
Poonmunch wrote: What's the range on that puppy? Munch This is the only thing that really scares me about them.
- by Toby Flenderson - at 2013.12.09 13:13:00
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517. PSN Maintenance - in General Discussions [original thread]
Aisha Ctarl wrote: Says it doesn't begin until 9 am PT, which is noon EST, but PSN is already refusing to let me sign in... I gave up my 360 months ago to play DUST, but I sorely miss XBL and its superior service sometimes. Same
- by Toby Flenderson - at 2013.12.09 13:07:00
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518. How is increasing scout speed consider bad? - in General Discussions [original thread]
DTOracle wrote: Toby Flenderson wrote: The scout suit is fine as it is. It really seems like people just expect to go from an assault suit with high HP to a scout suit with no real tactic changes. Speed should not make you invincible, it s...
- by Toby Flenderson - at 2013.12.09 13:01:00
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519. Why the hate for the redline railtanks - in General Discussions [original thread]
Spkr4theDead wrote: Foxhound Elite wrote: Ghosts Chance wrote: DUST Fiend wrote: Dropship i just LOS them when im in my python to be honest... they dont move much, that and rendering makes seeing a dropship over 250m away a stroke ...
- by Toby Flenderson - at 2013.12.09 12:52:00
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520. Why the hate for the redline railtanks - in General Discussions [original thread]
chances ghost wrote: relyably no visual range on infantry has a soft cap at around 120m, and a hard cap of 200m. reliably sight range is only 20m however as thats when infantry is 90% guarenteed to render (still not 100%) a redline rail tan...
- by Toby Flenderson - at 2013.12.09 12:46:00
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